kiskInstall

AsmodiansLv 45 ChanterUlgornMontaraces

Vyper

122,168 CP
BGear
  1. +15
    Vakron GuardS 38 → S+ 56 to 57

    57 on average

    1. 1Reroll Accuracy→ ideally Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance19% a try

    Reroll it until it lands one of these:

    Best+14 to +15
    Weapon Damage Boost Precision Damage Boost Multi-hit Chance

    Then bind it fully.

  2. +15
    Enraged Kromede RingB 13 → S+ 57 to 70

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision15% a try
    2. 2Reroll Defense→ ideally Might or Precision12%
    3. 3Reroll Critical Hit Resist→ ideally Might or Precision10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+11 to +14
    Spinning Strike +1 Incandescent Blow +1

    Then bind it fully.

  3. +12
    Berk EarringsA 24 → S+ 55 to 58

    56 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack Preparation +1 or Impact Hit +114% a try
    2. 2Reroll Defense→ ideally Might, Precision, Attack Preparation +1 or Impact Hit +111%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Might Precision Attack Preparation +1 Impact Hit +1
    Good+14
    Move Speed Inspiring Spell +1

    Then bind it fully.

  4. +14
    Berk RingB 14 → S+ 59 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision13% a try
    2. 2Reroll MP→ ideally Might or Precision10%
    3. 3Reroll Defense→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision
    Good+14 to +15
    Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1

    Then bind it fully.

  5. +12
    Vakron GreavesB 15 → S+ 55 to 64

    59 on average

    1. 1Reroll Evasion→ ideally Attack increase or Damage Tolerance14% a try
    2. 2Reroll Earth's Promise +1→ ideally Attack increase or Damage Tolerance11%
    3. 3Reroll Endurance→ ideally Attack increase or Damage Tolerance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1
    Fine+12
    Wind's Promise +1

    Then bind it fully.

  6. +13
    Gartua BreastplateD 1 → S+ 59 to 65

    62 on average

    1. 1Reroll Double Resist→ ideally Attack, Damage Boost or Perfect Chance14% a try
    2. 2Reroll MP→ ideally Attack, Damage Boost or Perfect Chance12%
    3. 3Reroll Natural MP Regen→ ideally Attack, Damage Boost or Perfect Chance9%
    4. 4Reroll Status Effect Resist→ ideally Attack, Damage Boost or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  7. +12
    Bakarma GlovesB 18 → S+ 58 to 61

    60 on average

    1. 1Reroll Raging Spell +1→ ideally Attack, Combat Speed, Impact Hit +1 or Perfect Chance12% a try
    2. 2Reroll Earth's Promise +1→ ideally Attack, Combat Speed, Impact Hit +1 or Perfect Chance9%
    3. 3Reroll Critical Hit→ ideally Attack, Combat Speed, Impact Hit +1 or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Combat Speed Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

  8. +15
    Kashapa CloakD 0 → S+ 55 to 60

    57 on average

    1. 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack Preparation +113% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack Preparation +111%
    3. 3Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack Preparation +18%
    4. 4Reroll Critical Hit→ ideally Double Chance, Attack increase or Attack Preparation +15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Double Chance Attack increase Attack Preparation +1
    Good+13 to +14
    Impact Hit +1 Attack Wind's Promise +1

    Then bind it fully.

  9. +13
    Bakarma PauldronsC 12 → S+ 59 to 61

    60 on average

    1. 1Reroll Perfect Resist→ ideally Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +111% a try
    2. 2Reroll MP→ ideally Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +18%
    3. 3Reroll Blessing of Life +1→ ideally Double Chance, Critical Damage Boost, Attack Preparation +1 or Impact Hit +16%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15
    Double Chance Critical Damage Boost Attack Preparation +1 Impact Hit +1
    Good+13
    Wind's Promise +1

    Then bind it fully.

  10. +13
    Vakron HelmB 18 → S+ 58 to 64

    60 on average

    1. 1Reroll Block→ ideally Double Chance or Attack increase10% a try
    2. 2Reroll Survival Willpower +1→ ideally Double Chance or Attack increase7%
    3. 3Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Wind's Promise +1

    Then bind it fully.

  11. +15
    Nuakum BootsS 48 → S+ 60 to 62

    61 on average

    1. 1Reroll Inspiring Spell +1→ ideally Move Speed or Perfect Chance7% a try

    Reroll it until it lands one of these:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+17
    Attack

    Then bind it fully.

  12. +13
    Berk NecklaceS 47 → S+ 56 to 58

    57 on average

    1. 1Reroll Earth's Promise +1→ ideally Attack Preparation +1, Combat Speed, Precision or Wind's Promise +110% a try

    Reroll it until it lands one of these:

    Best+13 to +14
    Attack Preparation +1 Combat Speed Precision Wind's Promise +1
    Good+13
    Inspiring Spell +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorC 11 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
  2. Compass of MagicD 0 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  3. Bell of MagicC 6 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
  4. Parchment of MagicB 18 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1

Bind or enchant

Can't reach S+