kiskInstall

ElyosLv 45 SorcererVaizelLeoCohortis

Belkasss

134,757 CP
BGear
  1. +10
    Aulamus RingB 15 → S+ 57 to 66

    60 on average

    1. 1Reroll Evasion→ ideally Might or Precision21% a try
    2. 2Reroll MP→ ideally Might or Precision17%
    3. 3Reroll Natural HP Regen→ ideally Might or Precision13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Might Precision
    Good+14 to +15
    Attack Blaze +1 Wish of Concentration +1 Bittercold Wind +1
    Fine+14
    Flame Arrow +1 Firestorm +1

    Then bind it fully.

  2. +13
    Enraged Kromede EarringsC 7 → S+ 61 to 65

    63 on average

    1. 1Reroll Block→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed28% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed22%
    3. 3Reroll HP→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed16%
    4. 4Reroll Cold Snap +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +13
    Enraged Kromede RingB 14 → S+ 56 to 70

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision18% a try
    2. 2Reroll Frost +1→ ideally Might or Precision15%
    3. 3Reroll Intelligence→ ideally Might or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Good+16
    Attack
    Fine+14 to +15
    Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Firestorm +1

    Then bind it fully.

  4. +15
    Enraged Kromede EarringsB 19 → S+ 61 to 62

    61 on average

    1. 1Reroll Grace of Resistance +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed21% a try
    2. 2Reroll Revitalization Contract +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed17%
    3. 3Reroll Robe of Earth +1→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Accuracy Critical Hit Move Speed

    Then bind it fully.

  5. +12
    Enraged Kromede NecklaceB 20 → S+ 60 to 64

    62 on average

    1. 1Reroll Flight Power→ ideally Critical Hit, Might, Combat Speed, Attack or Precision20% a try
    2. 2Reroll Evasion→ ideally Critical Hit, Might, Combat Speed, Attack or Precision15%
    3. 3Reroll Vitality Evaporation +1→ ideally Critical Hit, Might, Combat Speed, Attack or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Critical Hit Might Combat Speed Attack Precision
    Good+13
    Robe of Flame +1

    Then bind it fully.

  6. +11
    Nuakum PauldronsB 18 → S+ 55 to 69

    62 on average

    1. 1Reroll Willpower→ ideally Double Chance or Critical Damage Boost17% a try
    2. 2Reroll Defense→ ideally Double Chance or Critical Damage Boost13%
    3. 3Reroll HP→ ideally Double Chance or Critical Damage Boost9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+10 to +13
    Accuracy Defense increase

    Then bind it fully.

  7. +12
    Nuakum BootsD 3 → S+ 58 to 71

    62 on average

    1. 1Reroll Defense→ ideally Move Speed, Attack or Perfect Chance20% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance16%
    3. 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance12%
    4. 4Reroll Constitution→ ideally Move Speed, Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  8. +11
    Nuakum BreastplateB 18 → S+ 57 to 69

    63 on average

    1. 1Reroll Block→ ideally Damage Boost or Perfect Chance17% a try
    2. 2Reroll HP→ ideally Damage Boost or Perfect Chance13%
    3. 3Reroll Absorb Essence +1→ ideally Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Damage Boost Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+11 to +14
    Accuracy Defense increase

    Then bind it fully.

  9. +10
    Nuakum GlovesB 19 → S+ 59 to 71

    64 on average

    1. 1Reroll Defense→ ideally Combat Speed or Perfect Chance16% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed or Perfect Chance12%
    3. 3Reroll Grace of Resistance +1→ ideally Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  10. +10
    Nuakum GreavesD 1 → S+ 59 to 73

    62 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance16% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance12%
    3. 3Reroll Natural HP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance9%
    4. 4Reroll Vitality Evaporation +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  11. +11
    Nuakum CloakB 13 → S+ 65 to 69

    66 on average

    1. 1Reroll Critical Damage Defense→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Weapon Damage Tolerance→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase Attack
    Good+17
    Robe of Flame +1

    Then bind it fully.

  12. +10
    Vakron HelmB 15 → S+ 61 to 66

    62 on average

    1. 1Reroll Grace of Enhancement +1→ ideally Double Chance or Attack increase7% a try
    2. 2Reroll Fire Mark +1→ ideally Double Chance or Attack increase5%
    3. 3Reroll Constitution→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+15
    Robe of Flame +1
    Fine+12
    Incoming Heal

    Then bind it fully.

Bind or enchant

Can't reach S+

Already S+: Bell of Magic.