Rerolls
How we plan
+10Up nextAulamus NecklaceC 7 → S+ 56 to 6058 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision or Fury +125% a try
- 2Reroll MP→ ideally Combat Speed, Attack, Might, Precision or Fury +120%
- 3Reroll HP→ ideally Combat Speed, Attack, Might, Precision or Fury +115%
- 4Reroll Block→ ideally Combat Speed, Attack, Might, Precision or Fury +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Fury +1
- Good+14
- Impact Hit +1 Accuracy
Then bind it fully.
+10Gartua RingC 6 → S+ 58 to 6562 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack21% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision or Attack16%
- 3Reroll HP→ ideally Might, Precision or Attack12%
- 4Reroll Block→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+14 to +15
- Vicious Strike +1 Judgment +1 Pummel +1 Punishment +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6662 on average
- 1Reroll Evasion→ ideally Move Speed, Attack, Perfect Chance or Fury +115% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed, Attack, Perfect Chance or Fury +112%
- 3Reroll Critical Hit Resist→ ideally Move Speed, Attack, Perfect Chance or Fury +19%
- 4Reroll Natural MP Regen→ ideally Move Speed, Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance Fury +1
- Good+13 to +14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 60 to 6662 on average
- 1Reroll Evasion→ ideally Attack, Double Chance, Critical Damage Boost or Fury +115% a try
- 2Reroll MP→ ideally Attack, Double Chance, Critical Damage Boost or Fury +112%
- 3Reroll HP→ ideally Attack, Double Chance, Critical Damage Boost or Fury +19%
- 4Reroll Warding Shield +1→ ideally Attack, Double Chance, Critical Damage Boost or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack Double Chance Critical Damage Boost Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron CloakD 0 → S+ 57 to 6761 on average
- 1Reroll Willpower→ ideally Attack increase or Double Chance13% a try
- 2Reroll Front Defense→ ideally Attack increase or Double Chance11%
- 3Reroll MP→ ideally Attack increase or Double Chance8%
- 4Reroll HP→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+14 to +16
- Fury +1 Attack Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Vakron GreavesD 1 → S+ 58 to 6460 on average
- 1Reroll MP→ ideally Attack increase, Perfect Chance or Damage Tolerance14% a try
- 2Reroll Natural HP Regen→ ideally Attack increase, Perfect Chance or Damage Tolerance11%
- 3Reroll Guarding Seal +1→ ideally Attack increase, Perfect Chance or Damage Tolerance8%
- 4Reroll Block→ ideally Attack increase, Perfect Chance or Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance Damage Tolerance
- Good+15
- Fury +1 Attack
- Fine+12
- Insulting Roar +1
Then bind it fully.
+10Vakron GlovesB 17 → S+ 60 to 6663 on average
- 1Reroll Back Defense→ ideally Attack, Perfect Chance or Fury +112% a try
- 2Reroll Natural HP Regen→ ideally Attack, Perfect Chance or Fury +19%
- 3Reroll Critical Hit→ ideally Attack, Perfect Chance or Fury +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Perfect Chance Fury +1
- Good+14
- Impact Hit +1 Insulting Roar +1
Then bind it fully.
+10Vakron HelmD 1 → S+ 58 to 6661 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack
- Good+14 to +16
- Fury +1 Impact Hit +1
- Fine+13
- Insulting Roar +1
Then bind it fully.
+10Bakarma BreastplateB 20 → S+ 58 to 6059 on average
- 1Reroll HP→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance12% a try
- 2Reroll Accuracy→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance9%
- 3Reroll Defense increase→ ideally Attack, Damage Boost, Fury +1 or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Fury +1 Perfect Chance
- Good+14
- Impact Hit +1
Then bind it fully.
Arcana crafts
Compass of VigorD 4 → S+ 64Craft a Unique withPummel +1 Warding Strike +1
Bell of MagicC 6 → S+ 69Craft a Unique withFury +1 Insulting Roar +1
Chalice of VigorB 12 → S+ 66Craft a Unique withFury +1 Impact Hit +1
Mirror of VigorD 1 → S+ 60Craft a Unique withImpact Hit +1 Ironclad Defense +1
Parchment of VigorA 27 → S+ 71Craft a Unique withVicious Strike +1 Judgment +1
Can't reach S+
+10Spiritforged LongswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Pilgrim EarringsD 3Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+5Pilgrim BraceletD 0Its lines are fixed.