kiskInstall

ElyosLv 45 TemplarSiel

Cléastre

116,325 CP
CGear
  1. +10
    Aulamus EarringsD 0 → S+ 55 to 63

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed27% a try
    2. 2Reroll Guarding Seal +1→ ideally Might, Precision, Attack or Move Speed21%
    3. 3Reroll Warding Shield +1→ ideally Might, Precision, Attack or Move Speed18%
    4. 4Reroll Intelligence→ ideally Might, Precision, Attack or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy Fury +1 Impact Hit +1 Critical Hit

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceC 10 → S+ 56 to 60

    57 on average

    1. 1Reroll Flight Power→ ideally Might, Combat Speed, Attack or Precision24% a try
    2. 2Reroll HP→ ideally Might, Combat Speed, Attack or Precision19%
    3. 3Reroll Enhance Health +1→ ideally Might, Combat Speed, Attack or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Combat Speed Attack Precision
    Good+14 to +15
    Accuracy Critical Hit

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsC 11 → S+ 57 to 62

    59 on average

    1. 1Reroll Evasion→ ideally Might, Precision, Attack, Move Speed or Accuracy25% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Accuracy19%
    3. 3Reroll Ironclad Defense +1→ ideally Might, Precision, Attack, Move Speed or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Accuracy
    Good+15
    Critical Hit

    Then bind it fully.

  4. +11
    Enraged Kromede RingD 2 → S+ 58 to 70

    65 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Attack19% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack14%
    3. 3Reroll Defense→ ideally Might, Precision or Attack11%
    4. 4Reroll Shield Smite +1→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Vicious Strike +1 Judgment +1 Pummel +1
    Fine+14
    Punishment +1

    Then bind it fully.

  5. +11
    Nuakum GreavesD 2 → S+ 55 to 69

    61 on average

    1. 1Reroll Back Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance15% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Perfect Chance or Damage Tolerance13%
    3. 3Reroll Guarding Seal +1→ ideally Attack increase, Perfect Chance or Damage Tolerance10%
    4. 4Reroll Endurance→ ideally Attack increase, Perfect Chance or Damage Tolerance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Perfect Chance Damage Tolerance
    Good+15 to +16
    Attack Fury +1
    Fine+12
    Insulting Roar +1 Impact Hit +1

    Then bind it fully.

  6. +10
    Nuakum GlovesB 14 → S+ 61 to 68

    64 on average

    1. 1Reroll Status Effect Resist→ ideally Combat Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Survival Willpower +1→ ideally Combat Speed, Attack or Perfect Chance9%
    3. 3Reroll Warding Shield +1→ ideally Combat Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Attack Perfect Chance
    Good+16
    Fury +1
    Fine+14
    Insulting Roar +1

    Then bind it fully.

  7. +11
    Nuakum BreastplateA 26 → S+ 56 to 70

    62 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance15% a try
    2. 2Reroll Guarding Seal +1→ ideally Attack or Perfect Chance12%
    3. 3Reroll Block→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14 to +15
    Fury +1 Impact Hit +1 Insulting Roar +1
    Fine+10
    Dexterity

    Then bind it fully.

  8. +11
    Nuakum PauldronsC 7 → S+ 60 to 70

    65 on average

    1. 1Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack15% a try
    2. 2Reroll Ironclad Defense +1→ ideally Critical Damage Boost, Double Chance or Attack12%
    3. 3Reroll Punishing Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack9%
    4. 4Reroll Block→ ideally Critical Damage Boost, Double Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Critical Damage Boost Double Chance Attack
    Good+14 to +15
    Fury +1 Impact Hit +1
    Fine+14
    Insulting Roar +1

    Then bind it fully.

  9. +10
    Nuakum BootsB 15 → S+ 60 to 69

    65 on average

    1. 1Reroll Front Defense→ ideally Move Speed or Perfect Chance11% a try
    2. 2Reroll MP→ ideally Move Speed or Perfect Chance8%
    3. 3Reroll Block Pain +1→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  10. +10
    Nuakum CloakD 0 → S+ 58 to 70

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase or Double Chance13% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack increase or Double Chance10%
    3. 3Reroll Warding Shield +1→ ideally Attack increase or Double Chance7%
    4. 4Reroll Survival Willpower +1→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase Double Chance
    Good+15 to +16
    Fury +1 Attack
    Fine+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  11. +10
    Enraged Kromede RingA 28 → S+ 57 to 61

    59 on average

    1. 1Reroll Defiance +1→ ideally Might, Precision or Attack11% a try
    2. 2Reroll Block→ ideally Might, Precision or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Vicious Strike +1

    Then bind it fully.

  12. +11
    Vakron HelmC 11 → S+ 58 to 66

    61 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase7%
    3. 3Reroll Warding Shield +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+14 to +16
    Fury +1 Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

Arcana crafts

  1. +2
    Bell of VigorB 17 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  2. +3
    Mirror of VigorC 7 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
  3. +2
    Chalice of VigorB 21 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  4. +2
    Compass of VigorB 19 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  5. +2
    Parchment of VigorS 38 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1

Can't reach S+