CGear
Rerolls
How we plan
+10Up nextVakron GreavesB 14 → S+ 57 to 6560 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Attack12% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Attack9%
- 3Reroll MP→ ideally Attack increase, Damage Tolerance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Attack
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+5Bakarma BootsB 14 → S+ 61 to 6362 on average
- 1Reroll Defense→ ideally Move Speed or Attack11% a try
- 2Reroll Back Defense→ ideally Move Speed or Attack8%
- 3Reroll Natural MP Regen→ ideally Move Speed or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+9Vakron GlovesS 43 → S+ 58 to 6961 on average
- 1Reroll Healing Enhancement +1→ ideally Perfect Chance13% a try
Reroll it until it lands one of these:
- Best+17
- Perfect Chance
- Good+15
- Earth's Grace +1
- Fine+6 to +8
- Critical Hit Defense increase Accuracy
Then bind it fully.
+5Bakarma BreastplateB 14 → S+ 60 to 6261 on average
- 1Reroll Dexterity→ ideally Attack or Damage Boost10% a try
- 2Reroll Block→ ideally Attack or Damage Boost7%
- 3Reroll Empyrean Lords' Benediction +1→ ideally Attack or Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1
Then bind it fully.
+5Bakarma PauldronsC 7 → S+ 57 to 6058 on average
- 1Reroll Empyrean Lords' Benediction +1→ ideally Attack, Double Chance or Critical Damage Boost10% a try
- 2Reroll Radiant Benediction +1→ ideally Attack, Double Chance or Critical Damage Boost7%
- 3Reroll Prayer of Concentration +1→ ideally Attack, Double Chance or Critical Damage Boost4%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Gartua CloakC 11 → S+ 65 to 7066 on average
- 1Reroll Empyrean Lords' Benediction +1→ ideally Double Chance or Attack increase7% a try
- 2Reroll Warm Benediction +1→ ideally Double Chance or Attack increase5%
- 3Reroll Immortal Veil +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Can't reach S+
+10Spiritforged MaceC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Divine Canyon HelmD 1Its best rolls fall short.
+5Unyielding NecklaceC 10Its best rolls fall short.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Divine Canyon EarringsC 10Its best rolls fall short.
+5Pilgrim RingD 0Its lines are fixed.
+5Wind Forest RingB 14Its best rolls fall short.
Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.