Rerolls
How we plan
+10Up nextVakron GuardC 9 → S+ 56 to 5756 on average
- 1Reroll Onslaught +1→ ideally Might, Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance26% a try
- 2Reroll Wave Blow +1→ ideally Might, Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance22%
- 3Reroll Gust Rampage +1→ ideally Might, Combat Speed, Weapon Damage Boost, Precision, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Precision Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus EarringsD 1 → S+ 55 to 6560 on average
- 1Reroll Survival Willpower +1→ ideally Might, Precision, Attack or Move Speed21% a try
- 2Reroll HP→ ideally Might, Precision, Attack or Move Speed18%
- 3Reroll Defense→ ideally Might, Precision, Attack or Move Speed14%
- 4Reroll Raging Spell +1→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Aulamus NecklaceA 23 → S+ 56 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed, Attack, Precision or Attack Preparation +116% a try
- 2Reroll Intelligence→ ideally Combat Speed, Attack, Precision or Attack Preparation +112%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Precision Attack Preparation +1
- Good+13
- Wind's Promise +1 Inspiring Spell +1
Then bind it fully.
+15Splendent True Dragon Lord StaffS 41 → S+ 56 to 5757 on average
- 1Reroll Back Attack→ ideally Precision, Combat Speed or Damage Boost13% a try
Reroll it until it lands one of these:
- Best+14
- Precision Combat Speed Damage Boost
Then bind it fully.
+10Enraged Kromede RingA 28 → S+ 56 to 7064 on average
- 1Reroll Evasion→ ideally Precision14% a try
- 2Reroll Block→ ideally Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+8 to +11
- Incandescent Blow +1 Rushing Smash +1
Then bind it fully.
+10Aulamus EarringsA 23 → S+ 55 to 6359 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision, Attack or Move Speed19% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed15%
- 3Reroll Earth's Promise +1→ ideally Might, Precision, Attack or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1
Then bind it fully.
+10Aulamus RingB 17 → S+ 57 to 6562 on average
- 1Reroll Natural MP Regen→ ideally Precision or Attack18% a try
- 2Reroll Defense→ ideally Precision or Attack14%
- 3Reroll Accuracy→ ideally Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Precision Attack
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+8Vakron PauldronsD 0 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +115% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +112%
- 3Reroll Natural MP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +19%
- 4Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost, Attack or Attack Preparation +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Double Chance Critical Damage Boost Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+9Vakron GlovesB 15 → S+ 60 to 6562 on average
- 1Reroll Dexterity→ ideally Combat Speed, Attack or Perfect Chance12% a try
- 2Reroll Evasion→ ideally Combat Speed, Attack or Perfect Chance9%
- 3Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Wind's Promise +1
Then bind it fully.
+10Vakron GreavesB 16 → S+ 56 to 6459 on average
- 1Reroll Willpower→ ideally Attack increase or Perfect Chance13% a try
- 2Reroll HP→ ideally Attack increase or Perfect Chance10%
- 3Reroll Endurance→ ideally Attack increase or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
- Fine+12
- Wind's Promise +1
Then bind it fully.
+10Vakron BootsA 28 → S+ 59 to 6260 on average
- 1Reroll Back Defense→ ideally Move Speed, Perfect Chance or Attack10% a try
- 2Reroll Critical Hit Resist→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+15
- Attack Preparation +1
Then bind it fully.
+10Vakron BreastplateB 20 → S+ 60 to 6563 on average
- 1Reroll Willpower→ ideally Damage Boost or Perfect Chance11% a try
- 2Reroll Critical Damage Defense→ ideally Damage Boost or Perfect Chance9%
- 3Reroll Critical Hit→ ideally Damage Boost or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum CloakS 35 → S+ 62 to 7065 on average
- 1Reroll Natural HP Regen→ ideally Double Chance8% a try
- 2Reroll Accuracy→ ideally Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Double Chance
- Fine+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Nuakum HelmB 18 → S+ 60 to 7064 on average
- 1Reroll Protection Circle +1→ ideally Double Chance or Attack increase9% a try
- 2Reroll Earth's Promise +1→ ideally Double Chance or Attack increase7%
- 3Reroll Inspiring Spell +1→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
Arcana crafts
+1Chalice of VigorB 22 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
+3Compass of MagicS 36 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bind or enchant
+1Bell of MagicA 28 → S+ 55Enchant it fully
+1Mirror of MagicS 42 → S+ 74Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.