kiskInstall

ElyosLv 45 SorcererVaizelConvèrgence

akozxx

148,400 CP
AGear
  1. +11
    Enraged Kromede EarringsS 49 → S+ 55 to 65

    62 on average

    1. 1Reroll Evasion→ ideally Precision, Accuracy or Critical Hit24% a try

    Reroll it until it lands one of these:

    Best+16
    Precision Accuracy Critical Hit
    Good+13
    Robe of Flame +1
    Fine+6 to +10
    Fire Mark +1 Robe of Cold +1 Vitality Evaporation +1 Grace of Enhancement +1

    Then bind it fully.

  2. +10
    Enraged Kromede EarringsB 12 → S+ 61 to 65

    63 on average

    1. 1Reroll Grace of Resistance +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed20% a try
    2. 2Reroll Absorb Essence +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%
    3. 3Reroll Critical Hit Resist→ ideally Might, Precision, Attack, Critical Hit or Move Speed11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Robe of Flame +1

    Then bind it fully.

  3. +10
    Enraged Kromede RingA 28 → S+ 59 to 70

    62 on average

    1. 1Reroll Evasion→ ideally Might or Precision14% a try
    2. 2Reroll Critical Hit→ ideally Might or Precision11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19 to +20
    Might Precision
    Fine+14 to +15
    Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Flame Arrow +1 Firestorm +1

    Then bind it fully.

  4. +11
    Enraged Kromede RingS 41 → S+ 59 to 65

    61 on average

    1. 1Reroll Defense→ ideally Might or Precision11% a try

    Reroll it until it lands one of these:

    Best+19 to +20
    Might Precision
    Fine+14 to +15
    Blaze +1 Wish of Concentration +1 Bittercold Wind +1 Firestorm +1

    Then bind it fully.

  5. +10
    Enraged Kromede NecklaceA 29 → S+ 55 to 56

    56 on average

    1. 1Reroll Evasion→ ideally Might, Combat Speed, Attack, Accuracy or Precision17% a try
    2. 2Reroll Robe of Cold +1→ ideally Might, Combat Speed, Attack, Accuracy or Precision12%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Might Combat Speed Attack Accuracy Precision

    Then bind it fully.

  6. +12
    Nuakum GlovesB 18 → S+ 59 to 71

    64 on average

    1. 1Reroll Evasion→ ideally Attack or Perfect Chance16% a try
    2. 2Reroll Natural MP Regen→ ideally Attack or Perfect Chance12%
    3. 3Reroll Fire Mark +1→ ideally Attack or Perfect Chance8%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+11 to +14
    Critical Hit Accuracy

    Then bind it fully.

  7. +10
    Nuakum BreastplateA 24 → S+ 57 to 69

    63 on average

    1. 1Reroll Critical Hit Resist→ ideally Attack or Perfect Chance17% a try
    2. 2Reroll Revitalization Contract +1→ ideally Attack or Perfect Chance13%
    3. 3Reroll Constitution→ ideally Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+11 to +14
    Accuracy Defense increase

    Then bind it fully.

  8. +10
    Nuakum PauldronsS 36 → S+ 59 to 69

    64 on average

    1. 1Reroll MP→ ideally Double Chance13% a try
    2. 2Reroll Endurance Penetration→ ideally Double Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance
    Good+14 to +15
    Critical Hit Robe of Flame +1
    Fine+10 to +13
    Accuracy Defense increase

    Then bind it fully.

  9. +10
    Nuakum BootsS 49 → S+ 58 to 66

    63 on average

    1. 1Reroll Cold Snap +1→ ideally Perfect Chance9% a try

    Reroll it until it lands one of these:

    Best+18
    Perfect Chance
    Good+14 to +15
    Robe of Flame +1 Critical Hit
    Fine+9
    Defense increase

    Then bind it fully.

  10. +10
    Nuakum GreavesB 17 → S+ 59 to 73

    62 on average

    1. 1Reroll Grace of Resistance +1→ ideally Attack increase, Attack or Perfect Chance12% a try
    2. 2Reroll Grace of Enhancement +1→ ideally Attack increase, Attack or Perfect Chance9%
    3. 3Reroll Vitality Evaporation +1→ ideally Attack increase, Attack or Perfect Chance6%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +19
    Attack increase Attack Perfect Chance
    Good+15
    Robe of Flame +1
    Fine+9
    Critical Hit

    Then bind it fully.

  11. +10
    Vakron HelmC 9 → S+ 59 to 62

    60 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack8% a try
    2. 2Reroll Natural MP Regen→ ideally Double Chance, Attack increase or Attack5%
    3. 3Reroll Robe of Earth +1→ ideally Double Chance, Attack increase or Attack3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17
    Double Chance Attack increase Attack
    Good+15
    Robe of Flame +1

    Then bind it fully.

  12. +10
    Nuakum CloakB 15 → S+ 62 to 66

    63 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase5% a try
    2. 2Reroll Critical Hit Resist→ ideally Double Chance or Attack increase3%

    Reroll each until it lands one of these it doesn't have yet:

    Best+21
    Double Chance Attack increase
    Good+17
    Robe of Flame +1

    Then bind it fully.

Arcana crafts

  1. +2
    Chalice of VigorA 34 → S+ 73Craft a Unique withRobe of Flame +1 Hellfire +1
  2. +3
    Compass of MagicA 27 → S+ 64Craft a Unique withBittercold Wind +1 Winter's Shackles +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Magic, Mirror of Magic.