Rerolls
How we plan
+10Up nextAulamus EarringsA 23 → S+ 57 to 6560 on average
- 1Survival Willpower +127% a try
- 3Block24%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Move Speed
- Good+13 to +14
- Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1 Accuracy
- Fine+10
- Critical Hit
Then bind it fully.
+15Aulamus StaffA 28 → S+ 56 to 6058 on average
- 2Critical Hit25% a try
- 5Accuracy19%
Reroll each until it lands one of these it doesn't have yet:
- Best+15
- Might Weapon Damage Boost Damage Boost
- Good+12 to +14
- Multi-hit Chance Attack
Then bind it fully.
+10Berk RingB 15 → S+ 58 to 6561 on average
- 4HP17% a try
- 11Natural MP Regen13%
- 21Natural HP Regen9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Attack Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+10Aulamus NecklaceB 13 → S+ 56 to 5958 on average
- 6Crossguard +116% a try
- 12Natural HP Regen13%
- 22Defense9%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Combat Speed Attack Might Precision Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Aulamus RingC 10 → S+ 55 to 6560 on average
- 7MP15% a try
- 13Defense12%
- 18Critical Hit Resist10%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 58 to 6460 on average
- 8Dexterity14% a try
- 15Constitution11%
- 24Back Defense8%
- 29Natural HP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Damage Tolerance Perfect Chance
- Good+13 to +15
- Attack Attack Preparation +1 Impact Hit +1
Then bind it fully.
+10Vakron BreastplateB 17 → S+ 59 to 6562 on average
- 9Critical Damage Defense13% a try
- 17MP9%
- 30Critical Hit7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron GlovesB 15 → S+ 60 to 6562 on average
- 10Evasion13% a try
- 16MP9%
- 25Natural HP Regen7%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Combat Speed Attack Perfect Chance
- Good+13 to +15
- Attack Preparation +1 Wind's Promise +1
Then bind it fully.
+10Vakron BootsB 15 → S+ 60 to 6562 on average
- 14Willpower12% a try
- 19Defense9%
- 28Critical Damage Defense6%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Perfect Chance Attack Attack Preparation +1
- Good+13 to +15
- Impact Hit +1 Wind's Promise +1
Then bind it fully.
+10Vakron CloakC 12 → S+ 56 to 6660 on average
- 20Dexterity9% a try
- 26Critical Hit7%
- 32Critical Damage Tolerance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Attack increase
- Good+14 to +15
- Attack Preparation +1 Impact Hit +1
- Fine+13
- Wind's Promise +1
Then bind it fully.
+10Bakarma HelmC 11 → S+ 57 to 6158 on average
- 23Survival Willpower +19% a try
- 27Critical Hit7%
- 31Accuracy5%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Double Chance Attack increase Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
Divine Canyon PauldronsD 0Its best rolls fall short.
Pilgrim EarringsD 3Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.