Rerolls
How we plan
+10Up nextBerk RingD 3 → S+ 55 to 6661 on average
- 1Flight Power22% a try
- 4Block18%
- 13Natural HP Regen14%
- 29Accuracy10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+13 to +15
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Berk RingB 14 → S+ 55 to 6560 on average
- 2Block19% a try
- 9MP14%
- 19Defense11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1
Then bind it fully.
Aulamus NecklaceA 23 → S+ 5656 on average
- 3Natural MP Regen19% a try
- 15Natural HP Regen13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Critical Hit Accuracy Might Precision
Then bind it fully.
+9Vakron BootsD 4 → S+ 57 to 6560 on average
- 5MP18% a try
- 11Natural MP Regen14%
- 22Natural HP Regen10%
- 37Accuracy7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
Vakron PauldronsD 1 → S+ 59 to 6461 on average
- 6Critical Damage Defense17% a try
- 14MP13%
- 23Revitalization Contract +110%
- 33Concentrated Fire +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Bakarma GlovesD 0 → S+ 55 to 6158 on average
- 7Revitalization Contract +116% a try
- 16Melee Fire +113%
- 25Rooting Eye +110%
- 32Vigilant Eye +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Focused Eye +1
- Good+15
- Perfect Chance Hunter's Resolve +1
- Fine+11
- Critical Hit
Then bind it fully.
+9Vakron BreastplateB 16 → S+ 58 to 6361 on average
- 8MP14% a try
- 20Rooting Eye +111%
- 31Status Effect Resist7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+14 to +15
- Critical Hit Focused Eye +1
Then bind it fully.
+10Berk EarringsA 24 → S+ 56 to 5756 on average
- 10Critical Hit Resist16% a try
- 26Defense10%
- 40Focused Eye +15%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Accuracy Critical Hit
Then bind it fully.
+10Vakron GreavesD 0 → S+ 59 to 6360 on average
- 12Critical Damage Defense14% a try
- 21Natural MP Regen11%
- 30Natural HP Regen8%
- 36Endurance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Attack Damage Tolerance Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Vakron HelmB 15 → S+ 56 to 6558 on average
- 17Dexterity12% a try
- 27Defense9%
- 35Endurance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Focused Eye +1
- Fine+11
- Critical Hit
Then bind it fully.
+10Bakarma CloakD 2 → S+ 65 to 6766 on average
- 18Willpower11% a try
- 28Critical Damage Defense8%
- 34Back Defense5%
- 39Hunter's Soul +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Double Chance Attack increase Attack Focused Eye +1
- Good+15
- Hunter's Resolve +1
Then bind it fully.
+10Berk EarringsA 23 → S+ 5656 on average
- 24Block10% a try
- 38Defense5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Attack
Then bind it fully.
Can't reach S+
+12Spiritforged BowC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.