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ElyosLv 45 ChanterVaizelSanktumITA

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106,249 CP
BGear
  1. +10
    Aulamus EarringsD 0 → S+ 55 to 65

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack or Move Speed23% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack or Move Speed19%
    3. 3Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed14%
    4. 4Reroll Protection Circle +1→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1 Impact Hit +1 Inspiring Spell +1 Wind's Promise +1

    Then bind it fully.

  2. +12
    Enraged Kromede EarringsA 25 → S+ 57 to 61

    59 on average

    1. 1Reroll MP→ ideally Might, Precision, Attack or Move Speed15% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Precision, Attack or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Might Precision Attack Move Speed
    Good+14
    Attack Preparation +1

    Then bind it fully.

  3. +12
    Enraged Kromede RingB 12 → S+ 57 to 70

    63 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision14% a try
    2. 2Reroll Heat Wave Blow +1→ ideally Might or Precision11%
    3. 3Reroll Defiance +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+11 to +14
    Spinning Strike +1 Incandescent Blow +1

    Then bind it fully.

  4. +11
    Enraged Kromede NecklaceB 21 → S+ 58 to 64

    61 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Attack or Precision16% a try
    2. 2Reroll Defense→ ideally Might, Combat Speed, Attack or Precision12%
    3. 3Reroll Earth's Promise +1→ ideally Might, Combat Speed, Attack or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Might Combat Speed Attack Precision
    Good+14
    Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  5. +12
    Enraged Kromede RingC 11 → S+ 58 to 70

    65 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision or Attack19% a try
    2. 2Reroll Critical Hit Resist→ ideally Might, Precision or Attack14%
    3. 3Reroll Gust Rampage +1→ ideally Might, Precision or Attack11%
    4. 4Reroll Accuracy→ ideally Might, Precision or Attack8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Good+15
    Dark Crush +1 Onslaught +1 Recuperation +1
    Fine+14
    Spinning Strike +1

    Then bind it fully.

  6. +12
    Nuakum GlovesD 2 → S+ 61 to 69

    65 on average

    1. 1Reroll Defense→ ideally Combat Speed, Perfect Chance or Attack15% a try
    2. 2Reroll Back Defense→ ideally Combat Speed, Perfect Chance or Attack12%
    3. 3Reroll Front Defense→ ideally Combat Speed, Perfect Chance or Attack9%
    4. 4Reroll Critical Hit→ ideally Combat Speed, Perfect Chance or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Combat Speed Perfect Chance Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  7. +10
    Nuakum BootsD 1 → S+ 60 to 68

    64 on average

    1. 1Reroll Evasion→ ideally Move Speed or Perfect Chance15% a try
    2. 2Reroll Block→ ideally Move Speed or Perfect Chance12%
    3. 3Reroll Natural HP Regen→ ideally Move Speed or Perfect Chance9%
    4. 4Reroll Earth's Promise +1→ ideally Move Speed or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Move Speed Perfect Chance
    Good+15 to +17
    Attack Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  8. +12
    Nuakum PauldronsD 0 → S+ 61 to 69

    65 on average

    1. 1Reroll Critical Hit Resist→ ideally Double Chance, Critical Damage Boost or Attack14% a try
    2. 2Reroll Raging Spell +1→ ideally Double Chance, Critical Damage Boost or Attack11%
    3. 3Reroll Protection Circle +1→ ideally Double Chance, Critical Damage Boost or Attack9%
    4. 4Reroll Survival Willpower +1→ ideally Double Chance, Critical Damage Boost or Attack6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Double Chance Critical Damage Boost Attack
    Good+15
    Attack Preparation +1 Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  9. +10
    Vakron HelmD 2 → S+ 58 to 65

    60 on average

    1. 1Reroll Defense→ ideally Double Chance or Attack increase13% a try
    2. 2Reroll Block→ ideally Double Chance or Attack increase10%
    3. 3Reroll Blessing of Life +1→ ideally Double Chance or Attack increase8%
    4. 4Reroll Accuracy→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1 Wind's Promise +1

    Then bind it fully.

  10. +10
    Vakron GreavesD 1 → S+ 58 to 64

    60 on average

    1. 1Reroll Block→ ideally Attack increase, Damage Tolerance or Perfect Chance13% a try
    2. 2Reroll Protection Circle +1→ ideally Attack increase, Damage Tolerance or Perfect Chance10%
    3. 3Reroll Blessing of Life +1→ ideally Attack increase, Damage Tolerance or Perfect Chance8%
    4. 4Reroll Endurance→ ideally Attack increase, Damage Tolerance or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Damage Tolerance Perfect Chance
    Good+13 to +15
    Attack Attack Preparation +1 Impact Hit +1

    Then bind it fully.

  11. +10
    Vakron CloakB 18 → S+ 60 to 66

    62 on average

    1. 1Reroll MP→ ideally Double Chance11% a try
    2. 2Reroll Crossguard +1→ ideally Double Chance8%
    3. 3Reroll Protection Circle +1→ ideally Double Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance
    Good+14 to +15
    Attack Preparation +1 Attack Impact Hit +1
    Fine+13
    Wind's Promise +1

    Then bind it fully.

  12. +8
    Bakarma BreastplateA 24 → S+ 58 to 61

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance12% a try
    2. 2Reroll Raging Spell +1→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance9%
    3. 3Reroll Inspiring Spell +1→ ideally Attack, Damage Boost, Impact Hit +1 or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack Damage Boost Impact Hit +1 Perfect Chance
    Good+13
    Wind's Promise +1

    Then bind it fully.

Arcana crafts

  1. +2
    Parchment of MagicC 12 → S+ 73Craft a Unique withDark Crush +1 Onslaught +1
  2. Mirror of VigorB 19 → S+ 80Craft a Unique withImpact Hit +1 Inspiring Spell +1
  3. Compass of VigorA 25 → S+ 68Craft a Unique withRecuperation +1 Incandescent Blow +1
  4. +2
    Bell of MagicS 43 → S+ 60Craft a Unique withAttack Preparation +1 Blessing of Life +1

Bind or enchant

Can't reach S+