Rerolls
How we plan
+10Up nextVakron GuardA 25 → S+ 57 to 5958 on average
- 1Reroll Critical Hit→ ideally Might, Damage Boost, Multi-hit Chance or Precision27% a try
- 2Reroll Accuracy→ ideally Might, Damage Boost, Multi-hit Chance or Precision21%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Damage Boost Multi-hit Chance Precision
- Good+13
- Attack
Then bind it fully.
+10Aulamus EarringsB 16 → S+ 56 to 6660 on average
- 1Reroll Block→ ideally Might, Attack or Precision26% a try
- 2Reroll Defense→ ideally Might, Attack or Precision21%
- 3Reroll HP→ ideally Might, Attack or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision
- Good+14
- Assault Stance +1 Exploit Weakness +1 Rear Smite +1 Impact Hit +1
- Fine+12
- Critical Hit
Then bind it fully.
+10Enraged Kromede NecklaceC 6 → S+ 56 to 6862 on average
- 1Reroll Evasion→ ideally Might, Combat Speed, Attack or Precision23% a try
- 2Reroll Natural MP Regen→ ideally Might, Combat Speed, Attack or Precision19%
- 3Reroll MP→ ideally Might, Combat Speed, Attack or Precision15%
- 4Reroll Accuracy→ ideally Might, Combat Speed, Attack or Precision11%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Combat Speed Attack Precision
- Good+14
- Assault Stance +1 Rear Smite +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+11Enraged Kromede RingB 15 → S+ 59 to 7065 on average
- 1Reroll Evasion→ ideally Might, Attack or Precision17% a try
- 2Reroll Natural HP Regen→ ideally Might, Attack or Precision12%
- 3Reroll HP→ ideally Might, Attack or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Attack Precision
- Good+15
- Quick Slice +1 Heart Gore +1 Savage Roar +1
Then bind it fully.
+10Vakron PauldronsD 0 → S+ 57 to 6561 on average
- 1Reroll Constitution→ ideally Attack, Critical Damage Boost or Double Chance17% a try
- 2Reroll Critical Hit Resist→ ideally Attack, Critical Damage Boost or Double Chance14%
- 3Reroll HP→ ideally Attack, Critical Damage Boost or Double Chance11%
- 4Reroll Heightened Sixth Sense +1→ ideally Attack, Critical Damage Boost or Double Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Critical Damage Boost Double Chance
- Good+14 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron BreastplateD 2 → S+ 57 to 6561 on average
- 1Reroll Block→ ideally Attack, Damage Boost or Perfect Chance17% a try
- 2Reroll MP→ ideally Attack, Damage Boost or Perfect Chance14%
- 3Reroll Constitution→ ideally Attack, Damage Boost or Perfect Chance11%
- 4Reroll Ambush Stance +1→ ideally Attack, Damage Boost or Perfect Chance9%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Damage Boost Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Aulamus EarringsA 34 → S+ 56 to 6260 on average
- 1Reroll Evasion→ ideally Might, Attack, Precision or Move Speed16% a try
- 2Reroll Accuracy→ ideally Might, Attack, Precision or Move Speed12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Attack Precision Move Speed
- Good+14
- Rear Smite +1 Impact Hit +1
Then bind it fully.
+10Nuakum GlovesC 10 → S+ 56 to 6962 on average
- 1Reroll Willpower→ ideally Combat Speed or Perfect Chance13% a try
- 2Reroll Block→ ideally Combat Speed or Perfect Chance11%
- 3Reroll Status Effect Resist→ ideally Combat Speed or Perfect Chance8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Combat Speed Perfect Chance
- Good+15
- Rear Smite +1 Assault Stance +1
- Fine+10 to +14
- Exploit Weakness +1 Impact Hit +1
Then bind it fully.
+10Vakron BootsD 0 → S+ 59 to 6562 on average
- 1Reroll Evasion→ ideally Move Speed, Attack or Perfect Chance15% a try
- 2Reroll Back Defense→ ideally Move Speed, Attack or Perfect Chance12%
- 3Reroll HP→ ideally Move Speed, Attack or Perfect Chance9%
- 4Reroll Heightened Sixth Sense +1→ ideally Move Speed, Attack or Perfect Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Move Speed Attack Perfect Chance
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
+10Aulamus RingS 40 → S+ 55 to 6360 on average
- 1Reroll Natural MP Regen→ ideally Might or Precision10% a try
Reroll it until it lands one of these:
- Best+17 to +18
- Might Precision
- Good+15
- Quick Slice +1 Insignia Explosion +1
- Fine+10
- Ambush +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 58 to 7063 on average
- 1Reroll Back Defense→ ideally Attack increase or Double Chance14% a try
- 2Reroll Block→ ideally Attack increase or Double Chance11%
- 3Reroll Natural MP Regen→ ideally Attack increase or Double Chance8%
- 4Reroll Natural HP Regen→ ideally Attack increase or Double Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Attack increase Double Chance
- Good+15 to +16
- Rear Smite +1 Assault Stance +1 Attack
- Fine+12
- Exploit Weakness +1
Then bind it fully.
+10Vakron GreavesD 0 → S+ 59 to 6360 on average
- 1Reroll Front Defense→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack14% a try
- 2Reroll Natural MP Regen→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack11%
- 3Reroll Determination +1→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack8%
- 4Reroll Critical Hit→ ideally Attack increase, Damage Tolerance, Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack increase Damage Tolerance Perfect Chance Attack
- Good+14
- Rear Smite +1 Assault Stance +1
Then bind it fully.
+10Vakron HelmD 0 → S+ 59 to 6461 on average
- 1Reroll Dexterity→ ideally Attack increase, Double Chance or Attack13% a try
- 2Reroll Back Defense→ ideally Attack increase, Double Chance or Attack10%
- 3Reroll HP→ ideally Attack increase, Double Chance or Attack8%
- 4Reroll Critical Hit→ ideally Attack increase, Double Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack increase Double Chance Attack
- Good+13 to +15
- Rear Smite +1 Assault Stance +1 Exploit Weakness +1
Then bind it fully.
Arcana crafts
+2Mirror of VigorA 24 → S+ 80Craft a Unique withRear Smite +1 Exploit Weakness +1
+2Parchment of VigorA 24 → S+ 75Craft a Unique withQuick Slice +1 Insignia Explosion +1
+3Bell of MagicA 27 → S+ 62Craft a Unique withAssault Stance +1 Ambush Stance +1
+3Chalice of VigorS 45 → S+ 72Craft a Unique withAssault Stance +1 Rear Smite +1
+3Compass of MagicS 36 → S+ 67Craft a Unique withSavage Roar +1 Ambush +1
Can't reach S+
+10Enraged Kromede Silver DaggerB 21Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.