Torso, Boots, Ring1 not returned by the armory.
Rerolls
How we plan
+14Up nextVakron GuardA 27 → S+ 5656 on average
- 1Reroll Accuracy→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision23% a try
- 2Reroll Overhead Slam +1→ ideally Combat Speed, Weapon Damage Boost, Damage Boost, Multi-hit Chance or Precision17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance Precision
Then bind it fully.
+10Vakron PauldronsD 1 → S+ 56 to 6661 on average
- 1Reroll Constitution→ ideally Attack, Double Chance or Critical Damage Boost16% a try
- 2Reroll Destructive Impulse +1→ ideally Attack, Double Chance or Critical Damage Boost13%
- 3Reroll Survival Stance +1→ ideally Attack, Double Chance or Critical Damage Boost11%
- 4Reroll Status Effect Resist→ ideally Attack, Double Chance or Critical Damage Boost9%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack Double Chance Critical Damage Boost
- Good+14 to +15
- Experienced Counterstrike +1 Murderous Burst +1 Impact Hit +1 Attack Preparation +1
Then bind it fully.
+10Nuakum GlovesA 32 → S+ 56 to 6862 on average
- 1Reroll Natural HP Regen→ ideally Combat Speed or Attack13% a try
- 2Reroll Identify Weakness +1→ ideally Combat Speed or Attack10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack
- Good+15
- Experienced Counterstrike +1
- Fine+11 to +14
- Murderous Burst +1 Impact Hit +1
Then bind it fully.
+14Aulamus EarringsA 34 → S+ 56 to 6158 on average
- 1Reroll Defense→ ideally Might, Precision or Move Speed16% a try
- 2Reroll Critical Hit→ ideally Might, Precision or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1 Murderous Burst +1
Then bind it fully.
+14Aulamus EarringsA 31 → S+ 56 to 6459 on average
- 1Reroll Natural HP Regen→ ideally Might, Precision or Move Speed16% a try
- 2Reroll Critical Hit→ ideally Might, Precision or Move Speed13%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed
- Good+14
- Attack Preparation +1 Experienced Counterstrike +1 Impact Hit +1
- Fine+12
- Identify Weakness +1
Then bind it fully.
+14Aulamus NecklaceA 22 → S+ 56 to 6159 on average
- 1Reroll Critical Hit Resist→ ideally Combat Speed, Attack, Might or Precision17% a try
- 2Reroll Natural HP Regen→ ideally Combat Speed, Attack, Might or Precision13%
- 3Reroll Accuracy→ ideally Combat Speed, Attack, Might or Precision9%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Combat Speed Attack Might Precision
- Good+13 to +14
- Experienced Counterstrike +1 Impact Hit +1
Then bind it fully.
+10Nuakum HelmA 25 → S+ 57 to 6259 on average
- 1Reroll Blood Absorption +1→ ideally Double Chance, Attack increase or Attack8% a try
- 2Reroll Identify Weakness +1→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+15
- Experienced Counterstrike +1
Then bind it fully.
+10Vakron GreavesA 24 → S+ 59 to 6461 on average
- 1Reroll Defense→ ideally Attack increase12% a try
- 2Reroll Destructive Impulse +1→ ideally Attack increase9%
- 3Reroll Attack Preparation +1→ ideally Attack increase6%
Reroll each until it lands one of these it doesn't have yet:
- Best+17
- Attack increase
- Good+15
- Attack Damage Tolerance Experienced Counterstrike +1
- Fine+12
- Murderous Burst +1
Then bind it fully.
+14Aulamus RingS 39 → S+ 56 to 6661 on average
- 1Reroll Rush Strike +1→ ideally Might or Precision9% a try
- 2Reroll Keen Strike +1→ ideally Might or Precision7%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14
- Ruinous Blow +1 Rending Blow +1
- Fine+11
- Crushing Wave +1
Then bind it fully.
+10Vakron CloakB 20 → S+ 59 to 6259 on average
- 1Reroll Critical Damage Defense→ ideally Double Chance or Attack increase5% a try
- 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase3%
Reroll each until it lands one of these it doesn't have yet:
- Best+19 to +20
- Double Chance Attack increase
- Good+16
- Experienced Counterstrike +1
Then bind it fully.
Arcana crafts
+3Parchment of VigorC 11 → S+ 70Craft a Unique withOverhead Slam +1 Ruinous Blow +1
+2Mirror of VigorA 32 → S+ 82Craft a Unique withExperienced Counterstrike +1 Impact Hit +1
+3Compass of VigorA 26 → S+ 68Craft a Unique withRending Blow +1 Crushing Wave +1
+3Chalice of VigorA 34 → S+ 71Craft a Unique withOverhead Slam +1 Attack Preparation +1
Bind or enchant
+3Bell of MagicS 50 → S+ 64Enchant it fully
Can't reach S+
+12Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Aulamus Greatsword.