kiskInstall

ElyosLv 45 ChanterTiamatAPEX

Shinono

138,590 CP
AGear
  1. +10
    Enraged Kromede EarringsA 26 → S+ 56 to 69

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Move Speed28% a try
    2. 2Reroll Evasion→ ideally Might, Precision or Move Speed23%
    3. 3Reroll Earth's Promise +1→ ideally Might, Precision or Move Speed19%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Move Speed
    Good+14 to +15
    Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
    Fine+11
    Critical Hit

    Then bind it fully.

  2. +10
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed25% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed20%
    3. 3Reroll Block→ ideally Might, Precision, Attack or Move Speed15%
    4. 4Reroll HP→ ideally Might, Precision, Attack or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingA 34 → S+ 59 to 70

    65 on average

    1. 1Reroll Evasion→ ideally Precision or Attack14% a try
    2. 2Reroll Intelligence→ ideally Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Precision Attack
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingB 19 → S+ 58 to 69

    64 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack16% a try
    2. 2Reroll Defense→ ideally Might, Precision or Attack12%
    3. 3Reroll Critical Hit→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1

    Then bind it fully.

  5. +11
    Enraged Kromede NecklaceB 21 → S+ 57 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Attack or Precision12% a try
    2. 2Reroll MP→ ideally Might, Combat Speed, Attack or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack Precision

    Then bind it fully.

  6. +10
    Nuakum GreavesB 14 → S+ 55 to 67

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance14% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance11%
    3. 3Reroll MP→ ideally Attack increase, Damage Tolerance or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Perfect Chance
    Good+16
    Attack
    Fine+12 to +13
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +10
    Nuakum BootsD 2 → S+ 60 to 68

    64 on average

    1. 1Reroll Defense→ ideally Move Speed or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Move Speed or Perfect Chance12%
    3. 3Reroll HP→ ideally Move Speed or Perfect Chance9%
    4. 4Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +10
    Nuakum BreastplateA 23 → S+ 56 to 69

    63 on average

    1. 1Reroll Defense→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Raging Spell +1→ ideally Attack or Perfect Chance11%
    3. 3Reroll Accuracy→ ideally Attack or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+9 to +13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  9. +10
    Nuakum PauldronsB 21 → S+ 55 to 69

    61 on average

    1. 1Reroll Block→ ideally Double Chance or Critical Damage Boost14% a try
    2. 2Reroll MP→ ideally Double Chance or Critical Damage Boost11%
    3. 3Reroll Accuracy→ ideally Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+9 to +13
    Wind's Promise +1 Inspiring Spell +1

    Then bind it fully.

  10. +10
    Nuakum GlovesC 5 → S+ 61 to 69

    65 on average

    1. 1Reroll Back Defense→ ideally Combat Speed, Perfect Chance or Attack14% a try
    2. 2Reroll Front Defense→ ideally Combat Speed, Perfect Chance or Attack11%
    3. 3Reroll Regeneration→ ideally Combat Speed, Perfect Chance or Attack9%
    4. 4Reroll Inspiring Spell +1→ ideally Combat Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  11. +10
    Nuakum HelmA 24 → S+ 56 to 62

    58 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Double Chance Attack increase Attack
    Good+15
    Attack Preparation +1

    Then bind it fully.

  12. +12
    Nuakum CloakB 19 → S+ 57 to 70

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Protection Circle +1→ ideally Double Chance or Attack increase7%
    3. 3Reroll Critical Damage Tolerance→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +14
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. +2
    Compass of VigorS 40 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  2. +2
    Bell of VigorA 32 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Vigor.