kiskInstall

ElyosLv 45 RangerVaizelAscendancy

wks4ntos

131,088 CP
BGear
  1. +10
    Enraged Kromede EarringsA 26 → S+ 56 to 61

    59 on average

    1. 1Reroll Natural MP Regen→ ideally Might, Precision, Attack, Critical Hit or Move Speed21% a try
    2. 2Reroll HP→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  2. +10
    Enraged Kromede RingD 0 → S+ 55 to 71

    64 on average

    1. 1Reroll Block→ ideally Might, Precision or Attack24% a try
    2. 2Reroll MP→ ideally Might, Precision or Attack18%
    3. 3Reroll Natural MP Regen→ ideally Might, Precision or Attack14%
    4. 4Reroll Natural HP Regen→ ideally Might, Precision or Attack11%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  3. +13
    Enraged Kromede NecklaceB 18 → S+ 57 to 64

    61 on average

    1. 1Reroll Revitalization Contract +1→ ideally Might, Combat Speed, Attack, Precision or Accuracy21% a try
    2. 2Reroll Defense→ ideally Might, Combat Speed, Attack, Precision or Accuracy18%
    3. 3Reroll Melee Fire +1→ ideally Might, Combat Speed, Attack, Precision or Accuracy13%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16
    Might Combat Speed Attack Precision Accuracy
    Good+13
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  4. +10
    Enraged Kromede EarringsA 31 → S+ 57 to 62

    60 on average

    1. 1Reroll Flight Power→ ideally Might, Precision, Attack, Critical Hit or Move Speed19% a try
    2. 2Reroll Rooting Eye +1→ ideally Might, Precision, Attack, Critical Hit or Move Speed15%

    Reroll each until it lands one of these it doesn't have yet:

    Best+16 to +17
    Might Precision Attack Critical Hit Move Speed
    Good+13
    Hunter's Resolve +1

    Then bind it fully.

  5. +10
    Enraged Kromede RingC 8 → S+ 55 to 71

    64 on average

    1. 1Reroll MP→ ideally Might, Precision or Attack20% a try
    2. 2Reroll Evasion→ ideally Might, Precision or Attack16%
    3. 3Reroll Defense→ ideally Might, Precision or Attack13%
    4. 4Reroll Burst Arrow +1→ ideally Might, Precision or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Might Precision Attack
    Fine+13 to +14
    Deadshot +1 Drill Dart +1 Gale Arrow +1 Tempest Shot +1 Snipe +1

    Then bind it fully.

  6. +10
    Nuakum BreastplateB 15 → S+ 56 to 65

    61 on average

    1. 1Reroll Critical Damage Defense→ ideally Damage Boost, Attack or Perfect Chance17% a try
    2. 2Reroll HP→ ideally Damage Boost, Attack or Perfect Chance14%
    3. 3Reroll Hunter's Soul +1→ ideally Damage Boost, Attack or Perfect Chance10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Damage Boost Attack Perfect Chance
    Good+14 to +16
    Critical Hit Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  7. +10
    Nuakum PauldronsB 16 → S+ 55 to 69

    61 on average

    1. 1Reroll Evasion→ ideally Double Chance, Critical Damage Boost or Attack17% a try
    2. 2Reroll Back Defense→ ideally Double Chance, Critical Damage Boost or Attack13%
    3. 3Reroll Defense increase→ ideally Double Chance, Critical Damage Boost or Attack10%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Double Chance Critical Damage Boost Attack
    Good+14
    Focused Eye +1 Hunter's Resolve +1
    Fine+12
    Accuracy

    Then bind it fully.

  8. +10
    Nuakum BootsB 16 → S+ 61 to 69

    64 on average

    1. 1Reroll Willpower→ ideally Attack or Perfect Chance14% a try
    2. 2Reroll Front Defense→ ideally Attack or Perfect Chance11%
    3. 3Reroll MP→ ideally Attack or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18
    Attack Perfect Chance
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  9. +10
    Nuakum GlovesB 17 → S+ 61 to 69

    64 on average

    1. 1Reroll Critical Damage Defense→ ideally Combat Speed or Perfect Chance13% a try
    2. 2Reroll Vigilant Eye +1→ ideally Combat Speed or Perfect Chance10%
    3. 3Reroll Status Effect Resist→ ideally Combat Speed or Perfect Chance7%

    Reroll each until it lands one of these it doesn't have yet:

    Best+18 to +19
    Combat Speed Perfect Chance
    Good+15
    Focused Eye +1 Hunter's Resolve +1
    Fine+13
    Critical Hit

    Then bind it fully.

  10. +10
    Nuakum GreavesD 0 → S+ 61 to 69

    64 on average

    1. 1Reroll Double Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance13% a try
    2. 2Reroll Willpower→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance11%
    3. 3Reroll Critical Hit Resist→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance8%
    4. 4Reroll HP→ ideally Attack increase, Damage Tolerance, Attack or Perfect Chance5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+17 to +18
    Attack increase Damage Tolerance Attack Perfect Chance
    Good+13 to +14
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

  11. +13
    Nuakum CloakC 7 → S+ 56 to 65

    59 on average

    1. 1Reroll Dexterity→ ideally Double Chance or Attack increase11% a try
    2. 2Reroll MP→ ideally Double Chance or Attack increase8%
    3. 3Reroll Accuracy→ ideally Double Chance or Attack increase5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+20 to +21
    Double Chance Attack increase
    Good+16 to +18
    Attack Focused Eye +1
    Fine+15
    Hunter's Resolve +1

    Then bind it fully.

  12. +10
    Nuakum HelmC 8 → S+ 59 to 68

    62 on average

    1. 1Reroll Defense→ ideally Double Chance, Attack increase or Attack11% a try
    2. 2Reroll Front Defense→ ideally Double Chance, Attack increase or Attack8%
    3. 3Reroll Critical Hit Resist→ ideally Double Chance, Attack increase or Attack5%

    Reroll each until it lands one of these it doesn't have yet:

    Best+19
    Double Chance Attack increase Attack
    Good+14 to +15
    Focused Eye +1 Hunter's Resolve +1

    Then bind it fully.

Arcana crafts

  1. +3
    Chalice of VigorA 24 → S+ 70Craft a Unique withHunter's Resolve +1 Focused Eye +1
  2. Bell of MagicA 24 → S+ 64Craft a Unique withHunter's Resolve +1 Rooting Eye +1

Bind or enchant

Can't reach S+

Already S+: Parchment of Magic.