Rerolls
How we plan
+10Up nextEnraged Kromede EarringsD 0 → S+ 57 to 6662 on average
- 1Critical Hit Resist33% a try
- 3Block26%
- 7MP20%
- 14Natural MP Regen15%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Critical Hit Accuracy Move Speed
- Good+13
- Hunter's Resolve +1 Focused Eye +1
Then bind it fully.
+15Nuakum GuardA 28 → S+ 61 to 6362 on average
- 2Front Attack27% a try
- 6Gale Arrow +121%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Weapon Damage Boost Multi-hit Chance Might Precision
- Good+14
- Attack
Then bind it fully.
+10Enraged Kromede RingD 4 → S+ 55 to 7164 on average
- 4Natural HP Regen23% a try
- 8HP18%
- 16Critical Hit Resist14%
- 32Accuracy10%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1
Then bind it fully.
+10Enraged Kromede EarringsA 29 → S+ 57 to 6562 on average
- 5Natural HP Regen22% a try
- 13Wind Vigor +117%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Critical Hit Accuracy
- Good+13
- Hunter's Resolve +1 Focused Eye +1
- Fine+12
- Hunter's Soul +1
Then bind it fully.
+10Nuakum BootsD 0 → S+ 60 to 6964 on average
- 9Dexterity17% a try
- 17Back Defense14%
- 25Natural HP Regen10%
- 34Wind Vigor +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Move Speed Attack Perfect Chance
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
- Fine+13
- Critical Hit
Then bind it fully.
+10Nuakum PauldronsC 11 → S+ 57 to 6962 on average
- 10Dexterity18% a try
- 18Evasion14%
- 26Critical Damage Defense11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Double Chance Critical Damage Boost
- Good+14 to +16
- Critical Hit Focused Eye +1 Hunter's Resolve +1
- Fine+12
- Accuracy
Then bind it fully.
+13Enraged Kromede RingA 31 → S+ 55 to 6661 on average
- 11Marking Shot +114% a try
- 28Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Might Precision Attack
- Fine+13 to +14
- Deadshot +1 Drill Dart +1 Snipe +1
Then bind it fully.
+10Aulamus BowA 34 → S+ 5757 on average
- 12Explosion Trap +116% a try
Reroll it until it lands one of these:
- Best+14 to +15
- Precision Combat Speed Weapon Damage Boost Damage Boost
Then bind it fully.
+10Nuakum GreavesD 0 → S+ 61 to 6964 on average
- 15Back Defense14% a try
- 23Block11%
- 30HP8%
- 38Natural MP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Damage Tolerance Attack Perfect Chance
- Good+13 to +14
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum CloakD 0 → S+ 56 to 7660 on average
- 19Evasion15% a try
- 24Natural MP Regen12%
- 31Unyielding Resolve +18%
- 36Melee Fire +16%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Double Chance Attack increase
- Good+16 to +18
- Attack Focused Eye +1
- Fine+6 to +15
- Hunter's Resolve +1 Critical Hit
Then bind it fully.
+10Nuakum GlovesC 11 → S+ 60 to 6763 on average
- 20Back Defense12% a try
- 27Block9%
- 35Unyielding Resolve +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Combat Speed Attack Perfect Chance
- Good+15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Enraged Kromede NecklaceS 39 → S+ 58 to 6461 on average
- 21MP14% a try
Reroll it until it lands one of these:
- Best+16
- Might Combat Speed Precision
- Good+13
- Focused Eye +1 Hunter's Resolve +1
- Fine+11
- Hunter's Soul +1
Then bind it fully.
+10Nuakum HelmC 9 → S+ 59 to 6862 on average
- 22Block11% a try
- 29MP8%
- 37Natural HP Regen5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Double Chance Attack increase Attack
- Good+14 to +15
- Focused Eye +1 Hunter's Resolve +1
Then bind it fully.
+10Nuakum BreastplateA 32 → S+ 55 to 5856 on average
- 33Revitalization Contract +17% a try
Reroll it until it lands one of these:
- Best+18
- Damage Boost
- Good+16
- Critical Hit
Then bind it fully.
Bind or enchant
+2Chalice of VigorS 48 → S+ 67Enchant it fully
+3Compass of VigorS 44 → S+ 60Enchant it fully
+3Bell of MagicS 54 → S+ 68Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor, Mirror of Magic.