Rerolls
How we plan
+10Up nextBerk NecklaceD 0 → S+ 56 to 5857 on average
- 1Reroll Natural HP Regen→ ideally Attack, Might, Combat Speed, Assault Stance +1, Rear Smite +1, Exploit Weakness +1, Impact Hit +1 or Precision24% a try
- 2Reroll Flight Power→ ideally Attack, Might, Combat Speed, Assault Stance +1, Rear Smite +1, Exploit Weakness +1, Impact Hit +1 or Precision19%
- 3Reroll HP→ ideally Attack, Might, Combat Speed, Assault Stance +1, Rear Smite +1, Exploit Weakness +1, Impact Hit +1 or Precision15%
- 4Reroll MP→ ideally Attack, Might, Combat Speed, Assault Stance +1, Rear Smite +1, Exploit Weakness +1, Impact Hit +1 or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Might Combat Speed Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1 Precision
Then bind it fully.
+10Aulamus EarringsC 7 → S+ 56 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Might, Attack, Precision or Move Speed22% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Attack, Precision or Move Speed17%
- 3Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Move Speed14%
- 4Reroll Ambush Stance +1→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Bakarma BreastplateD 0 → S+ 57 to 6159 on average
- 1Reroll Critical Damage Defense→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +118% a try
- 2Reroll MP→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +115%
- 3Reroll HP→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +112%
- 4Reroll Natural MP Regen→ ideally Attack, Damage Boost, Rear Smite +1 or Assault Stance +19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Rear Smite +1 Assault Stance +1
- Good+13 to +14
- Perfect Chance Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 59 to 6562 on average
- 1Reroll Block→ ideally Might, Precision or Attack17% a try
- 2Reroll HP→ ideally Might, Precision or Attack12%
- 3Reroll Defense→ ideally Might, Precision or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Might Precision Attack
- Good+15
- Quick Slice +1 Insignia Explosion +1 Heart Gore +1
Then bind it fully.
+10Vakron PauldronsB 18 → S+ 57 to 6561 on average
- 1Reroll Heightened Sixth Sense +1→ ideally Attack, Critical Damage Boost or Double Chance14% a try
- 2Reroll Determination +1→ ideally Attack, Critical Damage Boost or Double Chance11%
- 3Reroll Critical Hit→ ideally Attack, Critical Damage Boost or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance
- Good+14
- Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingA 28 → S+ 56 to 6560 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision12% a try
- 2Reroll Defense→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15
- Quick Slice +1 Heart Gore +1 Savage Roar +1
- Fine+10
- Ambush +1
Then bind it fully.
+10Gartua GlovesB 15 → S+ 59 to 6562 on average
- 1Reroll Back Defense→ ideally Attack, Combat Speed or Perfect Chance12% a try
- 2Reroll Natural HP Regen→ ideally Attack, Combat Speed or Perfect Chance9%
- 3Reroll Defense Break +1→ ideally Attack, Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Combat Speed Perfect Chance
- Good+14 to +15
- Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Vakron GreavesB 14 → S+ 59 to 6260 on average
- 1Reroll Back Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11% a try
- 2Reroll Block→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Assault Stance +1
Then bind it fully.
+10Vakron CloakC 8 → S+ 57 to 6661 on average
- 1Reroll Constitution→ ideally Attack increase or Double Chance9% a try
- 2Reroll Evasion→ ideally Attack increase or Double Chance7%
- 3Reroll Determination +1→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack increase Double Chance
- Good+15 to +16
- Rear Smite +1 Assault Stance +1
- Fine+12
- Exploit Weakness +1
Then bind it fully.
Arcana crafts
Mirror of MagicC 12 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
Chalice of VigorC 11 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
+2Compass of MagicA 24 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
+1Bell of VigorA 27 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
+3Parchment of VigorS 52 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
Can't reach S+
+10Spiritforged DaggerC 8Its lines are fixed.
+10Bakarma GuardC 11Soul Fuse it for one more line.
+5Unyielding HelmA 28Its best rolls fall short.
+5Divine Canyon BootsA 24Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Aulamus Earrings.
Their gear as kisk last fetched it, at 2026-11-01 23:14 UTC. Their page looks them up again when it's opened in a browser.