Rerolls
How we plan
+10Up nextVakron GuardB 13 → S+ 56 to 5756 on average
- 1Reroll Back Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision30% a try
- 2Reroll Front Attack→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision24%
- 3Reroll Accuracy→ ideally Might, Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance Precision
Then bind it fully.
+10Aulamus RingB 15 → S+ 57 to 6660 on average
- 1Reroll Evasion→ ideally Might or Precision21% a try
- 2Reroll MP→ ideally Might or Precision17%
- 3Reroll Natural HP Regen→ ideally Might or Precision13%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might Precision
- Good+14 to +15
- Attack Blaze +1 Wish of Concentration +1 Bittercold Wind +1
- Fine+14
- Flame Arrow +1 Firestorm +1
Then bind it fully.
+13Enraged Kromede EarringsC 7 → S+ 61 to 6563 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed28% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed22%
- 3Reroll HP→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed16%
- 4Reroll Cold Snap +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+13Enraged Kromede RingB 14 → S+ 56 to 7062 on average
- 1Reroll Evasion→ ideally Might or Precision18% a try
- 2Reroll Frost +1→ ideally Might or Precision15%
- 3Reroll Intelligence→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Firestorm +1
Then bind it fully.
+15Enraged Kromede EarringsB 19 → S+ 61 to 6261 on average
- 1Reroll Grace of Resistance +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed21% a try
- 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed17%
- 3Reroll Robe of Earth +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Critical Hit Move Speed
Then bind it fully.
+12Enraged Kromede NecklaceB 20 → S+ 60 to 6462 on average
- 1Reroll Flight Power→ ideally Critical Hit, Might, Combat Speed, Attack or Precision20% a try
- 2Reroll Evasion→ ideally Critical Hit, Might, Combat Speed, Attack or Precision15%
- 3Reroll Vitality Evaporation +1→ ideally Critical Hit, Might, Combat Speed, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Nuakum PauldronsB 18 → S+ 55 to 6962 on average
- 1Reroll Willpower→ ideally Double Chance or Critical Damage Boost17% a try
- 2Reroll Defense→ ideally Double Chance or Critical Damage Boost13%
- 3Reroll HP→ ideally Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+14 to +15
- Critical Hit Robe of Flame +1
- Fine+10 to +13
- Accuracy Defense increase
Then bind it fully.
+12Nuakum BootsD 3 → S+ 58 to 7162 on average
- 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance20% a try
- 2Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance16%
- 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance12%
- 4Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+11Nuakum BreastplateB 18 → S+ 57 to 6963 on average
- 1Reroll Block→ ideally Damage Boost or Perfect Chance17% a try
- 2Reroll HP→ ideally Damage Boost or Perfect Chance13%
- 3Reroll Absorb Essence +1→ ideally Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+11 to +14
- Accuracy Defense increase
Then bind it fully.
+10Nuakum GlovesB 19 → S+ 59 to 7164 on average
- 1Reroll Defense→ ideally Combat Speed or Perfect Chance16% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed or Perfect Chance12%
- 3Reroll Grace of Resistance +1→ ideally Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+10Nuakum GreavesD 1 → S+ 59 to 7362 on average
- 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance16% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
- 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
- 4Reroll Vitality Evaporation +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+11Nuakum CloakB 13 → S+ 65 to 6966 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll HP→ ideally Double Chance, Attack increase or Attack5%
- 3Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
+10Vakron HelmB 15 → S+ 61 to 6662 on average
- 1Reroll Grace of Enhancement +1→ ideally Double Chance or Attack increase7% a try
- 2Reroll Fire Mark +1→ ideally Double Chance or Attack increase5%
- 3Reroll Constitution→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
Bind or enchant
+2Chalice of VigorS 46 → S+ 64Enchant it fully
+2Parchment of MagicS 43 → S+ 60Enchant it fully
Compass of VigorA 27 → S+ 60Enchant it fully
+2Mirror of VigorS 40 → S+ 56Enchant it fully
Can't reach S+
+15Enraged Kromede SpellbookS 45Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Bell of Magic.