CGear
Rerolls
How we plan
+5Up nextBerk EarringsC 9 → S+ 55 to 6058 on average
- 1Flight Power23% a try
- 2Critical Hit Resist19%
- 5MP15%
- 24Accuracy11%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Attack Preparation +1 Impact Hit +1
- Good+14
- Move Speed Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+5Berk RingB 15 → S+ 57 to 6561 on average
- 3Wave Blow +116% a try
- 7Flight Power13%
- 19Impactful Crush +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+18
- Might
- Good+14 to +15
- Attack Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
- Fine+11
- Incandescent Blow +1
Then bind it fully.
+5Berk EarringsA 26 → S+ 55 to 5957 on average
- 4Crossguard +116% a try
- 11Evasion12%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +16
- Might Precision Attack Impact Hit +1
- Good+14
- Inspiring Spell +1 Wind's Promise +1
Then bind it fully.
+6Berk RingB 12 → S+ 59 to 6562 on average
- 6MP13% a try
- 12Flight Power10%
- 16Natural HP Regen8%
Reroll each until it lands one of these it doesn't have yet:
- Best+17 to +18
- Might Precision
- Good+14 to +15
- Dark Crush +1 Onslaught +1 Recuperation +1 Spinning Strike +1
Then bind it fully.
+5Bakarma BreastplateB 17 → S+ 58 to 6159 on average
- 8Critical Damage Defense13% a try
- 14Survival Willpower +110%
- 20Earth's Promise +17%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Damage Boost Attack Preparation +1 Impact Hit +1
- Good+13
- Wind's Promise +1
Then bind it fully.
+5Berk NecklaceA 30 → S+ 56 to 5757 on average
- 9Defense13% a try
- 18Blessing of Life +110%
Reroll each until it lands one of these it doesn't have yet:
- Best+13 to +15
- Attack Might Attack Preparation +1 Precision Wind's Promise +1
Then bind it fully.
+3Bakarma GlovesB 16 → S+ 58 to 6160 on average
- 10Defense12% a try
- 15Survival Willpower +19%
- 21Accuracy7%
Reroll each until it lands one of these it doesn't have yet:
- Best+15 to +16
- Attack Combat Speed Attack Preparation +1 Perfect Chance
- Good+13
- Wind's Promise +1
Then bind it fully.
+3Bakarma GreavesD 0 → S+ 56 to 5857 on average
- 13Back Defense11% a try
- 17Natural MP Regen8%
- 22Raging Spell +15%
- 23Earth's Promise +13%
Reroll each until it lands one of these it doesn't have yet:
- Best+14 to +15
- Attack increase Damage Tolerance Perfect Chance Attack Preparation +1
- Good+13
- Attack
Then bind it fully.
Can't reach S+
+5Rupture RodA 23Soul Fuse it for one more line.
+5Spiritforged GuardC 6Its lines are fixed.
+3Pilgrim HelmD 0Its lines are fixed.
+3Pilgrim PauldronsD 0Its lines are fixed.
+3Division BootsC 10Its best rolls fall short.
+3Division CloakB 15Its best rolls fall short.
+10Ascension BraceletD 0Its lines are fixed.
+10Pilgrim BraceletD 0Its lines are fixed.