Rerolls
How we plan
+10Up nextNuakum GuardD 1 → S+ 60 to 6361 on average
- 1Reroll Front Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might, Multi-hit Chance or Precision35% a try
- 2Reroll MP→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might, Multi-hit Chance or Precision29%
- 3Reroll Recuperation +1→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might, Multi-hit Chance or Precision23%
- 4Reroll Status Effect Accuracy→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Might, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Combat Speed Damage Boost Might Multi-hit Chance Precision
- Good+14
- Attack
Then bind it fully.
+8Enraged Kromede EarringsB 15 → S+ 55 to 6961 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack30% a try
- 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack26%
- 3Reroll Intelligence→ ideally Might, Precision or Attack21%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Enraged Kromede EarringsB 17 → S+ 55 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed25% a try
- 2Reroll MP→ ideally Might, Precision, Attack or Move Speed20%
- 3Reroll Blessing of Life +1→ ideally Might, Precision, Attack or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack Move Speed
- Good+14 to +15
- Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1
Then bind it fully.
+10Enraged Kromede NecklaceB 13 → S+ 56 to 6860 on average
- 1Reroll Block→ ideally Might, Combat Speed or Precision23% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed or Precision18%
- 3Reroll Raging Spell +1→ ideally Might, Combat Speed or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Might Combat Speed Precision
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1 Accuracy
- Fine+13
- Inspiring Spell +1
Then bind it fully.
+10Enraged Kromede RingD 0 → S+ 58 to 7065 on average
- 1Reroll Block→ ideally Might, Precision or Attack21% a try
- 2Reroll MP→ ideally Might, Precision or Attack16%
- 3Reroll HP→ ideally Might, Precision or Attack12%
- 4Reroll Critical Hit Resist→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+8Enraged Kromede RingD 0 → S+ 58 to 7065 on average
- 1Reroll Evasion→ ideally Might, Precision or Attack20% a try
- 2Reroll Block→ ideally Might, Precision or Attack16%
- 3Reroll MP→ ideally Might, Precision or Attack12%
- 4Reroll Natural MP Regen→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Good+15
- Dark Crush +1 Onslaught +1 Recuperation +1
- Fine+14
- Spinning Strike +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 61 to 6965 on average
- 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
- 2Reroll Back Defense→ ideally Damage Boost, Attack or Perfect Chance12%
- 3Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance9%
- 4Reroll Natural HP Regen→ ideally Damage Boost, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Damage Boost Attack Perfect Chance
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6864 on average
- 1Reroll Dexterity→ ideally Move Speed or Perfect Chance15% a try
- 2Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance12%
- 3Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance9%
- 4Reroll Natural MP Regen→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+15 to +17
- Attack Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GreavesB 14 → S+ 55 to 6760 on average
- 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
- 3Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Perfect Chance
- Good+14 to +16
- Attack Attack Preparation +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+10Nuakum PauldronsD 3 → S+ 61 to 6965 on average
- 1Reroll Back Defense→ ideally Double Chance, Critical Damage Boost or Attack15% a try
- 2Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack12%
- 3Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack9%
- 4Reroll Accuracy→ ideally Double Chance, Critical Damage Boost or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Critical Damage Boost Attack
- Good+15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Nuakum GlovesB 18 → S+ 62 to 6965 on average
- 1Reroll Dexterity→ ideally Perfect Chance or Attack12% a try
- 2Reroll Back Defense→ ideally Perfect Chance or Attack9%
- 3Reroll Critical Hit→ ideally Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Perfect Chance Attack
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum CloakC 5 → S+ 57 to 7063 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase13% a try
- 2Reroll MP→ ideally Double Chance or Attack increase10%
- 3Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase7%
- 4Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance Attack increase
- Good+15
- Attack
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum HelmA 23 → S+ 56 to 6258 on average
- 1Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Crossguard +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Double Chance Attack increase Attack
- Good+15
- Attack Preparation +1
Then bind it fully.
Bind or enchant
Chalice of MagicA 26 → S+ 59Enchant it fully
Parchment of VigorA 29 → S+ 66Enchant it fully
Compass of VigorA 31 → S+ 69Enchant it fully
Bell of MagicA 27 → S+ 61Enchant it fully
Mirror of VigorS 42 → BiS 95Enchant it fully
Can't reach S+
Wisdom StaffS 39Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Their gear as kisk last fetched it, at 2026-11-01 18:17 UTC. Their page looks them up again when it's opened in a browser.