kiskInstall

ElyosLv 45 RangerTiamatBOZKURTLAR

HILLSING

109,977 CP
BGear
  1. +10
    Enraged Kromede EarringsA 25 → S+ 57 to 66

    62 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Accuracy or Move Speed19% a try
    2. 2Reroll Wind Vigor +1→ ideally Might, Precision, Accuracy or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Accuracy Move Speed
    Good+13
    Hunter's Resolve +1 Focused Eye +1
    Fine+12
    Hunter's Soul +1

    Then bind it fully.

  2. +10
    Aulamus EarringsD 5 → S+ 57 to 61

    59 on average

    1. 1Reroll HP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed25% a try
    2. 2Reroll Defense→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed20%
    3. 3Reroll Wind Vigor +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
    4. 4Reroll Melee Fire +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Critical Hit Accuracy Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  3. +10
    Aulamus RingS 36 → S+ 55 to 59

    57 on average

    1. 1Reroll Suppressing Arrow +1→ ideally Precision or Attack14% a try

    Reroll it until it lands one of these:

    Best+16 to +18
    Precision Attack
    Good+13 to +14
    Deadshot +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  4. +10
    Nuakum BreastplateB 12 → S+ 56 to 69

    62 on average

    1. 1Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Concentrated Fire +1→ ideally Damage Boost, Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  5. +10
    Aulamus NecklaceA 22 → S+ 56

    56 on average

    1. 1Reroll Wind Vigor +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision21% a try
    2. 2Reroll Rooting Eye +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision17%
    3. 3Reroll Concentrated Fire +1→ ideally Combat Speed, Attack, Critical Hit, Accuracy, Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Attack Critical Hit Accuracy Might Precision

    Then bind it fully.

  6. +10
    Bakarma GlovesD 0 → S+ 55 to 61

    58 on average

    1. 1Reroll Dexterity→ ideally Attack, Combat Speed or Focused Eye +117% a try
    2. 2Reroll Defense→ ideally Attack, Combat Speed or Focused Eye +114%
    3. 3Reroll Back Defense→ ideally Attack, Combat Speed or Focused Eye +110%
    4. 4Reroll HP→ ideally Attack, Combat Speed or Focused Eye +17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Focused Eye +1
    Good+15
    Perfect Chance Hunter's Resolve +1
    Fine+11
    Critical Hit

    Then bind it fully.

  7. +10
    Nuakum CloakD 2 → S+ 56 to 76

    60 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase15% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase12%
    3. 3Reroll HP→ ideally Double Chance or Attack increase9%
    4. 4Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+6 to +15
    Hunter's Resolve +1 Critical Hit

    Then bind it fully.

  8. +10
    Nuakum HelmC 8 → S+ 59 to 68

    62 on average

    1. 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Unyielding Resolve +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  9. +10
    Nuakum BootsA 24 → S+ 60 to 67

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Move Speed or Perfect Chance9% a try
    2. 2Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  10. +10
    Vakron GreavesA 28 → S+ 59 to 61

    61 on average

    1. 1Reroll Melee Fire +1→ ideally Attack, Damage Tolerance or Perfect Chance9% a try
    2. 2Reroll Concentrated Fire +1→ ideally Attack, Damage Tolerance or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Tolerance Perfect Chance
    Good+14
    Focused Eye +1

    Then bind it fully.

  11. +10
    Holy Spirit PauldronsB 19 → S+ 56

    56 on average

    1. 1Reroll Block→ ideally Attack, Hunter's Resolve +1 or Double Chance7% a try
    2. 2Reroll Vigilant Eye +1→ ideally Attack, Hunter's Resolve +1 or Double Chance4%
    3. 3Reroll Hunter's Soul +1→ ideally Attack, Hunter's Resolve +1 or Double Chance1%

    Reroll each until it lands one of these it doesn't have yet:

    Best+13 to +15
    Attack Hunter's Resolve +1 Double Chance

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of MagicB 17 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
  2. +1
    Parchment of MagicB 18 → S+ 76Craft a Unique withDrill Dart +1 Tempest Shot +1
  3. Mirror of VigorA 26 → S+ 73Craft a Unique withFocused Eye +1 Hunter's Soul +1
  4. +1
    Bell of VigorA 24 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Bind or enchant

Can't reach S+