Rerolls
How we plan
+11Up nextAulamus EarringsD 0 → S+ 55 to 6560 on average
- 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed24% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed20%
- 3Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed15%
- 4Reroll HP→ ideally Might, Precision, Attack or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Enraged Kromede RingB 15 → S+ 58 to 7065 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision or Attack16% a try
- 2Reroll Heat Wave Blow +1→ ideally Might, Precision or Attack12%
- 3Reroll Critical Hit Resist→ ideally Might, Precision or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+10Enraged Kromede RingA 26 → S+ 58 to 7063 on average
- 1Reroll MP→ ideally Might or Precision12% a try
- 2Reroll Flight Power→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision
- Good+15
- Dark Crush +1 Recuperation +1
- Fine+11 to +14
- Spinning Strike +1 Incandescent Blow +1
Then bind it fully.
+10Nuakum GreavesB 14 → S+ 55 to 6760 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Front Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 3Reroll Blessing of Life +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+16
- Attack
- Fine+12 to +13
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum HelmB 21 → S+ 56 to 7062 on average
- 1Reroll Survival Willpower +1→ ideally Attack increase or Attack14% a try
- 2Reroll Critical Hit→ ideally Attack increase or Attack12%
- 3Reroll Accuracy→ ideally Attack increase or Attack9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Attack
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+10 to +13
- Wind's Promise +1 Incoming Heal
Then bind it fully.
+10Aulamus EarringsA 25 → S+ 55 to 6360 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed19% a try
- 2Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed14%
- 3Reroll Critical Hit→ ideally Might, Precision, Attack or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Nuakum GlovesA 31 → S+ 61 to 6965 on average
- 1Reroll Defense→ ideally Combat Speed or Attack11% a try
- 2Reroll Earth's Promise +1→ ideally Combat Speed or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Combat Speed Attack
- Good+15
- Attack Preparation +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Vakron BreastplateC 5 → S+ 59 to 6562 on average
- 1Reroll HP→ ideally Attack, Damage Boost or Perfect Chance15% a try
- 2Reroll Natural HP Regen→ ideally Attack, Damage Boost or Perfect Chance12%
- 3Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance9%
- 4Reroll Accuracy→ ideally Attack, Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron BootsB 15 → S+ 59 to 6361 on average
- 1Reroll Critical Damage Defense→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll Front Defense→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Earth's Promise +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Nuakum PauldronsB 20 → S+ 61 to 6964 on average
- 1Reroll Survival Willpower +1→ ideally Double Chance, Critical Damage Boost or Attack12% a try
- 2Reroll Blessing of Life +1→ ideally Double Chance, Critical Damage Boost or Attack9%
- 3Reroll Accuracy→ ideally Double Chance, Critical Damage Boost or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum CloakD 3 → S+ 57 to 7063 on average
- 1Reroll HP→ ideally Double Chance or Attack increase13% a try
- 2Reroll Critical Hit→ ideally Double Chance or Attack increase10%
- 3Reroll Accuracy→ ideally Double Chance or Attack increase8%
- 4Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+3Mirror of MagicA 31 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
Bell of MagicD 1 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
+3Parchment of VigorS 36 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
+3Compass of VigorS 46 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Can't reach S+
+15Enraged Kromede RodA 31Soul Fuse it for one more line.
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Enraged Kromede Necklace.