Rerolls
How we plan
+10Up nextEnraged Kromede EarringsB 13 → S+ 57 to 6260 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed27% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
- 3Reroll Evasion→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede NecklaceB 17 → S+ 57 to 6462 on average
- 1Reroll Natural HP Regen→ ideally Critical Hit, Combat Speed, Attack, Precision or Accuracy27% a try
- 2Reroll Evasion→ ideally Critical Hit, Combat Speed, Attack, Precision or Accuracy21%
- 3Reroll Defense→ ideally Critical Hit, Combat Speed, Attack, Precision or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Combat Speed Attack Precision Accuracy
- Good+13
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede EarringsB 15 → S+ 56 to 6159 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed26% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed21%
- 3Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Critical Hit, Accuracy or Move Speed15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede RingB 12 → S+ 55 to 7161 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision21% a try
- 2Reroll Suppressing Arrow +1→ ideally Might or Precision16%
- 3Reroll Natural HP Regen→ ideally Might or Precision14%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+10 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1 Critical Hit
Then bind it fully.
+10Nuakum PauldronsC 9 → S+ 55 to 6560 on average
- 1Reroll Regeneration→ ideally Double Chance, Critical Damage Boost or Attack17% a try
- 2Reroll Front Defense→ ideally Double Chance, Critical Damage Boost or Attack14%
- 3Reroll MP→ ideally Double Chance, Critical Damage Boost or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede RingB 17 → S+ 55 to 7062 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack18% a try
- 2Reroll MP→ ideally Might, Precision or Attack14%
- 3Reroll Accuracy→ ideally Might, Precision or Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Snipe +1
Then bind it fully.
+10Nuakum BreastplateB 13 → S+ 56 to 6561 on average
- 1Reroll Double Resist→ ideally Damage Boost, Attack or Perfect Chance16% a try
- 2Reroll Concentrated Fire +1→ ideally Damage Boost, Attack or Perfect Chance13%
- 3Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Damage Boost Attack Perfect Chance
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 60 to 6964 on average
- 1Reroll Back Defense→ ideally Combat Speed, Attack or Perfect Chance17% a try
- 2Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance13%
- 3Reroll Rooting Eye +1→ ideally Combat Speed, Attack or Perfect Chance10%
- 4Reroll Vigilant Eye +1→ ideally Combat Speed, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum CloakB 16 → S+ 56 to 7660 on average
- 1Reroll Defense→ ideally Double Chance or Attack increase12% a try
- 2Reroll Unyielding Resolve +1→ ideally Double Chance or Attack increase9%
- 3Reroll Concentrated Fire +1→ ideally Double Chance or Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Nuakum BootsA 22 → S+ 60 to 6763 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance9% a try
- 2Reroll Vigilant Eye +1→ ideally Move Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum HelmB 15 → S+ 59 to 7163 on average
- 1Reroll Status Effect Resist→ ideally Double Chance or Attack increase12% a try
- 2Reroll Evasion→ ideally Double Chance or Attack increase8%
- 3Reroll HP→ ideally Double Chance or Attack increase5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Nuakum GreavesB 16 → S+ 62 to 6964 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase, Attack or Perfect Chance10% a try
- 2Reroll Revitalization Contract +1→ ideally Attack increase, Attack or Perfect Chance8%
- 3Reroll Status Effect Resist→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
Arcana crafts
Bell of MagicC 10 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1
+1Chalice of VigorA 24 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
Compass of MagicB 16 → S+ 66Craft a Unique withDeadshot +1 Gale Arrow +1
Bind or enchant
+1Parchment of VigorA 30 → S+ 61Enchant it fully
Mirror of MagicA 34 → S+ 76Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Aulamus Bow, Nuakum Guard.