Rerolls
How we plan
+8Up nextVakron GuardA 25 → S+ 55 to 5857 on average
- 1Reroll Back Attack→ ideally Might, Precision, Combat Speed or Damage Boost26% a try
- 2Reroll Front Attack→ ideally Might, Precision, Combat Speed or Damage Boost20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Damage Boost
- Good+12
- Attack
Then bind it fully.
+7Aulamus EarringsC 9 → S+ 56 to 6259 on average
- 1Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit24% a try
- 2Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit20%
- 3Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit16%
- 4Reroll Immortal Veil +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
Aulamus RingB 17 → S+ 58 to 6762 on average
- 1Reroll Critical Hit Resist→ ideally Might15% a try
- 2Reroll MP→ ideally Might12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might
- Fine+11 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+6Aulamus NecklaceC 9 → S+ 57 to 5957 on average
- 1Reroll Intelligence→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy23% a try
- 2Reroll Block→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy18%
- 3Reroll Defense→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy13%
- 4Reroll Healing Enhancement +1→ ideally Combat Speed, Attack, Might, Precision, Critical Hit or Accuracy8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Critical Hit Accuracy
Then bind it fully.
+7Vakron BreastplateD 0 → S+ 55 to 6760 on average
- 1Reroll Double Resist→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Block→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Empyrean Lords' Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Damage Boost Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+7Vakron PauldronsC 9 → S+ 57 to 6760 on average
- 1Reroll Dexterity→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Natural HP Regen→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll Survival Willpower +1→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+7Vakron GreavesD 0 → S+ 57 to 6560 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll MP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+6Vakron GlovesD 1 → S+ 65 to 6967 on average
- 1Reroll Status Effect Resist→ ideally Combat Speed or Attack12% a try
- 2Reroll Block→ ideally Combat Speed or Attack10%
- 3Reroll Natural HP Regen→ ideally Combat Speed or Attack7%
- 4Reroll Constitution→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+6Vakron BootsD 0 → S+ 64 to 6866 on average
- 1Reroll Front Defense→ ideally Move Speed, Attack or Perfect Chance13% a try
- 2Reroll HP→ ideally Move Speed, Attack or Perfect Chance9%
- 3Reroll Natural MP Regen→ ideally Move Speed, Attack or Perfect Chance7%
- 4Reroll Radiant Benediction +1→ ideally Move Speed, Attack or Perfect Chance4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+7Vakron HelmC 10 → S+ 56 to 6459 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase10% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase8%
- 3Reroll MP→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+5Vakron CloakD 0 → S+ 65 to 7066 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack increase10% a try
- 2Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
- 3Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase5%
- 4Reroll Warm Benediction +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
Chalice of MagicC 7 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Bell of MagicC 9 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of VigorB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Can't reach S+
+9Spiritforged MaceC 8Its lines are fixed.
Unyielding EarringsC 10Its best rolls fall short.
Pilgrim RingD 0Its lines are fixed.
+4Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.