kiskInstall

ElyosLv 45 RangerSielYuki

Parko

126,032 CP
BGear
  1. +10
    Aulamus NecklaceD 0 → S+ 56 to 58

    57 on average

    1. 1Reroll Block→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision30% a try
    2. 2Reroll MP→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision24%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision18%
    4. 4Reroll Natural HP Regen→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Accuracy Might Precision
    Good+13
    Focused Eye +1

    Then bind it fully.

  2. +10
    Gartua EarringsD 1 → S+ 57 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed29% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed23%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed17%
    4. 4Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  3. +10
    Nuakum PauldronsD 0 → S+ 55 to 69

    61 on average

    1. 1Reroll Willpower→ ideally Double Chance, Critical Damage Boost or Attack22% a try
    2. 2Reroll Defense→ ideally Double Chance, Critical Damage Boost or Attack18%
    3. 3Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack15%
    4. 4Reroll HP→ ideally Double Chance, Critical Damage Boost or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  4. +10
    Aulamus EarringsC 5 → S+ 57 to 61

    59 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
    3. 3Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
    4. 4Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingA 26 → S+ 55 to 70

    60 on average

    1. 1Reroll Block→ ideally Might or Precision18% a try
    2. 2Reroll Evasion→ ideally Might or Precision14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+10 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1 Critical Hit

    Then bind it fully.

  6. +10
    Nuakum BreastplateS 49 → S+ 55 to 69

    64 on average

    1. 1Reroll Natural MP Regen→ ideally Critical Hit or Focused Eye +120% a try

    Reroll it until it lands one of these:

    Best+14 to +16
    Critical Hit Focused Eye +1
    Good+12 to +14
    Hunter's Resolve +1 Accuracy
    Fine+2 to +5
    Defense increase Hunter's Soul +1 Status Effect Resist

    Then bind it fully.

  7. +10
    Enraged Kromede RingA 34 → S+ 55 to 61

    57 on average

    1. 1Reroll Flight Power→ ideally Might or Precision12% a try

    Reroll it until it lands one of these:

    Best+19
    Might Precision
    Fine+14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1

    Then bind it fully.

  8. +10
    Nuakum GlovesC 10 → S+ 60 to 67

    63 on average

    1. 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance12% a try
    2. 2Reroll Natural HP Regen→ ideally Combat Speed, Attack or Perfect Chance9%
    3. 3Reroll Wind Vigor +1→ ideally Combat Speed, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Attack Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  9. +10
    Vakron HelmD 3 → S+ 56 to 66

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack16% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack12%
    3. 3Reroll Constitution→ ideally Double Chance, Attack increase or Attack9%
    4. 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  10. +10
    Vakron BootsA 24 → S+ 58 to 62

    60 on average

    1. 1Reroll Unyielding Resolve +1→ ideally Attack or Perfect Chance9% a try
    2. 2Reroll Status Effect Resist→ ideally Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  11. +10
    Vakron GreavesD 4 → S+ 59 to 63

    60 on average

    1. 1Reroll Front Defense→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Status Effect Resist→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Hunter's Soul +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Accuracy→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Attack Damage Tolerance Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  12. +10
    Vakron CloakD 0 → S+ 68 to 71

    69 on average

    1. 1Reroll Endurance Penetration→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Vigilant Eye +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+15 to +16
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. +1
    Mirror of VigorB 20 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  2. +3
    Compass of MagicA 28 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  3. +3
    Parchment of VigorS 49 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  4. Bell of MagicA 24 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Can't reach S+

Already S+: Chalice of Vigor.