Rerolls
How we plan
+10Up nextGartua NecklaceB 13 → S+ 55 to 5857 on average
- 1Reroll Grace of Resistance +1→ ideally Combat Speed, Attack, Critical Hit, Might or Precision20% a try
- 2Reroll Absorb Essence +1→ ideally Combat Speed, Attack, Critical Hit, Might or Precision15%
- 3Reroll HP→ ideally Combat Speed, Attack, Critical Hit, Might or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Critical Hit Might Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Vakron GlovesB 15 → S+ 55 to 6759 on average
- 1Reroll Critical Hit Resist→ ideally Attack, Combat Speed or Perfect Chance17% a try
- 2Reroll MP→ ideally Attack, Combat Speed or Perfect Chance13%
- 3Reroll HP→ ideally Attack, Combat Speed or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Attack Combat Speed Perfect Chance
- Fine+11 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Berk EarringsC 11 → S+ 56 to 5756 on average
- 1Reroll Block→ ideally Precision, Attack, Accuracy or Critical Hit21% a try
- 2Reroll Natural MP Regen→ ideally Precision, Attack, Accuracy or Critical Hit15%
- 3Reroll Critical Hit Resist→ ideally Precision, Attack, Accuracy or Critical Hit8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14
- Precision Attack Accuracy Critical Hit
Then bind it fully.
+10Vakron BootsA 30 → S+ 57 to 6761 on average
- 1Reroll Willpower→ ideally Attack15% a try
- 2Reroll Natural MP Regen→ ideally Attack11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Attack
- Good+15
- Robe of Flame +1
- Fine+10 to +13
- Critical Hit Accuracy
Then bind it fully.
+10Vakron BreastplateD 2 → S+ 56 to 6459 on average
- 1Reroll MP→ ideally Attack, Damage Boost or Perfect Chance19% a try
- 2Reroll Absorb Essence +1→ ideally Attack, Damage Boost or Perfect Chance15%
- 3Reroll Revitalization Contract +1→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Robe of Cold +1→ ideally Attack, Damage Boost or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Robe of Flame +1 Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron PauldronsB 18 → S+ 57 to 6459 on average
- 1Reroll HP→ ideally Attack, Double Chance or Critical Damage Boost16% a try
- 2Reroll Robe of Cold +1→ ideally Attack, Double Chance or Critical Damage Boost12%
- 3Reroll Fire Mark +1→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Critical Hit
- Fine+12
- Accuracy
Then bind it fully.
+10Vakron GreavesB 15 → S+ 56 to 6658 on average
- 1Reroll Dexterity→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance13% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance10%
- 3Reroll Robe of Earth +1→ ideally Attack increase, Attack, Damage Tolerance or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Attack Damage Tolerance Perfect Chance
- Fine+8
- Critical Hit
Then bind it fully.
+10Vakron HelmD 0 → S+ 61 to 6662 on average
- 1Reroll Evasion→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll Back Defense→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Revitalization Contract +1→ ideally Double Chance, Attack increase or Attack5%
- 4Reroll Cold Snap +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Double Chance Attack increase Attack
- Good+15
- Robe of Flame +1
- Fine+12
- Incoming Heal
Then bind it fully.
+10Gartua CloakB 20 → S+ 5959 on average
- 1Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack6% a try
- 2Reroll Robe of Cold +1→ ideally Double Chance, Attack increase or Attack3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
Then bind it fully.
Can't reach S+
+10Spiritforged SpellbookC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+5Pilgrim EarringsD 4Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+5Pilgrim RingD 0Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.