DGear
Rerolls
How we plan
+9Up nextBakarma BreastplateD 0 → S+ 58 to 6160 on average
- 1Reroll Back Defense→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance15% a try
- 2Reroll MP→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance12%
- 3Reroll HP→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance9%
- 4Reroll Natural MP Regen→ ideally Attack, Damage Boost, Attack Preparation +1, Impact Hit +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+9Bakarma BootsD 0 → S+ 58 to 6059 on average
- 1Reroll Evasion→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack15% a try
- 2Reroll Front Defense→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack12%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack9%
- 4Reroll Block→ ideally Move Speed, Attack Preparation +1, Perfect Chance, Impact Hit +1 or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Move Speed Attack Preparation +1 Perfect Chance Impact Hit +1 Attack
- Good+13
- Wind's Promise +1
Then bind it fully.
+8Holy Spirit GlovesC 12 → S+ 56 to 5757 on average
- 1Reroll Dexterity→ ideally Attack Preparation +1, Impact Hit +1, Attack or Combat Speed11% a try
- 2Reroll Critical Damage Defense→ ideally Attack Preparation +1, Impact Hit +1, Attack or Combat Speed8%
- 3Reroll Raging Spell +1→ ideally Attack Preparation +1, Impact Hit +1, Attack or Combat Speed5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Preparation +1 Impact Hit +1 Attack Combat Speed
Then bind it fully.
+9Holy Spirit CloakD 0 → S+ 57 to 5957 on average
- 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +110% a try
- 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +17%
- 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +15%
- 4Reroll Natural MP Regen→ ideally Double Chance, Attack increase, Attack Preparation +1 or Impact Hit +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Double Chance Attack increase Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
Can't reach S+
+12Spiritforged StaffC 8Its lines are fixed.
+9Spiritforged GuardC 6Its lines are fixed.
+8Holy Spirit GreavesB 12Its best rolls fall short.
+7Pilgrim HelmD 0Its lines are fixed.
+8Anguish PauldronsD 0Its best rolls fall short.
+8Pilgrim NecklaceD 0Its lines are fixed.
+8Pilgrim EarringsD 3Its lines are fixed.
+8Pilgrim EarringsD 3Its lines are fixed.
+8Pilgrim RingD 0Its lines are fixed.
+8Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+8Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-10-29 22:40 UTC. Their page looks them up again when it's opened in a browser.