Rerolls
How we plan
+10Up nextAulamus EarringsC 10 → S+ 57 to 6360 on average
- 1Reroll Natural HP Regen→ ideally Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +131% a try
- 2Reroll Block→ ideally Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +126%
- 3Reroll Intelligence→ ideally Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +121%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Critical Hit Accuracy Spirit Revitalization +1
Then bind it fully.
+10Aulamus EarringsB 21 → S+ 57 to 6259 on average
- 1Reroll Natural HP Regen→ ideally Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +127% a try
- 2Reroll HP→ ideally Precision, Attack, Move Speed, Spirit Strike +1 or Mental Focus +121%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Precision Attack Move Speed Spirit Strike +1 Mental Focus +1
- Good+13 to +14
- Element Unification +1 Accuracy Spirit Revitalization +1
Then bind it fully.
+10Enraged Kromede NecklaceA 25 → S+ 57 to 6461 on average
- 1Reroll Natural HP Regen→ ideally Might, Combat Speed or Precision23% a try
- 2Reroll Evasion→ ideally Might, Combat Speed or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Precision
- Good+14 to +15
- Spirit Strike +1 Mental Focus +1 Critical Hit Element Unification +1
- Fine+12
- Spirit Revitalization +1
Then bind it fully.
+10Enraged Kromede RingD 4 → S+ 59 to 6965 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Attack19% a try
- 2Reroll Block→ ideally Might, Precision or Attack15%
- 3Reroll Defense→ ideally Might, Precision or Attack11%
- 4Reroll Accuracy→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15 to +16
- Elemental Fusion +1 Combustion +1 Summon: Fire Spirit +1
- Fine+14
- Cold Shock +1
Then bind it fully.
+9Vakron GlovesD 0 → S+ 60 to 6662 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +114% a try
- 2Reroll Evasion→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +112%
- 3Reroll HP→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +19%
- 4Reroll Endurance Penetration→ ideally Combat Speed, Attack, Perfect Chance, Spirit Strike +1 or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance Spirit Strike +1 Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron PauldronsD 4 → S+ 60 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +115% a try
- 2Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +112%
- 3Reroll Constitution→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +19%
- 4Reroll Critical Hit→ ideally Attack, Critical Damage Boost, Double Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+10Enraged Kromede RingA 27 → S+ 59 to 6965 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack15% a try
- 2Reroll Critical Hit→ ideally Might, Precision or Attack11%
- 3Reroll Summon: Water Spirit +1→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+15
- Combustion +1 Summon: Fire Spirit +1
- Fine+14
- Cold Shock +1
Then bind it fully.
+8Vakron GreavesD 1 → S+ 59 to 6360 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +114% a try
- 2Reroll HP→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +111%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +18%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Spirit Strike +1
- Good+14
- Attack Mental Focus +1
Then bind it fully.
+5Vakron CloakD 0 → S+ 58 to 6961 on average
- 1Reroll Back Defense→ ideally Attack increase, Double Chance or Spirit Strike +112% a try
- 2Reroll Spirit's Descent +1→ ideally Attack increase, Double Chance or Spirit Strike +110%
- 3Reroll Consecutive Countercurrent +1→ ideally Attack increase, Double Chance or Spirit Strike +17%
- 4Reroll Corrode +1→ ideally Attack increase, Double Chance or Spirit Strike +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Double Chance Spirit Strike +1
- Good+14 to +16
- Mental Focus +1 Attack
- Fine+10
- Element Unification +1
Then bind it fully.
+8Vakron BreastplateB 15 → S+ 60 to 6563 on average
- 1Reroll Willpower→ ideally Damage Boost, Perfect Chance or Spirit Strike +111% a try
- 2Reroll HP→ ideally Damage Boost, Perfect Chance or Spirit Strike +19%
- 3Reroll Critical Hit→ ideally Damage Boost, Perfect Chance or Spirit Strike +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance Spirit Strike +1
- Good+13 to +15
- Mental Focus +1 Element Unification +1
Then bind it fully.
+8Vakron BootsA 29 → S+ 60 to 6562 on average
- 1Reroll Evasion→ ideally Move Speed, Perfect Chance or Mental Focus +19% a try
- 2Reroll Natural MP Regen→ ideally Move Speed, Perfect Chance or Mental Focus +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Mental Focus +1
- Fine+12
- Element Unification +1
Then bind it fully.
+10Vakron HelmS 43 → S+ 5959 on average
- 1Reroll Natural HP Regen→ ideally Attack increase, Double Chance or Spirit Strike +14% a try
Reroll it until it lands one of these:
- Best+16 to +17
- Attack increase Double Chance Spirit Strike +1
Then bind it fully.
Arcana crafts
Parchment of VigorC 10 → S+ 87Craft a Unique withElemental Fusion +1 Summon: Fire Spirit +1
+1Compass of VigorB 19 → S+ 61Craft a Unique withCombustion +1 Summon: Water Spirit +1
Chalice of VigorB 22 → S+ 71Craft a Unique withSpirit Strike +1 Mental Focus +1
Can't reach S+
+15Enraged Kromede JewelB 14Soul Fuse it for one more line.
+5Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.