Rerolls
How we plan
+15Up nextNuakum GuardB 16 → S+ 59 to 6361 on average
- 1Reroll Critical Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might or Precision30% a try
- 2Reroll Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might or Precision23%
- 3Reroll Bolt +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Might Precision
- Good+13
- Attack
Then bind it fully.
+10Enraged Kromede EarringsC 8 → S+ 56 to 6662 on average
- 1Reroll Flight Power→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy28% a try
- 2Reroll Critical Hit Resist→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy22%
- 3Reroll Natural MP Regen→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede EarringsB 12 → S+ 56 to 6662 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy23% a try
- 2Reroll Intelligence→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy18%
- 3Reroll HP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingC 9 → S+ 58 to 7265 on average
- 1Reroll Defense→ ideally Might20% a try
- 2Reroll Flight Power→ ideally Might16%
- 3Reroll HP→ ideally Might13%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Might
- Good+16
- Attack
- Fine+11 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+10Enraged Kromede NecklaceA 29 → S+ 55 to 6461 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed, Attack or Critical Hit19% a try
- 2Reroll Warm Benediction +1→ ideally Might, Combat Speed, Attack or Critical Hit15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Critical Hit
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingA 27 → S+ 55 to 6961 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision14% a try
- 2Reroll MP→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1
Then bind it fully.
+10Nuakum BreastplateS 39 → S+ 55 to 6359 on average
- 1Reroll HP→ ideally Attack or Perfect Chance12% a try
Reroll it until it lands one of these:
- Best+18 to +19
- Attack Perfect Chance
- Fine+11 to +14
- Earth's Grace +1 Critical Hit
Then bind it fully.
+11Nuakum PauldronsD 0 → S+ 58 to 7163 on average
- 1Reroll Defense→ ideally Critical Damage Boost, Double Chance or Attack17% a try
- 2Reroll Evasion→ ideally Critical Damage Boost, Double Chance or Attack14%
- 3Reroll MP→ ideally Critical Damage Boost, Double Chance or Attack10%
- 4Reroll Empyrean Lords' Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+11Nuakum GlovesD 2 → S+ 56 to 7363 on average
- 1Reroll Defense→ ideally Combat Speed or Attack17% a try
- 2Reroll MP→ ideally Combat Speed or Attack13%
- 3Reroll Constitution→ ideally Combat Speed or Attack10%
- 4Reroll Healing Enhancement +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum GreavesD 1 → S+ 60 to 7164 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum BootsC 6 → S+ 57 to 7266 on average
- 1Reroll Evasion→ ideally Move Speed, Perfect Chance or Attack14% a try
- 2Reroll HP→ ideally Move Speed, Perfect Chance or Attack11%
- 3Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Attack8%
- 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+9 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Defense increase
Then bind it fully.
+13Nuakum HelmB 14 → S+ 59 to 6962 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum CloakB 14 → S+ 67 to 7469 on average
- 1Reroll Critical Hit Resist→ ideally Double Chance or Attack increase7% a try
- 2Reroll Block→ ideally Double Chance or Attack increase5%
- 3Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+1Mirror of VigorB 14 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Bind or enchant
+2Parchment of VigorS 44 → S+ 68Enchant it fully
+1Compass of VigorS 38 → S+ 66Enchant it fully
+1Bell of VigorS 35 → S+ 70Enchant it fully
Can't reach S+
+15Enraged Kromede WarhammerB 16Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor.