Rerolls
How we plan
+15Up nextNuakum GuardS 43 → S+ 60 to 6261 on average
- 1Reroll Status Effect Accuracy→ ideally Weapon Damage Boost, Multi-hit Chance, Might or Precision21% a try
Reroll it until it lands one of these:
- Best+15 to +16
- Weapon Damage Boost Multi-hit Chance Might Precision
Then bind it fully.
+10Enraged Kromede NecklaceD 1 → S+ 60 to 6462 on average
- 1Reroll Flight Power→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision28% a try
- 2Reroll Evasion→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision23%
- 3Reroll Natural MP Regen→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision17%
- 4Reroll HP→ ideally Critical Hit, Might, Combat Speed, Attack, Accuracy or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Critical Hit Might Combat Speed Attack Accuracy Precision
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Enraged Kromede EarringsD 2 → S+ 61 to 6563 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed28% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed22%
- 3Reroll Evasion→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed16%
- 4Reroll Defense→ ideally Might, Precision, Attack, Accuracy, Critical Hit or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Critical Hit Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+11Enraged Kromede RingD 2 → S+ 56 to 7063 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision24% a try
- 2Reroll Defense→ ideally Might or Precision19%
- 3Reroll Natural HP Regen→ ideally Might or Precision16%
- 4Reroll Critical Hit→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Good+16
- Attack
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+11Enraged Kromede EarringsC 12 → S+ 61 to 6563 on average
- 1Reroll MP→ ideally Might, Precision, Attack, Accuracy or Move Speed23% a try
- 2Reroll Natural MP Regen→ ideally Might, Precision, Attack, Accuracy or Move Speed17%
- 3Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Accuracy or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Accuracy Move Speed
- Good+13
- Robe of Flame +1
Then bind it fully.
+10Enraged Kromede RingA 26 → S+ 58 to 7062 on average
- 1Reroll Block→ ideally Might or Precision15% a try
- 2Reroll Natural MP Regen→ ideally Might or Precision12%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Might Precision
- Fine+14 to +15
- Hellfire +1 Blaze +1 Wish of Concentration +1 Flame Arrow +1 Firestorm +1
Then bind it fully.
+11Nuakum BootsD 2 → S+ 58 to 7162 on average
- 1Reroll Block→ ideally Move Speed, Attack or Perfect Chance20% a try
- 2Reroll HP→ ideally Move Speed, Attack or Perfect Chance16%
- 3Reroll Natural HP Regen→ ideally Move Speed, Attack or Perfect Chance12%
- 4Reroll Fire Mark +1→ ideally Move Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+11Nuakum GlovesD 2 → S+ 58 to 7163 on average
- 1Reroll Critical Damage Defense→ ideally Combat Speed, Attack or Perfect Chance19% a try
- 2Reroll Front Defense→ ideally Combat Speed, Attack or Perfect Chance15%
- 3Reroll Revitalization Contract +1→ ideally Combat Speed, Attack or Perfect Chance11%
- 4Reroll Robe of Cold +1→ ideally Combat Speed, Attack or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +14
- Critical Hit Accuracy
Then bind it fully.
+11Nuakum PauldronsD 2 → S+ 60 to 6963 on average
- 1Reroll Natural HP Regen→ ideally Double Chance, Critical Damage Boost or Attack19% a try
- 2Reroll Grace of Resistance +1→ ideally Double Chance, Critical Damage Boost or Attack15%
- 3Reroll Cold Snap +1→ ideally Double Chance, Critical Damage Boost or Attack11%
- 4Reroll Grace of Enhancement +1→ ideally Double Chance, Critical Damage Boost or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost Attack
- Good+14 to +15
- Critical Hit Robe of Flame +1
- Fine+13
- Accuracy
Then bind it fully.
+12Nuakum BreastplateA 26 → S+ 57 to 6963 on average
- 1Reroll Willpower→ ideally Damage Boost or Perfect Chance16% a try
- 2Reroll Grace of Enhancement +1→ ideally Damage Boost or Perfect Chance13%
- 3Reroll Constitution→ ideally Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Damage Boost Perfect Chance
- Good+14 to +15
- Robe of Flame +1 Critical Hit
- Fine+11 to +14
- Accuracy Defense increase
Then bind it fully.
+11Nuakum HelmB 20 → S+ 59 to 7164 on average
- 1Reroll Grace of Resistance +1→ ideally Attack or Double Chance13% a try
- 2Reroll Robe of Earth +1→ ideally Attack or Double Chance10%
- 3Reroll Fire Mark +1→ ideally Attack or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Attack Double Chance
- Good+15
- Robe of Flame +1
- Fine+11 to +13
- Incoming Heal Critical Hit
Then bind it fully.
+11Nuakum GreavesB 18 → S+ 59 to 7362 on average
- 1Reroll Evasion→ ideally Attack increase, Attack or Perfect Chance13% a try
- 2Reroll Front Defense→ ideally Attack increase, Attack or Perfect Chance9%
- 3Reroll Revitalization Contract +1→ ideally Attack increase, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +19
- Attack increase Attack Perfect Chance
- Good+15
- Robe of Flame +1
- Fine+9
- Critical Hit
Then bind it fully.
+11Nuakum CloakA 25 → S+ 62 to 6663 on average
- 1Reroll Critical Hit Resist→ ideally Attack increase or Attack7% a try
- 2Reroll Natural MP Regen→ ideally Attack increase or Attack4%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Attack increase Attack
- Good+17
- Robe of Flame +1
Then bind it fully.
Arcana crafts
+2Compass of MagicA 24 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1
Bind or enchant
+2Bell of MagicS 53 → S+ 78Enchant it fully
Can't reach S+
+15Enraged Kromede SpellbookA 32Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Chalice of Vigor, Parchment of Vigor, Mirror of Magic.