kiskInstall

AsmodiansLv 45 ClericTriniel

Sofi

102,920 CP
BGear
  1. +10
    Vakron GuardC 9 → S+ 55 to 56

    56 on average

    1. 1Reroll MP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance27% a try
    2. 2Reroll Condemnation +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
    3. 3Reroll Divine Aura +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +10
    Enraged Kromede RingC 10 → S+ 58 to 72

    65 on average

    1. 1Reroll Natural HP Regen→ ideally Might21% a try
    2. 2Reroll HP→ ideally Might16%
    3. 3Reroll Accuracy→ ideally Might13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Might
    Good+16
    Attack
    Fine+11 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsB 19 → S+ 57 to 60

    58 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    3. 3Reroll Immortal Veil +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy

    Then bind it fully.

  4. +10
    Enraged Kromede NecklaceB 21 → S+ 59 to 61

    59 on average

    1. 1Reroll Flight Power→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy23% a try
    2. 2Reroll HP→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy18%
    3. 3Reroll Healing Enhancement +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Combat Speed Attack Precision Critical Hit Accuracy

    Then bind it fully.

  5. +10
    Enraged Kromede RingB 14 → S+ 55 to 71

    63 on average

    1. 1Reroll Lightning Strike Scattershot +1→ ideally Might or Precision15% a try
    2. 2Reroll Block→ ideally Might or Precision12%
    3. 3Reroll Flight Power→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  6. +10
    Vakron BreastplateB 17 → S+ 57 to 67

    61 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Front Defense→ ideally Attack or Perfect Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  7. +10
    Vakron PauldronsC 6 → S+ 57 to 67

    60 on average

    1. 1Reroll Defense→ ideally Attack, Critical Damage Boost or Double Chance18% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance14%
    3. 3Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance10%
    4. 4Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  8. +10
    Vakron GlovesD 0 → S+ 65 to 69

    67 on average

    1. 1Reroll Multi-hit Resist→ ideally Combat Speed or Attack12% a try
    2. 2Reroll Back Defense→ ideally Combat Speed or Attack9%
    3. 3Reroll Natural MP Regen→ ideally Combat Speed or Attack7%
    4. 4Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1

    Then bind it fully.

  9. +10
    Vakron HelmC 11 → S+ 56 to 64

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Back Defense→ ideally Double Chance or Attack increase7%
    3. 3Reroll Constitution→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13
    Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal

    Then bind it fully.

  10. +10
    Vakron GreavesB 14 → S+ 57 to 65

    60 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
    2. 2Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
    3. 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  11. +10
    Vakron BootsA 25 → S+ 55 to 62

    59 on average

    1. 1Reroll Willpower→ ideally Move Speed or Perfect Chance8% a try
    2. 2Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +10
    Vakron CloakB 15 → S+ 65 to 70

    66 on average

    1. 1Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase8% a try
    2. 2Reroll Warm Benediction +1→ ideally Double Chance or Attack increase5%
    3. 3Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1

    Then bind it fully.

Arcana crafts

  1. Bell of MagicB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  2. Mirror of MagicB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  3. Compass of MagicA 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Bind or enchant

Can't reach S+