Rerolls
How we plan
+15Up nextNuakum GuardA 25 → S+ 60 to 6361 on average
- 1Reroll Frost Burst +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Might21% a try
- 2Reroll Hellfire +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost or Might17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Combat Speed Damage Boost Might
- Good+14
- Attack
Then bind it fully.
+12Enraged Kromede EarringsS 44 → S+ 56 to 6561 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack or Move Speed20% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Might Attack Move Speed
- Good+13
- Robe of Flame +1
- Fine+7 to +10
- Fire Mark +1 Robe of Cold +1 Vitality Evaporation +1
Then bind it fully.
+10Aulamus EarringsA 28 → S+ 55 to 5655 on average
- 1Reroll Natural MP Regen→ ideally Precision, Critical Hit, Accuracy or Move Speed15% a try
Reroll it until it lands one of these:
- Best+15
- Precision Critical Hit Accuracy Move Speed
Then bind it fully.
+12Enraged Kromede RingA 31 → S+ 57 to 6861 on average
- 1Reroll Evasion→ ideally Might or Precision17% a try
- 2Reroll Critical Hit→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14
- Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+10Aulamus RingC 11 → S+ 57 to 6660 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision18% a try
- 2Reroll MP→ ideally Might or Precision14%
- 3Reroll Critical Hit→ ideally Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+12Enraged Kromede NecklaceA 24 → S+ 60 to 6462 on average
- 1Reroll Grace of Resistance +1→ ideally Might, Combat Speed, Attack or Precision14% a try
- 2Reroll Natural HP Regen→ ideally Might, Combat Speed, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Might Combat Speed Attack Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Nuakum GlovesC 9 → S+ 58 to 6762 on average
- 1Reroll Block→ ideally Combat Speed, Attack or Perfect Chance14% a try
- 2Reroll Robe of Earth +1→ ideally Combat Speed, Attack or Perfect Chance11%
- 3Reroll Status Effect Resist→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+14
- Critical Hit
Then bind it fully.
+10Vakron PauldronsC 11 → S+ 57 to 6459 on average
- 1Reroll Back Defense→ ideally Attack, Double Chance or Critical Damage Boost19% a try
- 2Reroll Block→ ideally Attack, Double Chance or Critical Damage Boost15%
- 3Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Defense increase→ ideally Attack, Double Chance or Critical Damage Boost8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Bakarma BootsD 2 → S+ 58 to 6359 on average
- 1Reroll HP→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance15% a try
- 2Reroll Natural HP Regen→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance11%
- 3Reroll Robe of Earth +1→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance7%
- 4Reroll Robe of Cold +1→ ideally Attack, Move Speed, Robe of Flame +1 or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Move Speed Robe of Flame +1 Perfect Chance
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum GreavesB 20 → S+ 59 to 6461 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance8% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Perfect Chance
- Good+15
- Robe of Flame +1
Then bind it fully.
+10Nuakum HelmB 20 → S+ 59 to 6862 on average
- 1Reroll Dexterity→ ideally Double Chance or Attack increase7% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+13
- Incoming Heal
Then bind it fully.
+6Nuakum CloakD 1 → S+ 59 to 6359 on average
- 1Reroll Dexterity→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Constitution→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
Bell of VigorB 21 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
Compass of VigorB 20 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bind or enchant
+1Chalice of VigorS 38 → S+ 66Enchant it fully
Can't reach S+
+11Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Splendent True Dragon Lord Spellbook, Nuakum Breastplate, Parchment of Vigor, Mirror of Vigor.