kiskInstall

AsmodiansLv 45 ClericUlgornShugoMafia

Mistrale

137,776 CP
BGear
  1. +10
    Enraged Kromede EarringsB 13 → S+ 56 to 66

    62 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy27% a try
    2. 2Reroll Block→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy21%
    3. 3Reroll Radiant Benediction +1→ ideally Might, Attack, Move Speed, Critical Hit or Accuracy16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  2. +11
    Enraged Kromede EarringsB 12 → S+ 56 to 66

    62 on average

    1. 1Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy23% a try
    2. 2Reroll Block→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy19%
    3. 3Reroll HP→ ideally Might, Precision, Move Speed, Critical Hit or Accuracy14%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Move Speed Critical Hit Accuracy
    Fine+12
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  3. +13
    Enraged Kromede NecklaceS 48 → S+ 55 to 64

    60 on average

    1. 1Reroll Defense→ ideally Combat Speed, Precision or Critical Hit19% a try

    Reroll it until it lands one of these:

    Best+15 to +16
    Combat Speed Precision Critical Hit
    Good+12
    Empyrean Lord's Grace +1
    Fine+8 to +12
    Earth's Grace +1 Healing Enhancement +1 Immortal Veil +1

    Then bind it fully.

  4. +10
    Enraged Kromede RingB 16 → S+ 55 to 72

    63 on average

    1. 1Reroll Chain of Torment +1→ ideally Might or Precision15% a try
    2. 2Reroll Defense→ ideally Might or Precision12%
    3. 3Reroll Accuracy→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  5. +13
    Nuakum BreastplateC 8 → S+ 56 to 67

    61 on average

    1. 1Reroll Block→ ideally Damage Boost, Attack or Perfect Chance13% a try
    2. 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance9%
    3. 3Reroll Prayer of Concentration +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +20
    Damage Boost Attack Perfect Chance
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  6. +11
    Enraged Kromede RingA 23 → S+ 55 to 71

    63 on average

    1. 1Reroll Block→ ideally Might or Precision15% a try
    2. 2Reroll Flight Power→ ideally Might or Precision11%
    3. 3Reroll Light of Regeneration +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Might Precision
    Good+16
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1

    Then bind it fully.

  7. +10
    Vakron GlovesB 16 → S+ 56 to 69

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack15% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack11%
    3. 3Reroll HP→ ideally Attack7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Attack
    Good+15 to +17
    Perfect Chance Earth's Grace +1 Empyrean Lord's Grace +1
    Fine+8
    Critical Hit

    Then bind it fully.

  8. +9
    Vakron GreavesD 0 → S+ 57 to 65

    60 on average

    1. 1Reroll Status Effect Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
    2. 2Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Block→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1
    Fine+13
    Earth's Grace +1

    Then bind it fully.

  9. +10
    Bakarma PauldronsB 20 → S+ 59 to 63

    61 on average

    1. 1Reroll Dexterity→ ideally Attack or Double Chance9% a try
    2. 2Reroll Back Defense→ ideally Attack or Double Chance7%
    3. 3Reroll Accuracy→ ideally Attack or Double Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  10. +10
    Bakarma BootsB 18 → S+ 61 to 63

    62 on average

    1. 1Reroll Warm Benediction +1→ ideally Move Speed or Perfect Chance8% a try
    2. 2Reroll Healing Enhancement +1→ ideally Move Speed or Perfect Chance6%
    3. 3Reroll Critical Hit→ ideally Move Speed or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Move Speed Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  11. +10
    Bakarma HelmB 14 → S+ 58 to 60

    58 on average

    1. 1Reroll Status Effect Resist→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Healing Enhancement +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  12. +10
    Gartua CloakB 16 → S+ 65 to 70

    66 on average

    1. 1Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Healing Enhancement +1→ ideally Double Chance or Attack increase5%
    3. 3Reroll Accuracy→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Chalice of VigorC 10 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
  2. +3
    Mirror of VigorA 31 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  3. +2
    Bell of MagicA 35 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
  4. Compass of VigorB 18 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1

Bind or enchant

Can't reach S+