Rerolls
How we plan
+10Up nextAulamus EarringsC 10 → S+ 56 to 6259 on average
- 1Natural MP Regen23% a try
- 5Natural HP Regen17%
- 13MP11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+12Aulamus NecklaceA 22 → S+ 56 to 5958 on average
- 2Natural MP Regen22% a try
- 7Critical Hit Resist16%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Precision Critical Hit Accuracy
- Good+12
- Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 3Evasion20% a try
- 6Natural MP Regen15%
- 9Defense11%
- 16Natural HP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus RingB 14 → S+ 55 to 6760 on average
- 4Natural MP Regen17% a try
- 8Natural HP Regen12%
- 15HP9%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1
Then bind it fully.
+10Wisdom PauldronsC 8 → S+ 55 to 5757 on average
- 10Front Defense12% a try
- 17Survival Willpower +19%
- 23Radiant Benediction +17%
- 33Critical Hit4%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack Empyrean Lord's Grace +1 Double Chance
- Good+14
- Critical Damage Boost Earth's Grace +1
Then bind it fully.
+10Bakarma CloakD 0 → S+ 62 to 6663 on average
- 11Dexterity11% a try
- 19Critical Damage Defense8%
- 25Natural MP Regen5%
- 30Warm Benediction +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Double Chance Attack increase Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+11Vakron GlovesC 7 → S+ 58 to 6260 on average
- 12Survival Willpower +110% a try
- 21Warm Benediction +17%
- 29Immortal Veil +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Combat Speed Attack
- Good+15 to +17
- Perfect Chance Earth's Grace +1
Then bind it fully.
+10Bakarma GreavesD 0 → S+ 57 to 5957 on average
- 14Double Resist11% a try
- 20MP9%
- 26HP6%
- 31Natural MP Regen3%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Bakarma BreastplateA 25 → S+ 57 to 6258 on average
- 18Willpower10% a try
- 24Critical Damage Defense7%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+10
- Critical Hit
Then bind it fully.
+10Holy Spirit HelmC 11 → S+ 5656 on average
- 22Status Effect Resist8% a try
- 27Critical Damage Defense5%
- 32Immortal Veil +13%
- 34Incoming Heal1%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +14
- Double Chance Attack Attack increase Empyrean Lord's Grace +1
Then bind it fully.
+10Vakron BootsA 34 → S+ 57 to 5958 on average
- 28HP4% a try
Reroll it until it lands one of these:
- Best+17 to +19
- Move Speed Perfect Chance
Then bind it fully.
Arcana crafts
+2Chalice of VigorA 29 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
Bell of VigorB 20 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Bind or enchant
+2Compass of MagicS 42 → S+ 58Enchant it fully
+2Mirror of VigorS 45 → S+ 59Enchant it fully
Can't reach S+
+11Spiritforged MaceC 8Its lines are fixed.
+10Wisdom GuardA 26Its best rolls fall short.
+6Murute EarringsB 20Its best rolls fall short.
+12Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Magic.