Rerolls
How we plan
+12Up nextEnraged Kromede EarringsS 40 → S+ 59 to 6260 on average
- 1Reroll HP→ ideally Might, Precision or Move Speed22% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Precision Move Speed
- Good+15
- Accuracy Critical Hit Spirit Strike +1 Mental Focus +1
Then bind it fully.
+12Aulamus EarringsB 16 → S+ 55 to 6258 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +128% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +123%
- 3Reroll Corrode +1→ ideally Might, Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Spirit Revitalization +1
Then bind it fully.
+15Aulamus OrbS 41 → S+ 55 to 5957 on average
- 1Reroll Accuracy→ ideally Precision, Combat Speed or Damage Boost20% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Precision Combat Speed Damage Boost
- Fine+11
- Attack
Then bind it fully.
+15Enraged Kromede NecklaceS 45 → S+ 58 to 6260 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed or Precision16% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Combat Speed Precision
- Good+14 to +15
- Spirit Strike +1 Mental Focus +1 Element Unification +1
- Fine+12
- Spirit Revitalization +1
Then bind it fully.
+12Enraged Kromede RingC 11 → S+ 59 to 6965 on average
- 1Reroll HP→ ideally Might, Precision or Attack19% a try
- 2Reroll Defense→ ideally Might, Precision or Attack14%
- 3Reroll Accuracy→ ideally Might, Precision or Attack11%
- 4Reroll Critical Hit→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
- Fine+14
- Cold Shock +1
Then bind it fully.
+12Nuakum GlovesB 12 → S+ 61 to 6563 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Perfect Chance or Attack13% a try
- 2Reroll Back Defense→ ideally Combat Speed, Perfect Chance or Attack9%
- 3Reroll HP→ ideally Combat Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Perfect Chance Attack
- Good+16
- Spirit Strike +1 Mental Focus +1
Then bind it fully.
+12Nuakum BreastplateD 1 → S+ 61 to 6965 on average
- 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Revitalization Contract +1→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Corrode +1→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Damage Boost Attack Perfect Chance
- Good+15 to +16
- Spirit Strike +1 Mental Focus +1
- Fine+13
- Element Unification +1
Then bind it fully.
+12Vakron BootsD 2 → S+ 60 to 6562 on average
- 1Reroll Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +115% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +112%
- 3Reroll Back Defense→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +19%
- 4Reroll Defense increase→ ideally Move Speed, Perfect Chance, Spirit Strike +1, Attack or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Spirit Strike +1 Attack Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+12Vakron PauldronsD 4 → S+ 60 to 6562 on average
- 1Reroll Block→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +115% a try
- 2Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +112%
- 3Reroll Spirit's Descent +1→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +19%
- 4Reroll Accuracy→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+12Nuakum CloakD 2 → S+ 58 to 7263 on average
- 1Reroll Back Defense→ ideally Attack increase or Double Chance13% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10%
- 3Reroll Weapon Damage Tolerance→ ideally Attack increase or Double Chance7%
- 4Reroll Accuracy→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack increase Double Chance
- Good+15 to +17
- Spirit Strike +1 Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+12Nuakum GreavesB 14 → S+ 61 to 6663 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
- 3Reroll Revitalization Contract +1→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+15
- Attack Spirit Strike +1
Then bind it fully.
+12Enraged Kromede RingS 37 → S+ 57 to 6360 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack13% a try
- 2Reroll Dimensional Control +1→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Summon: Fire Spirit +1
Then bind it fully.
+12Nuakum HelmB 16 → S+ 61 to 7064 on average
- 1Reroll Back Defense→ ideally Attack increase, Double Chance or Attack11% a try
- 2Reroll Front Defense→ ideally Attack increase, Double Chance or Attack8%
- 3Reroll MP→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Attack
- Good+16
- Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
Arcana crafts
+4Chalice of VigorS 49 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Bind or enchant
+1Compass of VigorS 46 → S+ 72Enchant it fully
+2Bell of MagicS 50 → S+ 69Enchant it fully
+2Mirror of VigorS 37 → S+ 58Enchant it fully
Can't reach S+
+12Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Nuakum Guard, Parchment of Vigor.