Rerolls
How we plan
+10Up nextNuakum GuardA 24 → S+ 59 to 6361 on average
- 1Reroll Back Attack→ ideally Weapon Damage Boost, Combat Speed, Multi-hit Chance or Precision26% a try
- 2Reroll Mocking Blade +1→ ideally Weapon Damage Boost, Combat Speed, Multi-hit Chance or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Multi-hit Chance Precision
- Good+13
- Attack
Then bind it fully.
+13Enraged Kromede EarringsD 0 → S+ 55 to 7163 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack, Move Speed or Precision24% a try
- 2Reroll MP→ ideally Might, Attack, Move Speed or Precision19%
- 3Reroll HP→ ideally Might, Attack, Move Speed or Precision15%
- 4Reroll Defense→ ideally Might, Attack, Move Speed or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+15Enraged Kromede EarringsD 2 → S+ 55 to 7163 on average
- 1Reroll Evasion→ ideally Might, Attack, Move Speed or Precision24% a try
- 2Reroll HP→ ideally Might, Attack, Move Speed or Precision20%
- 3Reroll Natural MP Regen→ ideally Might, Attack, Move Speed or Precision15%
- 4Reroll Block→ ideally Might, Attack, Move Speed or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack Move Speed Precision
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+13Enraged Kromede NecklaceA 27 → S+ 55 to 6659 on average
- 1Reroll Critical Hit Resist→ ideally Might, Combat Speed or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed or Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Murderous Burst +1
- Fine+11
- Accuracy
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 55 to 7063 on average
- 1Reroll Regeneration→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15%
- 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance12%
- 4Reroll HP→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Nuakum PauldronsB 16 → S+ 60 to 6964 on average
- 1Reroll Willpower→ ideally Double Chance or Attack14% a try
- 2Reroll Front Defense→ ideally Double Chance or Attack11%
- 3Reroll Critical Hit Resist→ ideally Double Chance or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+14
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+13Enraged Kromede RingC 8 → S+ 57 to 6662 on average
- 1Reroll Evasion→ ideally Might, Attack or Precision15% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack or Precision10%
- 3Reroll MP→ ideally Might, Attack or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Overhead Slam +1
- Fine+14
- Ruinous Blow +1
Then bind it fully.
+13Enraged Kromede RingD 0 → S+ 61 to 7167 on average
- 1Reroll Flight Power→ ideally Might, Attack or Precision17% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack or Precision12%
- 3Reroll Defiance +1→ ideally Might, Attack or Precision9%
- 4Reroll HP→ ideally Might, Attack or Precision6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Overhead Slam +1
- Fine+14
- Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Nuakum BootsB 17 → S+ 57 to 7164 on average
- 1Reroll Front Defense→ ideally Perfect Chance or Attack14% a try
- 2Reroll Block→ ideally Perfect Chance or Attack11%
- 3Reroll Survival Stance +1→ ideally Perfect Chance or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Perfect Chance Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Nuakum GlovesD 2 → S+ 59 to 7165 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance or Attack14% a try
- 2Reroll Survival Willpower +1→ ideally Combat Speed, Perfect Chance or Attack11%
- 3Reroll Identify Weakness +1→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Accuracy→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+10Nuakum HelmB 12 → S+ 56 to 7161 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase11% a try
- 2Reroll Willpower→ ideally Double Chance or Attack increase9%
- 3Reroll Protection Armor +1→ ideally Double Chance or Attack increase7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Nuakum GreavesC 8 → S+ 55 to 6157 on average
- 1Reroll Constitution→ ideally Attack increase or Perfect Chance11% a try
- 2Reroll HP→ ideally Attack increase or Perfect Chance8%
- 3Reroll Survival Willpower +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Attack increase Perfect Chance
- Good+15 to +17
- Damage Tolerance Attack Experienced Counterstrike +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 66 to 7368 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack increase11% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
- 3Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%
- 4Reroll Accuracy→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14 to +15
- Attack Murderous Burst +1
Then bind it fully.
Bind or enchant
Chalice of VigorS 41 → BiS 93Enchant it fully
Parchment of VigorS 37 → S+ 82Enchant it fully
Compass of VigorA 25 → S+ 56Enchant it fully
Bell of MagicA 26 → S+ 58Enchant it fully
Mirror of MagicA 32 → S+ 72Enchant it fully
Can't reach S+
+10Enraged Kromede ClaymoreD 0Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.