kiskInstall

AsmodiansLv 45 GladiatorTrinielForeigners

TURBOMOGGER

195,095 CP
SGear
  1. +15
    Nuakum BootsB 17 → S+ 57 to 71

    64 on average

    1. 1Reroll Blood Absorption +1→ ideally Perfect Chance or Attack14% a try
    2. 2Reroll Destructive Impulse +1→ ideally Perfect Chance or Attack11%
    3. 3Reroll Critical Hit→ ideally Perfect Chance or Attack9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Perfect Chance Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12 to +14
    Murderous Burst +1 Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  2. +15
    Nuakum HelmS 42 → S+ 57 to 64

    61 on average

    1. 1Reroll Blood Absorption +1→ ideally Attack increase or Attack9% a try

    Reroll it until it lands one of these:

    Best+18 to +19
    Attack increase Attack
    Good+15
    Experienced Counterstrike +1
    Fine+12
    Impact Hit +1

    Then bind it fully.

  3. +15
    Enraged Kromede EarringsS 43 → S+ 58 to 64

    61 on average

    1. 1Reroll Critical Hit→ ideally Attack, Move Speed or Precision21% a try

    Reroll it until it lands one of these:

    Best+17 to +18
    Attack Move Speed Precision
    Good+14
    Attack Preparation +1 Impact Hit +1
    Fine+12
    Accuracy Identify Weakness +1

    Then bind it fully.

  4. +15
    Nuakum BreastplateA 30 → S+ 55 to 70

    62 on average

    1. 1Reroll Destructive Impulse +1→ ideally Perfect Chance12% a try
    2. 2Reroll Critical Hit→ ideally Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+5 to +13
    Impact Hit +1 Attack Preparation +1 Identify Weakness +1

    Then bind it fully.

  5. +15
    Nuakum GreavesA 28 → S+ 56 to 69

    62 on average

    1. 1Reroll Survival Willpower +1→ ideally Perfect Chance or Damage Tolerance10% a try
    2. 2Reroll Accuracy→ ideally Perfect Chance or Damage Tolerance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Perfect Chance Damage Tolerance
    Good+15
    Experienced Counterstrike +1
    Fine+8 to +12
    Murderous Burst +1 Impact Hit +1

    Then bind it fully.

  6. +15
    Nuakum GlovesA 28 → S+ 61 to 71

    65 on average

    1. 1Reroll Destructive Impulse +1→ ideally Perfect Chance10% a try
    2. 2Reroll Critical Hit→ ideally Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Perfect Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+11 to +12
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  7. +15
    Nuakum PauldronsA 29 → S+ 64 to 69

    65 on average

    1. 1Reroll Destructive Impulse +1→ ideally Double Chance10% a try
    2. 2Reroll Accuracy→ ideally Double Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance
    Good+14 to +15
    Experienced Counterstrike +1 Murderous Burst +1
    Fine+14
    Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  8. +15
    Nuakum CloakS 41 → S+ 59 to 71

    63 on average

    1. 1Reroll Survival Stance +1→ ideally Attack increase8% a try

    Reroll it until it lands one of these:

    Best+21
    Attack increase
    Good+16
    Experienced Counterstrike +1
    Fine+9 to +10
    Impact Hit +1 Attack Preparation +1

    Then bind it fully.

  9. +15
    Enraged Kromede RingS 35 → S+ 57 to 63

    60 on average

    1. 1Reroll Leaping Slam +1→ ideally Might, Attack or Precision11% a try
    2. 2Reroll Sword Aura Rampage +1→ ideally Might, Attack or Precision7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack Precision
    Fine+14
    Ruinous Blow +1

    Then bind it fully.

  10. +15
    Enraged Kromede RingA 33 → S+ 57 to 66

    61 on average

    1. 1Reroll Sword Aura Rampage +1→ ideally Might or Precision10% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Overhead Slam +1
    Fine+14
    Ruinous Blow +1 Rending Blow +1

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Nuakum Guard, Chalice of Vigor, Parchment of Vigor, Compass of Vigor.