kiskInstall

ElyosLv 45 TemplarSiel

Flesnie

98,569 CP
CGear
  1. +10
    Aulamus NecklaceD 0 → S+ 56 to 60

    58 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision or Fury +125% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might, Precision or Fury +120%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might, Precision or Fury +115%
    4. 4Reroll HP→ ideally Combat Speed, Attack, Might, Precision or Fury +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Might Precision Fury +1
    Good+14
    Impact Hit +1 Accuracy

    Then bind it fully.

  2. +10
    Aulamus EarringsA 23 → S+ 55 to 63

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed31% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack or Move Speed24%
    3. 3Reroll Block→ ideally Might, Precision, Attack or Move Speed19%
    4. 4Reroll Insulting Roar +1→ ideally Might, Precision, Attack or Move Speed14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed
    Good+14
    Accuracy Fury +1 Impact Hit +1 Critical Hit

    Then bind it fully.

  3. +10
    Aulamus RingC 9 → S+ 58 to 65

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Attack20% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack15%
    3. 3Reroll Defense→ ideally Might, Precision or Attack11%
    4. 4Reroll Block→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  4. +10
    Aulamus RingC 10 → S+ 58 to 65

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Attack19% a try
    2. 2Reroll HP→ ideally Might, Precision or Attack14%
    3. 3Reroll Shield Smite +1→ ideally Might, Precision or Attack11%
    4. 4Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Might Precision Attack
    Good+14 to +15
    Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1

    Then bind it fully.

  5. +10
    Vakron GlovesD 0 → S+ 59 to 66

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack, Perfect Chance or Fury +115% a try
    2. 2Reroll Back Defense→ ideally Combat Speed, Attack, Perfect Chance or Fury +112%
    3. 3Reroll MP→ ideally Combat Speed, Attack, Perfect Chance or Fury +19%
    4. 4Reroll HP→ ideally Combat Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Combat Speed Attack Perfect Chance Fury +1
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  6. +10
    Vakron BootsC 6 → S+ 59 to 66

    62 on average

    1. 1Reroll Willpower→ ideally Move Speed, Attack, Perfect Chance or Fury +115% a try
    2. 2Reroll Critical Damage Defense→ ideally Move Speed, Attack, Perfect Chance or Fury +112%
    3. 3Reroll Block→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
    4. 4Reroll Defense increase→ ideally Move Speed, Attack, Perfect Chance or Fury +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance Fury +1
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  7. +10
    Bakarma BreastplateC 6 → S+ 58 to 61

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance15% a try
    2. 2Reroll Willpower→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance12%
    3. 3Reroll HP→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
    4. 4Reroll Block→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Fury +1 Perfect Chance
    Good+14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  8. +10
    Vakron CloakB 17 → S+ 59 to 67

    62 on average

    1. 1Reroll Constitution→ ideally Attack increase12% a try
    2. 2Reroll Willpower→ ideally Attack increase9%
    3. 3Reroll HP→ ideally Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack increase
    Good+14 to +16
    Fury +1 Attack Impact Hit +1
    Fine+13
    Insulting Roar +1

    Then bind it fully.

  9. +10
    Gartua GreavesC 12 → S+ 58 to 60

    59 on average

    1. 1Reroll Accuracy→ ideally Attack increase, Perfect Chance or Damage Tolerance11% a try
    2. 2Reroll Evasion→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
    3. 3Reroll Front Defense→ ideally Attack increase, Perfect Chance or Damage Tolerance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance Damage Tolerance
    Good+15
    Fury +1 Attack

    Then bind it fully.

  10. +10
    Bakarma HelmD 1 → S+ 57 to 62

    59 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase, Fury +1 or Attack13% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase, Fury +1 or Attack10%
    3. 3Reroll Enhance Health +1→ ideally Double Chance, Attack increase, Fury +1 or Attack7%
    4. 4Reroll Ironclad Defense +1→ ideally Double Chance, Attack increase, Fury +1 or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Fury +1 Attack
    Good+13 to +14
    Impact Hit +1 Insulting Roar +1

    Then bind it fully.

  11. +12
    Holy Spirit PauldronsB 19 → S+ 55 to 58

    57 on average

    1. 1Reroll Critical Damage Defense→ ideally Fury +1, Attack, Double Chance, Critical Damage Boost or Insulting Roar +113% a try
    2. 2Reroll Critical Hit Resist→ ideally Fury +1, Attack, Double Chance, Critical Damage Boost or Insulting Roar +19%
    3. 3Reroll Block→ ideally Fury +1, Attack, Double Chance, Critical Damage Boost or Insulting Roar +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Fury +1 Attack Double Chance Critical Damage Boost Insulting Roar +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 11 → S+ 66Craft a Unique withFury +1 Impact Hit +1
  2. Mirror of VigorD 0 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
  3. Bell of MagicB 14 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
  4. Compass of VigorC 10 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
  5. +1
    Parchment of MagicA 26 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1

Can't reach S+