kiskInstall

ElyosLv 45 SorcererTiamatValhallers

reimatau

118,553 CP
BGear
  1. +12
    Enraged Kromede RingA 23 → S+ 56 to 70

    64 on average

    1. 1Reroll Critical Hit Resist→ ideally Precision22% a try
    2. 2Reroll Accuracy→ ideally Precision18%
    3. 3Reroll Critical Hit→ ideally Precision15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Precision
    Good+16
    Attack
    Fine+9 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1 Winter's Shackles +1

    Then bind it fully.

  2. +12
    Enraged Kromede EarringsB 21 → S+ 57 to 59

    58 on average

    1. 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed22% a try
    2. 2Reroll Cold Snap +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed17%
    3. 3Reroll Grace of Enhancement +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Critical Hit Move Speed

    Then bind it fully.

  3. +11
    Enraged Kromede RingA 32 → S+ 58 to 70

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision14% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1

    Then bind it fully.

  4. +12
    Enraged Kromede EarringsA 33 → S+ 61 to 65

    63 on average

    1. 1Reroll Intelligence→ ideally Might, Precision, Accuracy or Move Speed14% a try
    2. 2Reroll HP→ ideally Might, Precision, Accuracy or Move Speed10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Accuracy Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  5. +11
    Nuakum BreastplateB 14 → S+ 59 to 68

    63 on average

    1. 1Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance15% a try
    2. 2Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance11%
    3. 3Reroll Vitality Evaporation +1→ ideally Damage Boost, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit

    Then bind it fully.

  6. +11
    Vakron PauldronsC 8 → S+ 57 to 64

    59 on average

    1. 1Reroll Grace of Resistance +1→ ideally Attack, Double Chance or Critical Damage Boost18% a try
    2. 2Reroll Vitality Evaporation +1→ ideally Attack, Double Chance or Critical Damage Boost15%
    3. 3Reroll Fire Mark +1→ ideally Attack, Double Chance or Critical Damage Boost11%
    4. 4Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance Critical Damage Boost
    Good+14
    Robe of Flame +1 Critical Hit
    Fine+12
    Accuracy

    Then bind it fully.

  7. +12
    Vakron BootsD 0 → S+ 62 to 67

    64 on average

    1. 1Reroll Status Effect Resist→ ideally Attack, Move Speed or Perfect Chance14% a try
    2. 2Reroll Evasion→ ideally Attack, Move Speed or Perfect Chance11%
    3. 3Reroll Front Defense→ ideally Attack, Move Speed or Perfect Chance8%
    4. 4Reroll Revitalization Contract +1→ ideally Attack, Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Move Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+13
    Critical Hit

    Then bind it fully.

  8. +10
    Dartan GlovesD 3 → S+ 55 to 59

    56 on average

    1. 1Reroll Willpower→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance14% a try
    2. 2Reroll Evasion→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance11%
    3. 3Reroll Fire Mark +1→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance7%
    4. 4Reroll Robe of Cold +1→ ideally Attack, Robe of Flame +1, Combat Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Attack Robe of Flame +1 Combat Speed Perfect Chance
    Fine+11
    Critical Hit

    Then bind it fully.

  9. +12
    Vakron GreavesB 21 → S+ 56 to 67

    58 on average

    1. 1Reroll Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance12% a try
    2. 2Reroll Robe of Earth +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    3. 3Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+8
    Critical Hit

    Then bind it fully.

  10. +14
    Vakron CloakD 0 → S+ 55 to 58

    56 on average

    1. 1Reroll Endurance Penetration→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Evasion→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll HP→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  11. +14
    Gartua HelmD 1 → S+ 61 to 66

    62 on average

    1. 1Reroll Grace of Resistance +1→ ideally Double Chance, Attack increase or Attack10% a try
    2. 2Reroll Absorb Essence +1→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Robe of Earth +1→ ideally Double Chance, Attack increase or Attack5%
    4. 4Reroll Vitality Evaporation +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorA 24 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  2. +2
    Compass of VigorA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
  3. Bell of MagicB 21 → S+ 72Craft a Unique withFire Mark +1 Robe of Cold +1
  4. +2
    Mirror of MagicS 39 → S+ 75Craft a Unique withRobe of Flame +1 Vitality Evaporation +1

Can't reach S+

Already S+: Parchment of Magic.