kiskInstall

ElyosLv 45 AssassinVaizelShugoCorp

Merciki

105,460 CP
BGear
  1. +10
    Aulamus EarringsB 16 → S+ 56 to 66

    60 on average

    1. 1Reroll Block→ ideally Might, Attack or Precision26% a try
    2. 2Reroll Defense→ ideally Might, Attack or Precision21%
    3. 3Reroll HP→ ideally Might, Attack or Precision17%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision
    Good+14
    Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
    Fine+12
    Critical Hit

    Then bind it fully.

  2. +10
    Enraged Kromede NecklaceC 6 → S+ 56 to 68

    62 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Attack or Precision23% a try
    2. 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision19%
    3. 3Reroll MP→ ideally Might, Combat Speed, Attack or Precision15%
    4. 4Reroll Accuracy→ ideally Might, Combat Speed, Attack or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Combat Speed Attack Precision
    Good+14
    Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  3. +11
    Enraged Kromede RingB 15 → S+ 59 to 70

    65 on average

    1. 1Reroll Evasion→ ideally Might, Attack or Precision17% a try
    2. 2Reroll Natural HP Regen→ ideally Might, Attack or Precision12%
    3. 3Reroll HP→ ideally Might, Attack or Precision9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Attack Precision
    Good+15
    Quick Slice +1 Heart Gore +1 Savage Roar +1

    Then bind it fully.

  4. +10
    Vakron PauldronsD 0 → S+ 57 to 65

    61 on average

    1. 1Reroll Constitution→ ideally Attack, Critical Damage Boost or Double Chance17% a try
    2. 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance14%
    3. 3Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance11%
    4. 4Reroll Heightened Sixth Sense +1→ ideally Attack, Critical Damage Boost or Double Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Critical Damage Boost Double Chance
    Good+14 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  5. +10
    Vakron BreastplateD 2 → S+ 57 to 65

    61 on average

    1. 1Reroll Block→ ideally Attack, Damage Boost or Perfect Chance17% a try
    2. 2Reroll MP→ ideally Attack, Damage Boost or Perfect Chance14%
    3. 3Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance11%
    4. 4Reroll Ambush Stance +1→ ideally Attack, Damage Boost or Perfect Chance9%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack Damage Boost Perfect Chance
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  6. +10
    Aulamus EarringsA 34 → S+ 56 to 62

    60 on average

    1. 1Reroll Evasion→ ideally Might, Attack, Precision or Move Speed16% a try
    2. 2Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Attack Precision Move Speed
    Good+14
    Rear Smite +1 Impact Hit +1

    Then bind it fully.

  7. +10
    Nuakum GlovesC 10 → S+ 56 to 69

    62 on average

    1. 1Reroll Willpower→ ideally Combat Speed or Perfect Chance13% a try
    2. 2Reroll Block→ ideally Combat Speed or Perfect Chance11%
    3. 3Reroll Status Effect Resist→ ideally Combat Speed or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Combat Speed Perfect Chance
    Good+15
    Rear Smite +1 Assault Stance +1
    Fine+10 to +14
    Exploit Weakness +1 Impact Hit +1

    Then bind it fully.

  8. +10
    Vakron BootsD 0 → S+ 59 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance15% a try
    2. 2Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance12%
    3. 3Reroll HP→ ideally Move Speed, Attack or Perfect Chance9%
    4. 4Reroll Heightened Sixth Sense +1→ ideally Move Speed, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Move Speed Attack Perfect Chance
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

  9. +10
    Aulamus RingS 40 → S+ 55 to 63

    60 on average

    1. 1Reroll Natural MP Regen→ ideally Might or Precision10% a try

    Reroll it until it lands one of these:

    Best+17 to +18
    Might Precision
    Good+15
    Quick Slice +1 Insignia Explosion +1
    Fine+10
    Ambush +1

    Then bind it fully.

  10. +10
    Nuakum CloakD 0 → S+ 58 to 70

    63 on average

    1. 1Reroll Back Defense→ ideally Attack increase or Double Chance14% a try
    2. 2Reroll Block→ ideally Attack increase or Double Chance11%
    3. 3Reroll Natural MP Regen→ ideally Attack increase or Double Chance8%
    4. 4Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20
    Attack increase Double Chance
    Good+15 to +16
    Rear Smite +1 Assault Stance +1 Attack
    Fine+12
    Exploit Weakness +1

    Then bind it fully.

  11. +10
    Vakron GreavesD 0 → S+ 59 to 63

    60 on average

    1. 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
    2. 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
    3. 3Reroll Determination +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
    4. 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+15 to +16
    Attack increase Damage Tolerance Perfect Chance Attack
    Good+14
    Rear Smite +1 Assault Stance +1

    Then bind it fully.

  12. +10
    Vakron HelmD 0 → S+ 59 to 64

    61 on average

    1. 1Reroll Dexterity→ ideally Attack increase, Double Chance or Attack13% a try
    2. 2Reroll Back Defense→ ideally Attack increase, Double Chance or Attack10%
    3. 3Reroll HP→ ideally Attack increase, Double Chance or Attack8%
    4. 4Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Attack increase Double Chance Attack
    Good+13 to +15
    Rear Smite +1 Assault Stance +1 Exploit Weakness +1

    Then bind it fully.

Arcana crafts

  1. +2
    Mirror of VigorA 24 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
  2. +2
    Parchment of VigorA 24 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
  3. +3
    Bell of MagicA 27 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
  4. +3
    Chalice of VigorS 45 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
  5. +3
    Compass of MagicS 36 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1

Can't reach S+