Rerolls
How we plan
+12Up nextAulamus BowA 29 → S+ 57 to 5958 on average
- 1Reroll Critical Hit→ ideally Precision, Combat Speed, Weapon Damage Boost or Damage Boost24% a try
- 2Reroll Back Attack→ ideally Precision, Combat Speed, Weapon Damage Boost or Damage Boost18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Aulamus NecklaceD 0 → S+ 56 to 5857 on average
- 1Reroll Block→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision30% a try
- 2Reroll MP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision24%
- 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision18%
- 4Reroll Natural HP Regen→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Accuracy Might Precision
- Good+13
- Focused Eye +1
Then bind it fully.
+10Gartua EarringsD 1 → S+ 57 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed29% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed17%
- 4Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Nuakum PauldronsD 0 → S+ 55 to 6961 on average
- 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost or Attack22% a try
- 2Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack18%
- 3Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack15%
- 4Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+10Aulamus EarringsC 5 → S+ 57 to 6159 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
- 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
- 4Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede RingA 26 → S+ 55 to 7060 on average
- 1Reroll Block→ ideally Might or Precision18% a try
- 2Reroll Evasion→ ideally Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1 Critical Hit
Then bind it fully.
+10Nuakum BreastplateS 49 → S+ 55 to 6964 on average
- 1Reroll Natural MP Regen→ ideally Critical Hit or Focused Eye +120% a try
Reroll it until it lands one of these:
- Best+14 to +16
- Critical Hit Focused Eye +1
- Good+12 to +14
- Hunter's Resolve +1 Accuracy
- Fine+2 to +5
- Defense increase Hunter's Soul +1 Status Effect Resist
Then bind it fully.
+10Enraged Kromede RingA 34 → S+ 55 to 6157 on average
- 1Reroll Flight Power→ ideally Might or Precision12% a try
Reroll it until it lands one of these:
- Best+19
- Might Precision
- Fine+14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
+10Nuakum GlovesC 10 → S+ 60 to 6763 on average
- 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Wind Vigor +1→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron HelmD 3 → S+ 56 to 6659 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack16% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack12%
- 3Reroll Constitution→ ideally Double Chance, Attack increase or Attack9%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron BootsA 24 → S+ 58 to 6260 on average
- 1Reroll Unyielding Resolve +1→ ideally Attack or Perfect Chance9% a try
- 2Reroll Status Effect Resist→ ideally Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron GreavesD 4 → S+ 59 to 6360 on average
- 1Reroll Front Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Status Effect Resist→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance10%
- 3Reroll Hunter's Soul +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
- 4Reroll Accuracy→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 68 to 7169 on average
- 1Reroll Endurance Penetration→ ideally Double Chance, Attack increase or Attack10% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Vigilant Eye +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15 to +16
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
+1Mirror of VigorB 20 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
+3Compass of MagicA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
+3Parchment of VigorS 49 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Bell of MagicA 24 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Can't reach S+
+10Black Claw GuardC 10Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor.
Their gear as kisk last fetched it, at 2026-10-31 16:57 UTC. Their page looks them up again when it's opened in a browser.