Rerolls
How we plan
+14Up nextNuakum GuardB 13 → S+ 59 to 6361 on average
- 1Reroll Critical Hit→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Might30% a try
- 2Reroll Front Attack→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Might24%
- 3Reroll HP→ ideally Weapon Damage Boost, Combat Speed, Damage Boost, Multi-hit Chance or Might18%
Reroll each until it lands one of these it doesn't have yet:
- Best+16
- Weapon Damage Boost Combat Speed Damage Boost Multi-hit Chance Might
- Good+13
- Attack
Then bind it fully.
+10Aulamus MaceC 10 → S+ 56 to 5757 on average
- 1Reroll Critical Hit→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance28% a try
- 2Reroll Block→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance23%
- 3Reroll Chain of Torment +1→ ideally Might, Precision, Combat Speed, Weapon Damage Boost, Damage Boost or Multi-hit Chance17%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Might Precision Combat Speed Weapon Damage Boost Damage Boost Multi-hit Chance
Then bind it fully.
+10Enraged Kromede EarringsB 13 → S+ 55 to 6661 on average
- 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit26% a try
- 2Reroll Natural HP Regen→ ideally Might, Precision, Attack, Move Speed or Critical Hit19%
- 3Reroll Block→ ideally Might, Precision, Attack, Move Speed or Critical Hit14%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Attack Move Speed Critical Hit
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Enraged Kromede RingC 9 → S+ 55 to 7264 on average
- 1Reroll Critical Hit Resist→ ideally Precision22% a try
- 2Reroll Debilitating Mark +1→ ideally Precision18%
- 3Reroll Natural HP Regen→ ideally Precision15%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Precision
- Good+16
- Attack
- Fine+10 to +14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1 Divine Aura +1 Healing Light +1 Light of Regeneration +1
Then bind it fully.
+10Enraged Kromede NecklaceB 13 → S+ 59 to 6159 on average
- 1Reroll MP→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy22% a try
- 2Reroll Survival Willpower +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy17%
- 3Reroll Radiant Benediction +1→ ideally Might, Combat Speed, Attack, Precision, Critical Hit or Accuracy13%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Might Combat Speed Attack Precision Critical Hit Accuracy
Then bind it fully.
+10Enraged Kromede RingD 1 → S+ 55 to 7264 on average
- 1Reroll Critical Hit Resist→ ideally Might or Precision19% a try
- 2Reroll Block→ ideally Might or Precision15%
- 3Reroll Defense→ ideally Might or Precision11%
- 4Reroll Accuracy→ ideally Might or Precision8%
Reroll each until it lands one of these it doesn't have yet:
- Best+20 to +21
- Might Precision
- Good+16
- Attack
- Fine+14
- Condemnation +1 Earth's Retribution +1 Radiant Recovery +1 Bolt +1
Then bind it fully.
+10Nuakum BreastplateD 1 → S+ 58 to 7164 on average
- 1Reroll Dexterity→ ideally Damage Boost, Attack or Perfect Chance17% a try
- 2Reroll Front Defense→ ideally Damage Boost, Attack or Perfect Chance14%
- 3Reroll HP→ ideally Damage Boost, Attack or Perfect Chance10%
- 4Reroll Warm Benediction +1→ ideally Damage Boost, Attack or Perfect Chance7%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +20
- Damage Boost Attack Perfect Chance
- Fine+11 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum PauldronsD 0 → S+ 58 to 7163 on average
- 1Reroll Natural MP Regen→ ideally Critical Damage Boost, Double Chance or Attack17% a try
- 2Reroll Natural HP Regen→ ideally Critical Damage Boost, Double Chance or Attack13%
- 3Reroll Radiant Benediction +1→ ideally Critical Damage Boost, Double Chance or Attack10%
- 4Reroll Prayer of Concentration +1→ ideally Critical Damage Boost, Double Chance or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Critical Damage Boost Double Chance Attack
- Fine+12 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Hit
Then bind it fully.
+10Nuakum GlovesD 0 → S+ 56 to 7363 on average
- 1Reroll Defense→ ideally Combat Speed or Attack17% a try
- 2Reroll Back Defense→ ideally Combat Speed or Attack13%
- 3Reroll Prayer of Concentration +1→ ideally Combat Speed or Attack10%
- 4Reroll Survival Willpower +1→ ideally Combat Speed or Attack7%
Reroll each until it lands one of these it doesn't have yet:
- Best+20
- Combat Speed Attack
- Good+18
- Perfect Chance
- Fine+9 to +15
- Earth's Grace +1 Empyrean Lord's Grace +1 Critical Hit
Then bind it fully.
+10Enraged Kromede EarringsA 33 → S+ 56 to 6662 on average
- 1Reroll Block→ ideally Might, Precision, Move Speed or Accuracy17% a try
- 2Reroll Warm Benediction +1→ ideally Might, Precision, Move Speed or Accuracy12%
Reroll each until it lands one of these it doesn't have yet:
- Best+16 to +17
- Might Precision Move Speed Accuracy
- Fine+12
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum CloakB 21 → S+ 57 to 7465 on average
- 1Reroll Evasion→ ideally Double Chance12% a try
- 2Reroll Natural MP Regen→ ideally Double Chance9%
- 3Reroll Warm Benediction +1→ ideally Double Chance6%
Reroll each until it lands one of these it doesn't have yet:
- Best+21
- Double Chance
- Good+18
- Attack
- Fine+8 to +14
- Empyrean Lord's Grace +1 Earth's Grace +1 Critical Damage Tolerance
Then bind it fully.
+10Nuakum HelmD 4 → S+ 59 to 7063 on average
- 1Reroll HP→ ideally Double Chance, Attack increase or Attack13% a try
- 2Reroll Heal Block +1→ ideally Double Chance, Attack increase or Attack10%
- 3Reroll Immortal Veil +1→ ideally Double Chance, Attack increase or Attack8%
- 4Reroll Accuracy→ ideally Double Chance, Attack increase or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+18 to +19
- Double Chance Attack increase Attack
- Good+14
- Incoming Heal
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
+10Nuakum BootsB 19 → S+ 59 to 7267 on average
- 1Reroll Evasion→ ideally Perfect Chance or Attack11% a try
- 2Reroll Front Defense→ ideally Perfect Chance or Attack8%
- 3Reroll Natural MP Regen→ ideally Perfect Chance or Attack5%
Reroll each until it lands one of these it doesn't have yet:
- Best+19
- Perfect Chance Attack
- Good+14
- Empyrean Lord's Grace +1 Earth's Grace +1
- Fine+9
- Defense increase
Then bind it fully.
+10Nuakum GreavesB 17 → S+ 61 to 7164 on average
- 1Reroll Dexterity→ ideally Attack increase, Attack or Perfect Chance10% a try
- 2Reroll Back Defense→ ideally Attack increase, Attack or Perfect Chance8%
- 3Reroll Healing Enhancement +1→ ideally Attack increase, Attack or Perfect Chance5%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Attack increase Attack Perfect Chance
- Fine+13
- Empyrean Lord's Grace +1 Earth's Grace +1
Then bind it fully.
Arcana crafts
+4Compass of MagicA 23 → S+ 72Craft a Unique withDivine Aura +1 Healing Light +1
+4Chalice of VigorA 30 → S+ 73Craft a Unique withEmpyrean Lord's Grace +1 Earth's Grace +1
+2Mirror of VigorB 19 → S+ 65Craft a Unique withEarth's Grace +1 Healing Enhancement +1
Bind or enchant
+2Bell of VigorS 50 → S+ 76Enchant it fully
Can't reach S+
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.
Already S+: Parchment of Vigor.