Rerolls
How we plan
+10Up nextAulamus EarringsA 26 → S+ 55 to 6159 on average
- 1Flight Power23% a try
- 3Block18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Critical Hit Accuracy Move Speed
- Good+12 to +13
- Hunter's Resolve +1 Focused Eye +1 Hunter's Soul +1
Then bind it fully.
+10Aulamus EarringsB 21 → S+ 56 to 6159 on average
- 2Block20% a try
- 12Vigilant Eye +115%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Attack Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+10Aulamus RingB 19 → S+ 57 to 6660 on average
- 4Flight Power18% a try
- 10Critical Hit Resist14%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Precision
- Good+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
- Fine+9
- Critical Hit
Then bind it fully.
+10Aulamus RingB 21 → S+ 57 to 6661 on average
- 5MP15% a try
- 13Natural HP Regen12%
- 29Critical Hit9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+11Vakron BreastplateA 26 → S+ 58 to 6460 on average
- 6Willpower16% a try
- 14Back Defense13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Accuracy
Then bind it fully.
+11Vakron GreavesD 0 → S+ 59 to 6360 on average
- 7Critical Damage Defense14% a try
- 15Back Defense11%
- 21Critical Hit Resist8%
- 27Block5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron PauldronsB 14 → S+ 59 to 6462 on average
- 8Status Effect Resist14% a try
- 16Back Defense11%
- 23Critical Hit Resist7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+11Vakron GlovesB 20 → S+ 59 to 6561 on average
- 9Critical Damage Defense14% a try
- 18Back Defense10%
- 26Hunter's Soul +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Vakron BootsC 11 → S+ 58 to 6561 on average
- 11Evasion13% a try
- 20Back Defense10%
- 24Revitalization Contract +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Bakarma HelmD 0 → S+ 61 to 6261 on average
- 17Status Effect Resist10% a try
- 22Natural MP Regen8%
- 28Melee Fire +15%
- 31Constitution3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Attack Double Chance Attack increase Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron CloakD 4 → S+ 57 to 5957 on average
- 19Critical Damage Defense8% a try
- 25Back Defense5%
- 30Critical Hit Resist3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+16
- Focused Eye +1
Then bind it fully.
Arcana crafts
Parchment of VigorC 12 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
Mirror of VigorB 12 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
Compass of MagicB 14 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Bell of VigorC 6 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
Chalice of VigorB 21 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Can't reach S+
+12Spiritforged BowC 8Its lines are fixed.
+10Bakarma GuardC 9Soul Fuse it for one more line.
+10Divine Canyon NecklaceB 14Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.