kiskInstall

ElyosLv 45 ClericVaizelParadize

Locé

119,896 CP
BGear
  1. +10
    Aulamus EarringsA 23 → S+ 56 to 58

    57 on average

    1. 1Reroll Empyrean Lords' Benediction +1→ ideally Might, Precision, Attack, Move Speed or Critical Hit17% a try
    2. 2Reroll MP→ ideally Might, Precision, Attack, Move Speed or Critical Hit13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Might Precision Attack Move Speed Critical Hit

    Then bind it fully.

  2. +10
    Aulamus NecklaceB 20 → S+ 56 to 59

    57 on average

    1. 1Reroll MP→ ideally Combat Speed, Precision, Critical Hit or Accuracy19% a try
    2. 2Reroll Critical Hit Resist→ ideally Combat Speed, Precision, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +15
    Combat Speed Precision Critical Hit Accuracy
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  3. +10
    Aulamus EarringsB 17 → S+ 57 to 62

    59 on average

    1. 1Reroll Critical Hit Resist→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy23% a try
    2. 2Reroll Defense→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy18%
    3. 3Reroll Immortal Veil +1→ ideally Precision, Attack, Move Speed, Critical Hit or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+14 to +16
    Precision Attack Move Speed Critical Hit Accuracy
    Good+12
    Empyrean Lord's Grace +1

    Then bind it fully.

  4. +10
    Vakron BreastplateD 0 → S+ 55 to 67

    60 on average

    1. 1Reroll Critical Hit Resist→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance13%
    3. 3Reroll Survival Willpower +1→ ideally Damage Boost, Attack or Perfect Chance10%
    4. 4Reroll Empyrean Lords' Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +18
    Damage Boost Attack Perfect Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1
    Fine+11
    Critical Hit

    Then bind it fully.

  5. +10
    Aulamus RingC 12 → S+ 55 to 67

    61 on average

    1. 1Reroll Intelligence→ ideally Might or Precision17% a try
    2. 2Reroll Natural HP Regen→ ideally Might or Precision14%
    3. 3Reroll Accuracy→ ideally Might or Precision11%
    4. 4Reroll Healing Light +1→ ideally Might or Precision8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Good+15
    Attack
    Fine+14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1

    Then bind it fully.

  6. +10
    Vakron PauldronsC 10 → S+ 57 to 64

    60 on average

    1. 1Reroll Defense→ ideally Attack, Critical Damage Boost or Double Chance12% a try
    2. 2Reroll MP→ ideally Attack, Critical Damage Boost or Double Chance9%
    3. 3Reroll Immortal Veil +1→ ideally Attack, Critical Damage Boost or Double Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Critical Damage Boost Double Chance
    Good+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  7. +10
    Nuakum HelmD 0 → S+ 59 to 70

    63 on average

    1. 1Reroll Block→ ideally Double Chance, Attack increase or Attack14% a try
    2. 2Reroll HP→ ideally Double Chance, Attack increase or Attack11%
    3. 3Reroll Natural HP Regen→ ideally Double Chance, Attack increase or Attack8%
    4. 4Reroll Prayer of Concentration +1→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Double Chance Attack increase Attack
    Good+14
    Incoming Heal
    Fine+13
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

  8. +10
    Vakron GreavesB 13 → S+ 57 to 62

    59 on average

    1. 1Reroll Critical Damage Defense→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    3. 3Reroll Warm Benediction +1→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +17
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13
    Empyrean Lord's Grace +1

    Then bind it fully.

  9. +10
    Vakron GlovesA 35 → S+ 56 to 69

    61 on average

    1. 1Reroll Critical Hit Resist→ ideally Combat Speed11% a try
    2. 2Reroll Regeneration→ ideally Combat Speed7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Combat Speed
    Good+15 to +17
    Perfect Chance Empyrean Lord's Grace +1
    Fine+8
    Critical Hit

    Then bind it fully.

  10. +10
    Vakron BootsB 14 → S+ 64 to 68

    66 on average

    1. 1Reroll Perfect Resist→ ideally Move Speed, Attack or Perfect Chance9% a try
    2. 2Reroll Status Effect Resist→ ideally Move Speed, Attack or Perfect Chance7%
    3. 3Reroll Defense→ ideally Move Speed, Attack or Perfect Chance4%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Move Speed Attack Perfect Chance
    Good+14
    Earth's Grace +1

    Then bind it fully.

  11. +10
    Aulamus RingS 42 → S+ 55 to 67

    59 on average

    1. 1Reroll Critical Hit→ ideally Might or Precision11% a try
    2. 2Reroll Healing Light +1→ ideally Might or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Might Precision
    Fine+13 to +14
    Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Divine Aura +1

    Then bind it fully.

  12. +10
    Vakron CloakC 6 → S+ 65 to 70

    66 on average

    1. 1Reroll Evasion→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll Heal Block +1→ ideally Double Chance or Attack increase8%
    3. 3Reroll Accuracy→ ideally Double Chance or Attack increase5%
    4. 4Reroll Critical Hit→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase
    Good+17
    Attack
    Fine+14
    Empyrean Lord's Grace +1 Earth's Grace +1

    Then bind it fully.

Arcana crafts

  1. Mirror of VigorB 15 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
  2. Compass of MagicC 10 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
  3. +1
    Parchment of MagicB 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
  4. Bell of MagicB 15 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1

Bind or enchant

Can't reach S+