kiskInstall

AsmodiansLv 45 ClericTrinielOmniscient

ZenoShiro

152,886 CP
AGear
  1. +10
    Enraged Kromede EarringsD 1 → S+ 55 to 66

    61 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy29% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy24%
    3. 3Reroll Prayer of Concentration +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    4. 4Reroll Defense→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +15
    Enraged Kromede NecklaceA 26 → S+ 56 to 64

    61 on average

    1. 1Reroll MP→ ideally Might, Attack, Precision or Accuracy21% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Attack, Precision or Accuracy16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Attack Precision Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +10
    Enraged Kromede EarringsA 23 → S+ 57 to 59

    58 on average

    1. 1Reroll Heal Block +1→ ideally Might, Precision, Attack, Move Speed or Accuracy17% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Move Speed Accuracy

    Then bind it fully.

  4. +10
    Enraged Kromede RingD 0 → S+ 55 to 72

    64 on average

    1. 1Reroll Intelligence→ ideally Might or Precision20% a try
    2. 2Reroll MP→ ideally Might or Precision16%
    3. 3Reroll Natural MP Regen→ ideally Might or Precision12%
    4. 4Reroll Natural HP Regen→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingA 28 → S+ 55 to 69

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Might or Precision13% a try
    2. 2Reroll Flight Power→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  6. +10
    Nuakum GlovesD 0 → S+ 56 to 73

    63 on average

    1. 1Reroll Dexterity→ ideally Combat Speed or Attack17% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed or Attack14%
    3. 3Reroll Natural HP Regen→ ideally Combat Speed or Attack10%
    4. 4Reroll Heal Block +1→ ideally Combat Speed or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Combat Speed Attack
    Good+18
    Perfect Chance
    Fine+9 to +15
    Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit

    Then bind it fully.

  7. +10
    Nuakum PauldronsB 14 → S+ 58 to 71

    62 on average

    1. 1Reroll Critical Damage Defense→ ideally Critical Damage Boost, Double Chance or Attack15% a try
    2. 2Reroll Front Defense→ ideally Critical Damage Boost, Double Chance or Attack11%
    3. 3Reroll HP→ ideally Critical Damage Boost, Double Chance or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Critical Damage Boost Double Chance Attack
    Fine+12 to +14
    Earth's Grace +1 Critical Hit

    Then bind it fully.

  8. +10
    Nuakum BootsC 6 → S+ 56 to 66

    60 on average

    1. 1Reroll Willpower→ ideally Move Speed, Perfect Chance or Attack13% a try
    2. 2Reroll Defense→ ideally Move Speed, Perfect Chance or Attack10%
    3. 3Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Move Speed Perfect Chance Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  9. +10
    Nuakum BreastplateB 13 → S+ 56 to 71

    63 on average

    1. 1Reroll Willpower→ ideally Damage Boost or Perfect Chance14% a try
    2. 2Reroll Heal Block +1→ ideally Damage Boost or Perfect Chance11%
    3. 3Reroll Radiant Benediction +1→ ideally Damage Boost or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Perfect Chance
    Fine+11 to +14
    Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit Defense increase

    Then bind it fully.

  10. +10
    Nuakum HelmD 0 → S+ 59 to 70

    63 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll Block→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Nuakum GreavesD 1 → S+ 60 to 71

    64 on average

    1. 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Immortal Veil +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  12. +10
    Nuakum CloakA 32 → S+ 67 to 70

    67 on average

    1. 1Reroll Natural MP Regen→ ideally Double Chance or Attack increase6% a try
    2. 2Reroll Weapon Damage Tolerance→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+18
    Attack

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Chalice of Vigor, Parchment of Vigor, Compass of Vigor, Mirror of Vigor.