kiskInstall

ElyosLv 45 ChanterSielКрыльяИкара

slivushka

150,926 CP
AGear
  1. +11
    Enraged Kromede EarringsA 26 → S+ 56 to 67

    60 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision or Move Speed26% a try
    2. 2Reroll Block→ ideally Might, Precision or Move Speed21%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Move Speed
    Good+14 to +15
    Accuracy Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
    Fine+11
    Critical Hit

    Then bind it fully.

  2. +11
    Enraged Kromede EarringsD 4 → S+ 55 to 69

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed27% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack or Move Speed22%
    3. 3Reroll Raging Spell +1→ ideally Might, Precision, Attack or Move Speed18%
    4. 4Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack Move Speed
    Good+14 to +15
    Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +11
    Enraged Kromede NecklaceB 15 → S+ 59 to 65

    62 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Combat Speed, Attack or Precision17% a try
    2. 2Reroll HP→ ideally Might, Combat Speed, Attack or Precision12%
    3. 3Reroll Raging Spell +1→ ideally Might, Combat Speed, Attack or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack Precision
    Good+13 to +14
    Attack Preparation +1 Wind's Promise +1

    Then bind it fully.

  4. +11
    Enraged Kromede RingA 23 → S+ 57 to 66

    61 on average

    1. 1Reroll HP→ ideally Might or Precision13% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  5. +11
    Nuakum GreavesD 0 → S+ 55 to 69

    61 on average

    1. 1Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance16% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13%
    3. 3Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    4. 4Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+14 to +16
    Attack Attack Preparation +1
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  6. +11
    Nuakum GlovesB 18 → S+ 61 to 69

    64 on average

    1. 1Reroll Status Effect Resist→ ideally Combat Speed, Perfect Chance or Attack12% a try
    2. 2Reroll Willpower→ ideally Combat Speed, Perfect Chance or Attack9%
    3. 3Reroll Accuracy→ ideally Combat Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  7. +11
    Nuakum PauldronsC 7 → S+ 61 to 69

    65 on average

    1. 1Reroll Back Defense→ ideally Double Chance, Critical Damage Boost or Attack15% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost or Attack12%
    3. 3Reroll Critical Hit→ ideally Double Chance, Critical Damage Boost or Attack9%
    4. 4Reroll Defense increase→ ideally Double Chance, Critical Damage Boost or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +11
    Nuakum BootsB 18 → S+ 60 to 67

    63 on average

    1. 1Reroll Willpower→ ideally Move Speed or Perfect Chance12% a try
    2. 2Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance9%
    3. 3Reroll Inspiring Spell +1→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  9. +11
    Nuakum BreastplateA 31 → S+ 60 to 69

    64 on average

    1. 1Reroll Constitution→ ideally Perfect Chance10% a try
    2. 2Reroll Defense→ ideally Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1
    Fine+9
    Inspiring Spell +1

    Then bind it fully.

  10. +11
    Nuakum CloakD 2 → S+ 57 to 70

    63 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Evasion→ ideally Double Chance or Attack increase10%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
    4. 4Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  11. +11
    Enraged Kromede RingS 48 → S+ 58 to 62

    61 on average

    1. 1Reroll Critical Hit→ ideally Might, Precision or Attack11% a try

    Reroll it until it lands one of these:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Onslaught +1

    Then bind it fully.

  12. +11
    Nuakum HelmB 13 → S+ 60 to 70

    64 on average

    1. 1Reroll Back Defense→ ideally Double Chance or Attack increase9% a try
    2. 2Reroll Front Defense→ ideally Double Chance or Attack increase7%
    3. 3Reroll Crossguard +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+14 to +15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Vigor, Compass of Magic, Bell of Magic, Mirror of Vigor.