Rerolls
How we plan
+10Up nextAulamus EarringsD 0 → S+ 55 to 6661 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed22% a try
- 2Reroll HP→ ideally Might, Attack, Precision or Move Speed17%
- 3Reroll Intelligence→ ideally Might, Attack, Precision or Move Speed13%
- 4Reroll Destructive Impulse +1→ ideally Might, Attack, Precision or Move Speed11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Aulamus NecklaceB 14 → S+ 56 to 6159 on average
- 1Reroll Evasion→ ideally Combat Speed, Attack, Might or Precision16% a try
- 2Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision12%
- 3Reroll Intelligence→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Vakron BreastplateB 19 → S+ 55 to 6460 on average
- 1Reroll Constitution→ ideally Damage Boost, Attack or Perfect Chance14% a try
- 2Reroll Status Effect Resist→ ideally Damage Boost, Attack or Perfect Chance11%
- 3Reroll Identify Weakness +1→ ideally Damage Boost, Attack or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Damage Boost Attack Perfect Chance
- Good+13 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsB 12 → S+ 58 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll Survival Willpower +1→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Protection Armor +1→ ideally Move Speed, Perfect Chance or Attack6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Move Speed Perfect Chance Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+10Aulamus RingB 15 → S+ 56 to 6662 on average
- 1Reroll MP→ ideally Might or Attack15% a try
- 2Reroll Defense→ ideally Might or Attack11%
- 3Reroll Keen Strike +1→ ideally Might or Attack8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Attack
- Good+14 to +15
- Overhead Slam +1 Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Aulamus EarringsA 29 → S+ 55 to 6460 on average
- 1Reroll Natural HP Regen→ ideally Might, Attack, Precision or Move Speed19% a try
- 2Reroll Critical Hit→ ideally Might, Attack, Precision or Move Speed15%
- 3Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+10Vakron GlovesB 13 → S+ 58 to 6762 on average
- 1Reroll Regeneration→ ideally Combat Speed or Perfect Chance11% a try
- 2Reroll Natural MP Regen→ ideally Combat Speed or Perfect Chance9%
- 3Reroll Accuracy→ ideally Combat Speed or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Perfect Chance
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
- Fine+12
- Attack Preparation +1
Then bind it fully.
+10Vakron HelmB 12 → S+ 57 to 6359 on average
- 1Reroll Willpower→ ideally Double Chance, Attack increase or Attack11% a try
- 2Reroll MP→ ideally Double Chance, Attack increase or Attack8%
- 3Reroll Dexterity→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +18
- Double Chance Attack increase Attack
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1
Then bind it fully.
+10Vakron GreavesC 8 → S+ 57 to 6460 on average
- 1Reroll Evasion→ ideally Attack increase or Perfect Chance14% a try
- 2Reroll Back Defense→ ideally Attack increase or Perfect Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase or Perfect Chance8%
- 4Reroll Attack Preparation +1→ ideally Attack increase or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Perfect Chance
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+10Aulamus RingB 21 → S+ 57 to 5958 on average
- 1Reroll Flight Power→ ideally Might, Precision or Attack9% a try
- 2Reroll Intelligence→ ideally Might, Precision or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision Attack
Then bind it fully.
+10Vakron CloakB 19 → S+ 59 to 6259 on average
- 1Reroll Back Defense→ ideally Double Chance or Attack increase5% a try
- 2Reroll Block→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
Then bind it fully.
Arcana crafts
+1Bell of VigorD 3 → S+ 59Craft a Unique withAttack Preparation +1 Survival Stance +1
+1Compass of MagicB 22 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
+2Mirror of MagicA 34 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
+2Parchment of VigorA 30 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
Bind or enchant
+1Chalice of VigorS 36 → S+ 67Enchant it fully
Can't reach S+
+13Spiritforged GreatswordC 8Its lines are fixed.
+10Spiritforged GuardC 6Its lines are fixed.
+10Unyielding PauldronsB 15Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.