Rerolls
How we plan
+12Up nextNuakum GuardA 29 → S+ 60 to 6362 on average
- 1Reroll Front Attack→ ideally Damage Boost, Multi-hit Chance, Might or Precision26% a try
- 2Reroll Judgment Thunder +1→ ideally Damage Boost, Multi-hit Chance, Might or Precision20%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Damage Boost Multi-hit Chance Might Precision
- Good+13
- Attack
Then bind it fully.
+12Enraged Kromede EarringsB 14 → S+ 55 to 6259 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy27% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy21%
- 3Reroll Defense→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy16%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
- Fine+12
- Earth's Grace +1
Then bind it fully.
+12Enraged Kromede EarringsA 25 → S+ 55 to 6159 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Accuracy21% a try
- 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Accuracy
- Fine+12
- Earth's Grace +1
Then bind it fully.
+15Splendent True Dragon Lord MaceS 41 → S+ 56 to 6964 on average
- 1Reroll Accuracy→ ideally Precision, Weapon Damage Boost, Combat Speed or Damage Boost22% a try
- 2Reroll Condemnation +1→ ideally Precision, Weapon Damage Boost, Combat Speed or Damage Boost16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Precision Weapon Damage Boost Combat Speed Damage Boost
- Fine+1
- Status Effect Accuracy
Then bind it fully.
+11Enraged Kromede RingB 14 → S+ 55 to 7263 on average
- 1Reroll MP→ ideally Might or Precision15% a try
- 2Reroll Debilitating Mark +1→ ideally Might or Precision11%
- 3Reroll Defense→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Enraged Kromede RingB 13 → S+ 57 to 7263 on average
- 1Reroll Evasion→ ideally Might or Precision15% a try
- 2Reroll HP→ ideally Might or Precision12%
- 3Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1
Then bind it fully.
+12Enraged Kromede NecklaceS 39 → S+ 59 to 6361 on average
- 1Reroll Heal Block +1→ ideally Might, Combat Speed or Precision11% a try
Reroll it until it lands one of these:
- Best+16
- Might Combat Speed Precision
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum GlovesC 7 → S+ 56 to 7363 on average
- 1Reroll HP→ ideally Combat Speed or Attack17% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed or Attack14%
- 3Reroll Healing Enhancement +1→ ideally Combat Speed or Attack10%
- 4Reroll Accuracy→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+15Nuakum PauldronsC 9 → S+ 56 to 6760 on average
- 1Reroll Back Defense→ ideally Critical Damage Boost, Double Chance or Attack12% a try
- 2Reroll Survival Willpower +1→ ideally Critical Damage Boost, Double Chance or Attack9%
- 3Reroll Constitution→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum GreavesD 1 → S+ 60 to 7164 on average
- 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
- 4Reroll Healing Enhancement +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Nuakum HelmD 0 → S+ 59 to 7063 on average
- 1Reroll HP→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Survival Willpower +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Warm Benediction +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum BreastplateA 34 → S+ 58 to 5959 on average
- 1Reroll Heal Block +1→ ideally Damage Boost or Attack6% a try
Reroll it until it lands one of these:
- Best+19 to +20
- Damage Boost Attack
Then bind it fully.
+10Nuakum BootsA 26 → S+ 57 to 7266 on average
- 1Reroll Critical Hit Resist→ ideally Move Speed or Perfect Chance7% a try
- 2Reroll HP→ ideally Move Speed or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance
- Fine+9 to +14
- Empyrean Lord's Grace +1 Defense increase
Then bind it fully.
+10Nuakum CloakB 14 → S+ 67 to 7468 on average
- 1Reroll Front Defense→ ideally Double Chance or Attack increase8% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%
- 3Reroll Prayer of Concentration +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Earth's Grace +1
Then bind it fully.
Bind or enchant
+2Bell of MagicS 38 → S+ 59Enchant it fully
+3Mirror of MagicS 48 → S+ 63Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Vigor, Compass of Magic.