Rerolls
How we plan
+12Up nextAulamus StaffA 25 → S+ 55 to 5957 on average
- 1Critical Attack25% a try
- 9Onslaught +119%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Precision Combat Speed Damage Boost
- Good+12
- Attack
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 55 to 6560 on average
- 2Natural HP Regen23% a try
- 7Survival Willpower +118%
- 16HP15%
- 26Defense11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+10Aulamus EarringsD 0 → S+ 55 to 6560 on average
- 3Natural HP Regen23% a try
- 8Survival Willpower +118%
- 15Block15%
- 27Defense11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Might Precision Attack Move Speed
- Good+14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+11Vakron GuardA 23 → S+ 56 to 5857 on average
- 4Accuracy24% a try
- 12MP18%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Combat Speed Weapon Damage Boost Damage Boost
- Good+13
- Attack
Then bind it fully.
+10Aulamus NecklaceD 0 → S+ 57 to 6159 on average
- 5Flight Power22% a try
- 11MP17%
- 20Natural MP Regen13%
- 35Natural HP Regen9%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Aulamus RingC 5 → S+ 58 to 6562 on average
- 6Block20% a try
- 13HP15%
- 24Natural HP Regen11%
- 46Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus RingC 11 → S+ 55 to 6158 on average
- 10HP17% a try
- 21Defense12%
- 34Critical Hit Resist9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+15 to +16
- Attack Dark Crush +1 Onslaught +1 Recuperation +1
Then bind it fully.
+11Vakron BreastplateD 0 → S+ 59 to 6562 on average
- 14Constitution14% a try
- 23Evasion12%
- 33Front Defense9%
- 42Raging Spell +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Vakron GlovesD 1 → S+ 60 to 6562 on average
- 17HP14% a try
- 25Protection Circle +111%
- 36Blessing of Life +19%
- 43Earth's Promise +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Impact Hit +1 Wind's Promise +1
Then bind it fully.
+11Vakron BootsB 15 → S+ 59 to 6562 on average
- 18Defense12% a try
- 31Front Defense9%
- 40Natural HP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Perfect Chance Attack
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Bakarma HelmD 0 → S+ 57 to 6159 on average
- 19Dexterity13% a try
- 30Constitution10%
- 38HP8%
- 45Natural MP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Attack Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma PauldronsB 15 → S+ 59 to 6160 on average
- 22Willpower12% a try
- 32Front Defense9%
- 41Natural HP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Double Chance Critical Damage Boost Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+10Vakron CloakB 22 → S+ 60 to 6662 on average
- 28Willpower11% a try
- 39Inspiring Spell +18%
- 47Critical Damage Tolerance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance
- Good+14 to +15
- Attack Preparation +1 Attack Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma GreavesD 1 → S+ 56 to 5857 on average
- 29Dexterity11% a try
- 37Defense8%
- 44MP6%
- 48Status Effect Resist3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
- Good+13
- Attack
Then bind it fully.
Arcana crafts
Compass of MagicB 14 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
Bell of VigorB 21 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1
Chalice of VigorB 18 → S+ 72Craft a Unique withAttack Preparation +1 Impact Hit +1
Mirror of VigorA 23 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
+1Parchment of VigorA 24 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
Can't reach S+
+13Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.