Rerolls
How we plan
+10Up nextAulamus EarringsD 1 → S+ 56 to 6259 on average
- 1Natural MP Regen28% a try
- 4MP22%
- 10Intelligence16%
- 19HP12%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Attack Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+14Aulamus MaceA 27 → S+ 56 to 5757 on average
- 2Block24% a try
- 7Defiance +118%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Damage Boost Multi-hit Chance
Then bind it fully.
+10Aulamus EarringsC 11 → S+ 56 to 6259 on average
- 3Critical Hit Resist22% a try
- 11Block16%
- 23HP11%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Precision Move Speed Critical Hit
- Good+12 to +14
- Accuracy Empyrean Lord's Grace +1
Then bind it fully.
+10Aulamus RingD 0 → S+ 55 to 6761 on average
- 5Evasion20% a try
- 9Critical Hit Resist16%
- 18MP12%
- 29Natural HP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Good+15
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Aulamus NecklaceC 11 → S+ 57 to 5857 on average
- 6Evasion19% a try
- 15Block14%
- 31HP8%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Attack Might Precision Accuracy
Then bind it fully.
+1Berk RingD 0 → S+ 55 to 6761 on average
- 8Natural MP Regen17% a try
- 12Chain of Torment +113%
- 20Lightning Strike Scattershot +111%
- 30Defense8%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Might Precision
- Fine+14
- Condemnation +1 Attack Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+12Vakron GreavesC 5 → S+ 57 to 6560 on average
- 13Status Effect Resist13% a try
- 21Critical Hit Resist11%
- 33Healing Enhancement +18%
- 43Critical Hit5%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13
- Empyrean Lord's Grace +1
- Fine+13
- Earth's Grace +1
Then bind it fully.
Bakarma BootsD 0 → S+ 61 to 6362 on average
- 14Dexterity13% a try
- 24Critical Damage Defense10%
- 35Block7%
- 40HP4%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +17
- Move Speed Attack Perfect Chance
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Bakarma BreastplateC 6 → S+ 60 to 6261 on average
- 16Critical Damage Defense12% a try
- 26Back Defense9%
- 36Survival Willpower +17%
- 46Accuracy4%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Damage Boost
- Good+14 to +15
- Perfect Chance Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Holy Spirit GlovesD 0 → S+ 58 to 6060 on average
- 17Defense12% a try
- 27Natural HP Regen9%
- 37Survival Willpower +16%
- 42Radiant Benediction +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Earth's Grace +1 Empyrean Lord's Grace +1
- Good+14
- Perfect Chance
Then bind it fully.
+10Bakarma PauldronsC 8 → S+ 57 to 6058 on average
- 22Block10% a try
- 34Survival Willpower +17%
- 41Warm Benediction +14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Attack Double Chance Critical Damage Boost
- Good+14
- Empyrean Lord's Grace +1
Then bind it fully.
+10Bakarma HelmD 1 → S+ 58 to 6058 on average
- 25Front Defense10% a try
- 32HP8%
- 39Radiant Benediction +15%
- 45Immortal Veil +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Double Chance Attack increase Attack
- Good+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Vakron CloakB 14 → S+ 65 to 7066 on average
- 28Constitution8% a try
- 38Natural HP Regen5%
- 44Radiant Benediction +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase
- Good+17
- Attack
- Fine+14
- Empyrean Lord's Grace +1
Then bind it fully.
Arcana crafts
+1Compass of MagicD 0 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
+1Chalice of VigorC 7 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
+2Bell of VigorA 26 → S+ 72Craft a Unique withEmpyrean Lord's Grace +1 Immortal Veil +1
Can't reach S+
+10Bakarma GuardD 0Soul Fuse it for one more line.
+10Ascension BraceletD 0Its lines are fixed.
Pilgrim BraceletD 0Its lines are fixed.