kiskInstall

AsmodiansLv 45 ChanterTrinielXenith

Oniichanter

103,897 CP
CGear
  1. +12
    Aulamus StaffB 14 → S+ 55 to 59

    57 on average

    1. 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost31% a try
    2. 2Reroll Front Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost24%
    3. 3Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost or Damage Boost18%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Might Precision Combat Speed Weapon Damage Boost Damage Boost
    Good+12
    Attack

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsC 8 → S+ 55 to 69

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack or Move Speed29% a try
    2. 2Reroll Crossguard +1→ ideally Might, Precision, Attack or Move Speed23%
    3. 3Reroll Block→ ideally Might, Precision, Attack or Move Speed20%
    4. 4Reroll Critical Hit→ ideally Might, Precision, Attack or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack Move Speed
    Good+14 to +15
    Accuracy Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  3. +11
    Aulamus RingB 22 → S+ 57 to 65

    62 on average

    1. 1Reroll MP→ ideally Precision or Attack15% a try
    2. 2Reroll Heat Wave Blow +1→ ideally Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Precision Attack
    Good+14 to +15
    Onslaught +1 Recuperation +1 Spinning Strike +1
    Fine+11
    Incandescent Blow +1

    Then bind it fully.

  4. +10
    Aulamus NecklaceA 25 → S+ 55 to 58

    57 on average

    1. 1Reroll Evasion→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +114% a try
    2. 2Reroll Natural MP Regen→ ideally Combat Speed, Attack, Might, Precision or Attack Preparation +110%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Combat Speed Attack Might Precision Attack Preparation +1

    Then bind it fully.

  5. +10
    Vakron BreastplateB 15 → S+ 59 to 65

    62 on average

    1. 1Reroll Willpower→ ideally Attack, Damage Boost or Perfect Chance12% a try
    2. 2Reroll Critical Damage Defense→ ideally Attack, Damage Boost or Perfect Chance9%
    3. 3Reroll Front Defense→ ideally Attack, Damage Boost or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Wind's Promise +1

    Then bind it fully.

  6. +10
    Vakron BootsD 3 → S+ 59 to 65

    62 on average

    1. 1Reroll Defense→ ideally Move Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Constitution→ ideally Move Speed, Perfect Chance or Attack12%
    3. 3Reroll Critical Hit→ ideally Move Speed, Perfect Chance or Attack9%
    4. 4Reroll Accuracy→ ideally Move Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Perfect Chance Attack
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +10
    Vakron PauldronsC 9 → S+ 56 to 59

    57 on average

    1. 1Reroll Front Defense→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112% a try
    2. 2Reroll HP→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
    3. 3Reroll Survival Willpower +1→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Double Chance Critical Damage Boost Attack Attack Preparation +1
    Good+15
    Impact Hit +1

    Then bind it fully.

  8. +11
    Aulamus RingA 35 → S+ 58 to 64

    61 on average

    1. 1Reroll Evasion→ ideally Might or Precision13% a try
    2. 2Reroll Accuracy→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +16
    Attack Dark Crush +1 Spinning Strike +1

    Then bind it fully.

  9. +10
    Nuakum CloakD 0 → S+ 57 to 70

    63 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Critical Damage Defense→ ideally Double Chance or Attack increase11%
    3. 3Reroll MP→ ideally Double Chance or Attack increase8%
    4. 4Reroll Critical Hit→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Double Chance Attack increase
    Good+15
    Attack
    Fine+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +10
    Vakron GreavesB 16 → S+ 56 to 64

    59 on average

    1. 1Reroll Willpower→ ideally Attack increase or Perfect Chance12% a try
    2. 2Reroll Survival Willpower +1→ ideally Attack increase or Perfect Chance10%
    3. 3Reroll Inspiring Spell +1→ ideally Attack increase or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1
    Fine+12
    Wind's Promise +1

    Then bind it fully.

  11. +10
    Vakron GlovesB 19 → S+ 60 to 65

    63 on average

    1. 1Reroll Willpower→ ideally Attack, Perfect Chance or Attack Preparation +111% a try
    2. 2Reroll Protection Circle +1→ ideally Attack, Perfect Chance or Attack Preparation +19%
    3. 3Reroll Critical Hit→ ideally Attack, Perfect Chance or Attack Preparation +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack Perfect Chance Attack Preparation +1
    Good+13 to +15
    Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  12. +10
    Vakron HelmD 0 → S+ 58 to 65

    60 on average

    1. 1Reroll Constitution→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll HP→ ideally Double Chance or Attack increase10%
    3. 3Reroll Natural MP Regen→ ideally Double Chance or Attack increase8%
    4. 4Reroll Survival Willpower +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorA 23 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Mirror of VigorC 11 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  3. Bell of MagicD 1 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  4. Compass of VigorB 14 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  5. Parchment of MagicA 23 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1

Can't reach S+