Rerolls
How we plan
+10Up nextAulamus EarringsB 21 → S+ 55 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed20% a try
- 2Reroll HP→ ideally Might, Attack, Precision or Move Speed15%
- 3Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Nuakum BreastplateD 3 → S+ 55 to 7063 on average
- 1Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance12%
- 4Reroll Accuracy→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Experienced Counterstrike +1
- Fine+13 to +14
- Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Enraged Kromede RingC 10 → S+ 58 to 7165 on average
- 1Reroll Ankle Slice +1→ ideally Might or Attack16% a try
- 2Reroll Natural HP Regen→ ideally Might or Attack13%
- 3Reroll Block→ ideally Might or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack
- Good+15
- Overhead Slam +1
- Fine+11 to +14
- Ruinous Blow +1 Rending Blow +1 Crushing Wave +1
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 55 to 6460 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed19% a try
- 2Reroll Defense→ ideally Might, Attack, Precision or Move Speed15%
- 3Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+10Enraged Kromede NecklaceC 9 → S+ 57 to 6963 on average
- 1Reroll HP→ ideally Might, Attack, Combat Speed or Precision20% a try
- 2Reroll Natural MP Regen→ ideally Might, Attack, Combat Speed or Precision15%
- 3Reroll Blood Absorption +1→ ideally Might, Attack, Combat Speed or Precision12%
- 4Reroll Accuracy→ ideally Might, Attack, Combat Speed or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Nuakum PauldronsB 16 → S+ 60 to 6964 on average
- 1Reroll Regeneration→ ideally Double Chance or Attack14% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Attack11%
- 3Reroll Status Effect Resist→ ideally Double Chance or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+14
- Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Nuakum BootsB 12 → S+ 58 to 6862 on average
- 1Reroll Willpower→ ideally Move Speed or Perfect Chance12% a try
- 2Reroll Block→ ideally Move Speed or Perfect Chance9%
- 3Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Experienced Counterstrike +1
- Fine+14
- Murderous Burst +1
Then bind it fully.
+10Nuakum GlovesD 3 → S+ 59 to 7165 on average
- 1Reroll Back Defense→ ideally Combat Speed, Perfect Chance or Attack14% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed, Perfect Chance or Attack11%
- 3Reroll Identify Weakness +1→ ideally Combat Speed, Perfect Chance or Attack9%
- 4Reroll Defense increase→ ideally Combat Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Attack Preparation +1
Then bind it fully.
+10Enraged Kromede RingC 8 → S+ 61 to 7167 on average
- 1Reroll Critical Hit Resist→ ideally Might, Attack or Precision16% a try
- 2Reroll Aerial Snare +1→ ideally Might, Attack or Precision12%
- 3Reroll Natural HP Regen→ ideally Might, Attack or Precision9%
- 4Reroll Sword Aura Rampage +1→ ideally Might, Attack or Precision6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Overhead Slam +1
- Fine+14
- Ruinous Blow +1 Rending Blow +1
Then bind it fully.
+10Nuakum HelmD 0 → S+ 59 to 7163 on average
- 1Reroll Back Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Blood Absorption +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
- Fine+12 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Nuakum GreavesA 24 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Perfect Chance, Damage Tolerance or Attack9% a try
- 2Reroll Destructive Impulse +1→ ideally Perfect Chance, Damage Tolerance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Perfect Chance Damage Tolerance Attack
- Good+15
- Experienced Counterstrike +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 66 to 7368 on average
- 1Reroll Endurance→ ideally Double Chance or Attack increase10% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase8%
- 3Reroll HP→ ideally Double Chance or Attack increase5%
- 4Reroll Survival Stance +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
- Fine+14 to +15
- Attack Murderous Burst +1
Then bind it fully.
Arcana crafts
+1Compass of VigorA 28 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
Bell of MagicA 26 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
Bind or enchant
+1Parchment of MagicS 37 → S+ 60Enchant it fully
Mirror of VigorA 32 → S+ 66Enchant it fully
Can't reach S+
+10Enraged Kromede ClaymoreB 13Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor.