Rerolls
How we plan
+15Up nextAulamus MaceC 12 → S+ 56 to 5757 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance29% a try
- 2Reroll Front Attack→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Status Effect Accuracy→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance18%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Enraged Kromede NecklaceC 10 → S+ 55 to 6561 on average
- 1Reroll Flight Power→ ideally Might, Combat Speed, Attack, Critical Hit or Accuracy28% a try
- 2Reroll MP→ ideally Might, Combat Speed, Attack, Critical Hit or Accuracy22%
- 3Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack, Critical Hit or Accuracy17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Critical Hit Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede EarringsA 22 → S+ 55 to 6259 on average
- 1Reroll Block→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy26% a try
- 2Reroll HP→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy20%
- 3Reroll Immortal Veil +1→ ideally Might, Precision, Attack, Move Speed, Critical Hit or Accuracy15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit Accuracy
- Fine+12
- Earth's Grace +1
Then bind it fully.
+10Nuakum BreastplateD 0 → S+ 58 to 7164 on average
- 1Reroll Willpower→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Defense→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll Block→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Natural MP Regen→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Enraged Kromede RingC 10 → S+ 55 to 7264 on average
- 1Reroll Evasion→ ideally Might or Precision17% a try
- 2Reroll Defiance +1→ ideally Might or Precision14%
- 3Reroll HP→ ideally Might or Precision11%
- 4Reroll Judgment Thunder +1→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Enraged Kromede RingA 27 → S+ 57 to 7162 on average
- 1Reroll HP→ ideally Might or Precision12% a try
- 2Reroll Critical Hit→ ideally Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Fine+13 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Divine Aura +1
Then bind it fully.
+10Nuakum GlovesC 7 → S+ 56 to 6762 on average
- 1Reroll Endurance Penetration→ ideally Combat Speed or Attack12% a try
- 2Reroll Status Effect Resist→ ideally Combat Speed or Attack9%
- 3Reroll Radiant Benediction +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+15
- Earth's Grace +1 Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum BootsC 9 → S+ 56 to 6660 on average
- 1Reroll Block→ ideally Move Speed, Perfect Chance or Attack12% a try
- 2Reroll Empyrean Lords' Benediction +1→ ideally Move Speed, Perfect Chance or Attack9%
- 3Reroll Healing Enhancement +1→ ideally Move Speed, Perfect Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Move Speed Perfect Chance Attack
- Fine+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum PauldronsC 11 → S+ 58 to 7164 on average
- 1Reroll Willpower→ ideally Critical Damage Boost or Double Chance14% a try
- 2Reroll Critical Hit Resist→ ideally Critical Damage Boost or Double Chance10%
- 3Reroll Natural HP Regen→ ideally Critical Damage Boost or Double Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum HelmA 30 → S+ 60 to 6964 on average
- 1Reroll Natural MP Regen→ ideally Double Chance or Attack9% a try
- 2Reroll Prayer of Concentration +1→ ideally Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus EarringsS 35 → S+ 56 to 6259 on average
- 1Reroll Critical Hit Resist→ ideally Might, Precision or Move Speed14% a try
- 2Reroll Immortal Veil +1→ ideally Might, Precision or Move Speed10%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Nuakum GreavesA 29 → S+ 61 to 6763 on average
- 1Reroll Willpower→ ideally Attack increase, Attack or Perfect Chance8% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Attack Perfect Chance
- Fine+13
- Earth's Grace +1
Then bind it fully.
+10Nuakum CloakD 4 → S+ 57 to 6458 on average
- 1Reroll Block→ ideally Double Chance or Attack increase8% a try
- 2Reroll Natural HP Regen→ ideally Double Chance or Attack increase5%
- 3Reroll Immortal Veil +1→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance Attack increase
- Good+18
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
+1Parchment of VigorA 22 → S+ 75Craft a Unique withCondemnation +1 Earth's Retribution +1
Bind or enchant
+2Chalice of VigorS 43 → S+ 59Enchant it fully
Compass of MagicA 31 → S+ 60Enchant it fully
Bell of MagicA 35 → S+ 78Enchant it fully
Mirror of VigorA 29 → S+ 66Enchant it fully
Can't reach S+
+10Spiritforged GuardC 6Its lines are fixed.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.