Rerolls
How we plan
+15Up nextNuakum GuardB 16 → S+ 60 to 6361 on average
- 1Accuracy29% a try
- 4Gust Rampage +123%
- 8Dark Crush +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Damage Boost Might Multi-hit Chance Precision
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede EarringsD 0 → S+ 55 to 6962 on average
- 2Critical Hit Resist28% a try
- 5Natural MP Regen23%
- 9Crossguard +118%
- 11Raging Spell +115%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+15Aulamus StaffA 27 → S+ 55 to 6058 on average
- 3Critical Hit29% a try
- 6MP23%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Weapon Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Aulamus EarringsB 13 → S+ 55 to 6259 on average
- 7Critical Hit Resist21% a try
- 10HP16%
- 20Defense12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1
Then bind it fully.
+10Enraged Kromede RingS 42 → S+ 59 to 6361 on average
- 12Block13% a try
Reroll it until it lands one of these:
- Best+18
- Precision Attack
- Good+14 to +15
- Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+11Nuakum HelmD 1 → S+ 60 to 7063 on average
- 13Evasion13% a try
- 21Back Defense10%
- 29Crossguard +18%
- 34Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum CloakD 2 → S+ 57 to 7063 on average
- 14HP13% a try
- 23Natural HP Regen10%
- 32Earth's Promise +17%
- 35Inspiring Spell +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GreavesD 3 → S+ 58 to 6460 on average
- 15Critical Damage Defense13% a try
- 25Earth's Promise +110%
- 31Critical Hit8%
- 36Inspiring Spell +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Nuakum PauldronsC 11 → S+ 55 to 6961 on average
- 16Willpower13% a try
- 24Natural MP Regen11%
- 30Regeneration8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+10Nuakum BootsB 18 → S+ 62 to 6865 on average
- 17Defense12% a try
- 26Evasion9%
- 33Critical Hit Resist6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Aulamus NecklaceS 36 → S+ 56 to 5957 on average
- 18Survival Willpower +113% a try
- 38Critical Hit10%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GlovesA 23 → S+ 62 to 6965 on average
- 19Block11% a try
- 27Raging Spell +19%
- 37Inspiring Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum BreastplateA 27 → S+ 56 to 6962 on average
- 22Defense11% a try
- 28Critical Hit Resist8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Perfect Chance
- Good+15
- Attack Preparation +1
- Fine+9 to +13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
Arcana crafts
+2Chalice of VigorA 29 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+2Bell of MagicB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Bind or enchant
+1Compass of MagicS 36 → S+ 61Enchant it fully
Mirror of VigorA 34 → S+ 77Enchant it fully
Can't reach S+
+10Anguish RingB 15Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Magic.