Rerolls
How we plan
+10Up nextEnraged Kromede EarringsD 1 → S+ 55 to 6661 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy33% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy26%
- 3Reroll Block→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy20%
- 4Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron GuardC 9 → S+ 55 to 5656 on average
- 1Reroll MP→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance27% a try
- 2Reroll Condemnation +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance22%
- 3Reroll Divine Aura +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Enraged Kromede RingC 10 → S+ 58 to 7265 on average
- 1Reroll Natural HP Regen→ ideally Might21% a try
- 2Reroll HP→ ideally Might16%
- 3Reroll Accuracy→ ideally Might13%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Might
- Good+16
- Attack
- Fine+11 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1
Then bind it fully.
+10Enraged Kromede EarringsB 19 → S+ 57 to 6058 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
- 3Reroll Immortal Veil +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
Then bind it fully.
+10Enraged Kromede NecklaceB 21 → S+ 59 to 6159 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy23% a try
- 2Reroll HP→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy18%
- 3Reroll Healing Enhancement +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Critical Hit Accuracy
Then bind it fully.
+10Enraged Kromede RingB 14 → S+ 55 to 7163 on average
- 1Reroll Lightning Strike Scattershot +1→ ideally Might or Precision15% a try
- 2Reroll Block→ ideally Might or Precision12%
- 3Reroll Flight Power→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Vakron BreastplateB 17 → S+ 57 to 6761 on average
- 1Reroll Willpower→ ideally Attack or Perfect Chance14% a try
- 2Reroll Front Defense→ ideally Attack or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron PauldronsC 6 → S+ 57 to 6760 on average
- 1Reroll Defense→ ideally Attack, Critical Damage Boost or Double Chance18% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance10%
- 4Reroll Accuracy→ ideally Attack, Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack Critical Damage Boost Double Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Vakron GlovesD 0 → S+ 65 to 6967 on average
- 1Reroll Multi-hit Resist→ ideally Combat Speed or Attack12% a try
- 2Reroll Back Defense→ ideally Combat Speed or Attack9%
- 3Reroll Natural MP Regen→ ideally Combat Speed or Attack7%
- 4Reroll Empyrean Lords' Benediction +1→ ideally Combat Speed or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron HelmC 11 → S+ 56 to 6459 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase10% a try
- 2Reroll Back Defense→ ideally Double Chance or Attack increase7%
- 3Reroll Constitution→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1 Incoming Heal
Then bind it fully.
+10Vakron GreavesB 14 → S+ 57 to 6560 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance or Perfect Chance10% a try
- 2Reroll Constitution→ ideally Attack increase, Damage Tolerance or Perfect Chance7%
- 3Reroll Critical Hit→ ideally Attack increase, Damage Tolerance or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Vakron BootsA 25 → S+ 55 to 6259 on average
- 1Reroll Willpower→ ideally Move Speed or Perfect Chance8% a try
- 2Reroll Critical Hit→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Move Speed Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron CloakB 15 → S+ 65 to 7066 on average
- 1Reroll Radiant Benediction +1→ ideally Double Chance or Attack increase8% a try
- 2Reroll Warm Benediction +1→ ideally Double Chance or Attack increase5%
- 3Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
Bell of MagicB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Mirror of MagicB 12 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Compass of MagicA 22 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
Bind or enchant
Chalice of VigorS 39 → S+ 89Enchant it fully
Parchment of VigorA 33 → S+ 64Enchant it fully
Can't reach S+
+10Enraged Kromede WarhammerS 48Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Liberator BraceletD 0Its lines are fixed.